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Old 05-16-2006, 01:31 PM   #1 (permalink)
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Default Senate Chambers....

Hello all... it's nothing special, just a building and thanks to Lucid Nagual's updated version of Arya's Addon Generator... I've been able to turn some of our shards buildings into scripts (Which is really handy for moving buildings out of our test areas and into public areas).

So here it is... the new Senate Chambers for my shard (Is fairly nice when you have a few Senators in there as well).

Please be aware, that this is a fairly big building and lags me to hell when I load one on my local test server... might be a good idea to freeze it if you plan on keeping it.

Enjoy.
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File Type: zip senateAddon.zip (18.7 KB, 153 views)
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Old 05-16-2006, 03:31 PM   #2 (permalink)
 
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Sounds very interesting, but one thing concerns me. Can you freeze addons? Aren't they items made from static pieces and turned into a script, so they will not freeze?
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Old 05-16-2006, 03:38 PM   #3 (permalink)
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Anyway of getting a pic of this? Thanks
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Old 05-16-2006, 03:44 PM   #4 (permalink)
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Argh! I didnt realise you couldnt freeze them... I never tried.

Now that's a problem.

As for a picture... here you go.

on another note... is there a way to get around the addon not being able to be frozen? I was kind of relying on it to make the job of building a new city a little bit easier.
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File Type: jpg outside.JPG (127.7 KB, 141 views)
File Type: jpg inside.JPG (120.7 KB, 172 views)

Last edited by Montac; 05-16-2006 at 03:49 PM.
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Old 05-16-2006, 04:17 PM   #5 (permalink)
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I have a feeling this will resolve the non-freezable issue. See if it works, I don't recall who created it unfortunately.

[ConvertToStatic

script attached.
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File Type: cs ConvertToStatic.cs (2.0 KB, 47 views)
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Old 05-16-2006, 04:38 PM   #6 (permalink)
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once you covert to a static... what do you do then? restart the server or something?

I converted something and it just disappeared and said that it had been done.
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Old 05-16-2006, 04:40 PM   #7 (permalink)
 
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Thanks Captain the First, that's cool. I will have to check that out Would surely solve a lot of problems with addons.
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Old 05-16-2006, 05:55 PM   #8 (permalink)
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not sure how the convert2static works, but i use addon2static, then i have to freeze it afterwards

if it disappeared on you then it may make it static then freeze it at the same time, which means you have to update your patch files to see it then


Also - for large buildings like this - UO Architect is many times better than as an addon, just a suggestion you can get it from orbsydia.ca - alonf with many other fine products
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Old 05-16-2006, 06:06 PM   #9 (permalink)
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Well it didnt freeze it.... but thanks all the same... i'm sure i'll find a use for the script
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Old 05-16-2006, 06:26 PM   #10 (permalink)
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i would get the addon2static and use it -- it makes them into statics that you can then freeze and patch - and nice thing is you do not have to freeze them right away - add a 1000 addons, un"addon" them lol and then freeze them all at once
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Old 05-16-2006, 06:53 PM   #11 (permalink)
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Quote:
Originally Posted by Lord_Greywolf
i would get the addon2static and use it -- it makes them into statics that you can then freeze and patch - and nice thing is you do not have to freeze them right away - add a 1000 addons, un"addon" them lol and then freeze them all at once
ConvertToStatic is the same script... like so many scripts they get created by scripter A, downloaded by scripter B,C,D and E and consequently renamed 4 times to be released 4 times under different names hehe.



I have attached a copy of the freezing FAQ I downloaded ages ago. Perhaps it'll be of interest to people who are interested in doing a little freezing.

Again, I can't remember who made this either but then again I don't remember much of anything anyway.

Basically you convert the addon components to statics and then use the [freeze command to freeze them onto your map. The attached FAQ describes the process of freezing quite well.
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File Type: txt freeze info.txt (4.6 KB, 24 views)
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Old 05-16-2006, 07:04 PM   #12 (permalink)
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Thanks guy.... you've all been very helpful... also might mean that some people who liked the building but were worried about lag, may be able to use it after all
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Old 05-16-2006, 08:04 PM   #13 (permalink)
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AddonToStatic - Makes statics into easy to place addons
CovertToStatic - converts addons to statics (so can be froze)
To freeze statics type: [freeze

Addons cannot be frozen to the map, but statics can.

Thanks for the [converttostatic - Captin

And nice job Montac!!! Love to see more.
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Old 05-16-2006, 08:07 PM   #14 (permalink)
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Well I'm working on the walls for the city at the moment..... their going to be a bit to big i think to make a script out of.... and im sort of freezing as i go along...

But your script and the ways suggested here to change them insot statics has helped sooooo much. This job of the walls would be taking me twice as long without it... (i'm up to 6 hours working on them so far).
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Old 05-16-2006, 10:33 PM   #15 (permalink)
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Quote:
Also - for large buildings like this - UO Architect is many times better than as an addon, just a suggestion you can get it from orbsydia.ca - alonf with many other fine products
Seems like I cant get access to their download section.... even after registering... anywhere else I could get it from?
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Old 05-17-2006, 02:59 AM   #16 (permalink)
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pm me with some place to send them to and i will send you a copy

hopefully orbsydia will have them back up soon
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Old 05-17-2006, 06:40 AM   #17 (permalink)
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Looks really good! I like the building!

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