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| Custom Script Release Archive This is a pre-script database archive of what our users had released. |
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#1 (permalink) | |
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Forum Expert
Join Date: Nov 2004
Location: Southeast Missouri USA
Age: 35
Posts: 283
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Pelops Resurrection is a deco tool.
It allows players to decorate their homes with any of the approximately 15000 art tiles ( plus custom ones ) found in InsideUo's Artwork/Static Tiles section. Players must first 'collect' arts they wish to use as deco by finding it already in the world and targeting it with Pelops. If there are arts that you do not want players to be able to collect you can add the itemid's of your 'rare' items to a RaresList in the script, thus protecting them. Pelops has an optional cost feature that allows it to be used as a resource or gold sink. Many checks are done to insure your shards safety. Almost every line in the script is commented, making it a good learning tool as well. The only change that was required for RunUO 2.0 is the following: Quote:
Unzip Add to your custom folder [add pelopsresurrection
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Ashlar, beloved of Morrigan Click here to goto a post containing links to each script i have released, each thread i have started and info about me. |
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#3 (permalink) |
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Forum Expert
Join Date: Jan 2003
Location: California
Age: 39
Posts: 3,260
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This is a great reward item....adds a new level to deco'ing.
Thanks
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My Scripts: HoodableRobe CellarAddon SeigeUpdates Refresh/CloneMe Commands VooDoo Dolls Lost Alchemy SVN 187 Updates: Bard System + Upgrade Ultima VII |
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#6 (permalink) |
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Forum Novice
Join Date: Jul 2004
Location: Vermont
Age: 49
Posts: 225
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I think this tool sounds wonderful. I added it to my shard, but I think I am missing "something". When I use add pelops, I get two options: 1) pelops item, 2) pelops resurrection
When used, the item produces a curser to add stuff... When the pelops resurrection is clicked nothing happens... I don't see how to use the tool outside of targeting items...
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:p Back up and save a world! :p
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#7 (permalink) | ||
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Forum Expert
Join Date: Nov 2004
Location: Southeast Missouri USA
Age: 35
Posts: 283
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Quote:
Doubleclicking a PelopsItem does nothing currently. I have thought about making it more that a dummy item, but decided that that would make a good addon system later. When you first doubleclick Pelop's Resurrection it sends you a target crosshair and a system message saying: Quote:
Then i realized that the player would be spending much more time adding things to the collection than interfacing with the gump. So i went with the current system, even though it is a bit harder to learn....Sorry! So i think that the problem is that you haven't used the target crosshairs to target the PelopsResurrection in your backpack to open the gump. If you did target PelopsResurection.... umm, i have no idea what is the problem. The code could only open the gump at that point. More info?
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Ashlar, beloved of Morrigan Click here to goto a post containing links to each script i have released, each thread i have started and info about me. |
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