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Old 06-21-2006, 03:57 AM   #1 (permalink)
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Thumbs up [2.0]FS Animal Taming-Beta

This script is by RoninGT and all i did was mod it and got it to compile.


Heres a updated version for everyone. I Compiled it and worked out all the errors that it showed. Got in game and did the shrinks and petleash and the bods. All seemed to work plus added the bod return equals zero wait time for next bod like others. I dont know if the hitching post works or if that still chrashes shard like it used to. If there are any major problems i will try to fix and ask if all of you can help to fix any errors. I know a couple of systems that need this to work like a couple Lucids Naguals systems ask for this script. Hope you have fun and enjoy!

All modifications are in one script with drop and go scripts if you havent modded any plus txt files so you can hand mod if you need to.

Place the Taming folder in Data/Bulk Orders folder or the animal bulk orders wont work.

You will have to spawn mobiles in places you want to get full experience of this script.
Attached Files
File Type: rar FSAnimalTaming2.0-Beta.rar (233.8 KB, 408 views)
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Old 06-21-2006, 04:15 AM   #2 (permalink)
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Default looks good

Thanks looks good great work
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Old 06-21-2006, 04:42 AM   #3 (permalink)
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Hello,

I've this errors :

Quote:
Warning :
+.../2.Omoded scripts/BaseCreature.cs :
CS1717: line 3129 : assignation effectuée avec une même variable, souhaitiez-vous y assigner un autre élément ?

Errors :
+.../2.Omoded scripts/BaseCreature.cs :
CS0117: line 2956 : ' Server.Mobiles.BaseCreature' ne contient pas de definition pour 'Controled'
CS0117: line 3027 : ' Server.Mobiles.BaseCreature' ne contient pas de definition pour 'Controled'
CS0117: line 3093 : ' Server.Mobiles.BaseCreature' ne contient pas de definition pour 'Controled'
CS0117: line 3712 : ' Server.Mobiles.BaseCreature' ne contient pas de definition pour 'Controled'
I thank you beforehand for what you will be able to make to fix this

Angeline.
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Old 06-21-2006, 06:28 AM   #4 (permalink)
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Quote:
Warnings:
+ Engines/AI/Creature/BaseCreature.cs:
CS1717: Line 3116:
Errors:
+ Engines/AI/Creature/BaseCreature.cs:
CS0117: Line 2943: 'Server.Mobiles.BaseCreature' ne contient pas de definition pour 'Controled'
CS0117: Line 3014: 'Server.Mobiles.BaseCreature' ne contient pas de definition pour 'Controled'
'Controled'
CS0117: Line 3080: 'Server.Mobiles.BaseCreature'
CS0117: Line 3696: 'Server.Mobiles.BaseCreature' ne contient pas de definition pour
'Controled'
help's me!
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Old 06-21-2006, 07:13 AM   #5 (permalink)
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Change "Controled" to "Controlled" .
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Old 06-21-2006, 07:27 AM   #6 (permalink)
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Exception:
System.NullReferenceException:
в Server.Engines.BulkOrders.SmallMobileBOD.GetProper ties(ObjectPropertyList list)
в Server.Item.get_PropertyList()
в Server.Item.InvalidateProperties()
в Server.Item.set_Map(Map value)
в Server.Item.AddItem(Item item)
в Server.Items.BaseContainer.OnDragDropInto(Mobile from, Item item, Point3D p)
в Server.Item.OnDroppedInto(Mobile from, Container target, Point3D p)
в Server.Item.DropToItem(Mobile from, Item target, Point3D p)
в Server.Mobile.Drop(Item to, Point3D loc)
в Server.Network.PacketHandlers.DropReq(NetState state, PacketReader pvSrc)
в Server.Network.MessagePump.HandleReceive(NetState ns)
в Server.Network.MessagePump.Slice()
в Server.Core.Main(String[] args)
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Old 06-21-2006, 07:39 AM   #7 (permalink)
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Have you done this?

Quote:
Place the Taming folder in Data/Bulk Orders folder or the animal bulk orders wont work.
Btw I doesn't tryed this script, so is only a suggestion...
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Old 06-21-2006, 09:29 AM   #8 (permalink)
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Default

All seems ok now.

Thanks

Angeline

Last edited by Angeline; 06-21-2006 at 09:39 AM.
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Old 06-21-2006, 09:04 PM   #9 (permalink)
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Default The post above is right!

The Tames Folder has to be in the Data/ Bulk Orders file or it will throw that exception because it has nothing to call on, and for the Controled any time you see that error find those lines in the .cs file and change to Controlled. So sorry i am late to respond but i am just a Truck Driver who is trying to help this community. I also read Ronins real post about his script and hopefully we will have a new one from him which would be better then anything i could do. Heres the link to his post.

FS Animal Taming Systems

Like i said all i did was get the errors fixed that i could find , He will be able to make the script much more better then me.
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Old 06-22-2006, 05:41 PM   #10 (permalink)
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Default missing scripts

I take it that you did not include all the scripts that go with this. Looks like by the errors that there should be basecreature.cs edits and playermobile.cs edits?
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Old 06-22-2006, 06:11 PM   #11 (permalink)
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Smile manofwar

Thanks for your contribution ManOfWar! This will save me a lot of time
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Old 06-22-2006, 09:30 PM   #12 (permalink)
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Default Both were added!

Dutch333 if you look in the file that says Distros both should be in there plus txt files if you want to hand edit yourself. Please just look at all the files in the whole download. Also if you are getting Erros let me see what you are getting then i can help more.

Lucid Nagual, I knew a couple of your scripts needed this one to work off of since i follow what you make too, Really liked your new arrow system. Also seen that RoninGT was gonna redo his own scripts so you might want to see what he has going as well. From his poat he might be updating the whole thing again.
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Old 06-22-2006, 10:05 PM   #13 (permalink)
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Default sorry

I am very sorry, thought everything was in the one folder and had to search where the other got unrar'd to. Thanks for the update and great job
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Old 06-23-2006, 02:03 PM   #14 (permalink)
 
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Lightbulb

Hehehe... Never mind. Had errors but found the problem.

Was going thought the errors and found the issue as I was going to ask for help on it. Well thanks anyways.
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Old 06-25-2006, 09:32 AM   #15 (permalink)
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Post Thanks

Very detailed and beautiful script package. Thank you for all the hard work.

Last edited by otimpyre; 07-04-2006 at 02:58 PM.
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Old 06-25-2006, 10:12 AM   #16 (permalink)
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Default Fix

Heres the fix for the basecreature.cs if anyones lazy. Its the only error I got from the whole package.

1.0 = controled
2.0 = controlled
Attached Files
File Type: cs BaseCreature.cs (137.0 KB, 49 views)
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Old 06-26-2006, 10:00 PM   #17 (permalink)
 
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Default Ok, what am I missing?

I used your (original poster) Basecreature.cs and had to replace controled with controlled. Now I get the following errors:

Code:
Scripts: Compiling C# scripts...failed (1 errors, 1 warnings)
Warnings:
 + Engines/AI/Creature/BaseCreature.cs:
    CS1717: Line 3129: Assignment made to same variable; did you mean to assign something else?
Errors:
 + Engines/AI/Creature/BaseCreature.cs:
    CS0117: Line 2956: 'Server.Mobiles.BaseCreature' does not contain a definition for 'controlled'
    CS0117: Line 3027: 'Server.Mobiles.BaseCreature' does not contain a definition for 'controlled'
    CS0117: Line 3093: 'Server.Mobiles.BaseCreature' does not contain a definition for 'controlled'
    CS0117: Line 3712: 'Server.Mobiles.BaseCreature' does not contain a definition for 'controlled'

Last edited by Padriac; 06-26-2006 at 10:03 PM.
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Old 06-26-2006, 10:06 PM   #18 (permalink)
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Default Use the fix

Use fix above or Find in script controled and change to controlled.
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Old 06-26-2006, 10:10 PM   #19 (permalink)
 
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Default

Well, strange thing. I replaced controled with controlled and it did not like that either!

However, the fix above did work OK.
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Old 06-27-2006, 03:37 AM   #20 (permalink)
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Default

Quote:
Originally Posted by manofwar
This script is by RoninGT and all i did was mod it and got it to compile.


Heres a updated version for everyone. I Compiled it and worked out all the errors that it showed. Got in game and did the shrinks and petleash and the bods. All seemed to work plus added the bod return equals zero wait time for next bod like others. I dont know if the hitching post works or if that still chrashes shard like it used to. If there are any major problems i will try to fix and ask if all of you can help to fix any errors. I know a couple of systems that need this to work like a couple Lucids Naguals systems ask for this script. Hope you have fun and enjoy!

All modifications are in one script with drop and go scripts if you havent modded any plus txt files so you can hand mod if you need to.

Place the Taming folder in Data/Bulk Orders folder or the animal bulk orders wont work.

You will have to spawn mobiles in places you want to get full experience of this script.
You probably should have sent the work you modded to himto repost this instead of repost his scripts. If someone did this to something I made, I would most likely get upset. I can't speak for RoninGT however. Nothing personal and not to flame or anything.
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Old 06-27-2006, 10:29 PM   #21 (permalink)
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Default Sorry you feel that way!

As per Ryan, If you update something that was downloaded for 1.0 and fixed to compile with 2.0 then it is ok to post your fix. Also i clearly stated whos script this was and also stated that he had took his post down to work on it and told people in this thread that he was going to fix it and to watch for his new post that it would be better then i could do. Sorry you are taking offense but i like the script and i know alot more did and some might not know what to do to get it going in 2.0, and if you havent noticed alot are trying to help the community out by updating things as we go. It probrably even helps those with alot of scripts out to recopile them so they dont have to. Remember this is a community, think you might want to read up on some of Ryan's post of late.
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Old 06-27-2006, 10:46 PM   #22 (permalink)
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Well Said Manofwar. I for one am greatful for the fix you have done with this script. Most of the major script creators are working to make their scripts the best it can be and we all wait patiently for it, but it does takes them time. so a fix like this is what everyone needs. Thank you for your dedication to the community.
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Old 06-28-2006, 11:48 PM   #23 (permalink)
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OMG ty soooooo much for updateing this for us all, ty for sharing it also, much much karma to u, know all i need is the ore-archery-tinker bods hehe then im set
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Old 06-29-2006, 01:37 AM   #24 (permalink)
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Hello...

I started up 2.0, and added 1 other script prior to this 1, XML Spawner. That one came up with no errors, and I was able to enter my world. Then I loaded Animal_taming Beta. I looked through the folders and was unable to find another reference for this error. Any advice would be very much appreciated.

thanks

deryk





RunUO - [www.runuo.com] Version 2.0, Build 2357.32527
Core: Running on .NET Framework Version 2.0.50727
Scripts: Compiling C# scripts...failed (1 errors, 0 warnings)
Errors:
+ Skills/Stealing.cs:
CS0101: Line 15: The namespace 'Server.SkillHandlers' already contains a def
inition for 'Stealing'
CS0102: Line 35: The type 'Server.SkillHandlers.Stealing' already contains a
definition for 'StealingTarget'
CS0101: Line 390: The namespace 'Server.SkillHandlers' already contains a de
finition for 'StolenItem'
Scripts: One or more scripts failed to compile or no script files were found.
- Press return to exit, or R to try again.
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Old 06-29-2006, 01:45 AM   #25 (permalink)
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Default Possibly

This system uses a custom loot.cs & lootpack.cs wich is related to stealing I believe will have to compare the 2 from that and this and look at way to merge them. I am not 100% sure about this but look into it.
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