|
||
|
|||||||
| Custom Script Release Archive This is a pre-script database archive of what our users had released. |
|
|
Thread Tools | Display Modes |
|
|
#1 (permalink) |
|
Forum Novice
Join Date: Apr 2004
Age: 39
Posts: 110
|
This script is by RoninGT and all i did was mod it and got it to compile.
Heres a updated version for everyone. I Compiled it and worked out all the errors that it showed. Got in game and did the shrinks and petleash and the bods. All seemed to work plus added the bod return equals zero wait time for next bod like others. I dont know if the hitching post works or if that still chrashes shard like it used to. If there are any major problems i will try to fix and ask if all of you can help to fix any errors. I know a couple of systems that need this to work like a couple Lucids Naguals systems ask for this script. Hope you have fun and enjoy! All modifications are in one script with drop and go scripts if you havent modded any plus txt files so you can hand mod if you need to. Place the Taming folder in Data/Bulk Orders folder or the animal bulk orders wont work. You will have to spawn mobiles in places you want to get full experience of this script. |
|
|
|
|
#3 (permalink) | |
|
Forum Newbie
Join Date: Feb 2006
Posts: 31
|
Hello,
I've this errors : Quote:
Angeline. |
|
|
|
|
|
#4 (permalink) | |
|
Account Terminated
Join Date: Jun 2006
Age: 21
Posts: 5
|
Quote:
me! |
|
|
|
|
|
#6 (permalink) |
|
Account Terminated
Join Date: Jun 2006
Age: 21
Posts: 5
|
Exception:
System.NullReferenceException: в Server.Engines.BulkOrders.SmallMobileBOD.GetProper ties(ObjectPropertyList list) в Server.Item.get_PropertyList() в Server.Item.InvalidateProperties() в Server.Item.set_Map(Map value) в Server.Item.AddItem(Item item) в Server.Items.BaseContainer.OnDragDropInto(Mobile from, Item item, Point3D p) в Server.Item.OnDroppedInto(Mobile from, Container target, Point3D p) в Server.Item.DropToItem(Mobile from, Item target, Point3D p) в Server.Mobile.Drop(Item to, Point3D loc) в Server.Network.PacketHandlers.DropReq(NetState state, PacketReader pvSrc) в Server.Network.MessagePump.HandleReceive(NetState ns) в Server.Network.MessagePump.Slice() в Server.Core.Main(String[] args) |
|
|
|
|
#9 (permalink) |
|
Forum Novice
Join Date: Apr 2004
Age: 39
Posts: 110
|
The Tames Folder has to be in the Data/ Bulk Orders file or it will throw that exception because it has nothing to call on, and for the Controled any time you see that error find those lines in the .cs file and change to Controlled. So sorry i am late to respond but i am just a Truck Driver who is trying to help this community. I also read Ronins real post about his script and hopefully we will have a new one from him which would be better then anything i could do. Heres the link to his post.
FS Animal Taming Systems Like i said all i did was get the errors fixed that i could find , He will be able to make the script much more better then me. |
|
|
|
|
#11 (permalink) |
|
Forum Expert
Join Date: Nov 2004
Location: Beyond the Gates of Hell
Age: 36
Posts: 3,509
|
Thanks for your contribution ManOfWar! This will save me a lot of time
![]()
__________________
Leader of the Anti-OSI Movement. Inventing a new game experience in an EA Games-free environment. Don Juan Matus "The basic difference between an ordinary man and a warrior is that a warrior takes everything as a challenge, while an ordinary man takes everything as a blessing or as a curse." My Customs:
|
|
|
|
|
#12 (permalink) |
|
Forum Novice
Join Date: Apr 2004
Age: 39
Posts: 110
|
Dutch333 if you look in the file that says Distros both should be in there plus txt files if you want to hand edit yourself. Please just look at all the files in the whole download. Also if you are getting Erros let me see what you are getting then i can help more.
Lucid Nagual, I knew a couple of your scripts needed this one to work off of since i follow what you make too, Really liked your new arrow system. Also seen that RoninGT was gonna redo his own scripts so you might want to see what he has going as well. From his poat he might be updating the whole thing again. |
|
|
|
|
#17 (permalink) |
|
Join Date: Dec 2005
Posts: 41
|
I used your (original poster) Basecreature.cs and had to replace controled with controlled. Now I get the following errors:
Code:
Scripts: Compiling C# scripts...failed (1 errors, 1 warnings)
Warnings:
+ Engines/AI/Creature/BaseCreature.cs:
CS1717: Line 3129: Assignment made to same variable; did you mean to assign something else?
Errors:
+ Engines/AI/Creature/BaseCreature.cs:
CS0117: Line 2956: 'Server.Mobiles.BaseCreature' does not contain a definition for 'controlled'
CS0117: Line 3027: 'Server.Mobiles.BaseCreature' does not contain a definition for 'controlled'
CS0117: Line 3093: 'Server.Mobiles.BaseCreature' does not contain a definition for 'controlled'
CS0117: Line 3712: 'Server.Mobiles.BaseCreature' does not contain a definition for 'controlled'
Last edited by Padriac; 06-26-2006 at 09:03 PM. |
|
|
|
|
#20 (permalink) | |
|
Forum Expert
|
Quote:
|
|
|
|
|
|
#21 (permalink) |
|
Forum Novice
Join Date: Apr 2004
Age: 39
Posts: 110
|
As per Ryan, If you update something that was downloaded for 1.0 and fixed to compile with 2.0 then it is ok to post your fix. Also i clearly stated whos script this was and also stated that he had took his post down to work on it and told people in this thread that he was going to fix it and to watch for his new post that it would be better then i could do. Sorry you are taking offense but i like the script and i know alot more did and some might not know what to do to get it going in 2.0, and if you havent noticed alot are trying to help the community out by updating things as we go. It probrably even helps those with alot of scripts out to recopile them so they dont have to. Remember this is a community, think you might want to read up on some of Ryan's post of late.
|
|
|
|
|
#22 (permalink) |
|
Forum Newbie
Join Date: Dec 2005
Posts: 12
|
Well Said Manofwar. I for one am greatful for the fix you have done with this script. Most of the major script creators are working to make their scripts the best it can be and we all wait patiently for it, but it does takes them time. so a fix like this is what everyone needs. Thank you for your dedication to the community.
|
|
|
|
|
#24 (permalink) |
|
Forum Novice
Join Date: Jul 2004
Age: 41
Posts: 163
|
Hello...
I started up 2.0, and added 1 other script prior to this 1, XML Spawner. That one came up with no errors, and I was able to enter my world. Then I loaded Animal_taming Beta. I looked through the folders and was unable to find another reference for this error. Any advice would be very much appreciated. thanks deryk RunUO - [www.runuo.com] Version 2.0, Build 2357.32527 Core: Running on .NET Framework Version 2.0.50727 Scripts: Compiling C# scripts...failed (1 errors, 0 warnings) Errors: + Skills/Stealing.cs: CS0101: Line 15: The namespace 'Server.SkillHandlers' already contains a def inition for 'Stealing' CS0102: Line 35: The type 'Server.SkillHandlers.Stealing' already contains a definition for 'StealingTarget' CS0101: Line 390: The namespace 'Server.SkillHandlers' already contains a de finition for 'StolenItem' Scripts: One or more scripts failed to compile or no script files were found. - Press return to exit, or R to try again. |
|
|
|
|
#25 (permalink) |
|
Forum Expert
Join Date: Apr 2003
Location: Georgia
Age: 31
Posts: 392
|
This system uses a custom loot.cs & lootpack.cs wich is related to stealing I believe will have to compare the 2 from that and this and look at way to merge them. I am not 100% sure about this but look into it.
__________________
|
|
|
| Bookmarks |
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
| Display Modes | |
|
|