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Custom Script Release Archive This is a pre-script database archive of what our users had released.

 
 
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Old 06-21-2006, 07:49 AM   #1 (permalink)
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Default [2.0] Skill Ball w/Cool Features

Skill Ball

Description:

Just another skill ball? Not exactly.
  • This one is [2.0] Compliant, can be [add'ed without any parameters. When added by script, you can include the number of points, or just [add one and it will give a random number of points.
  • The interface is completely new, allowing a player to raise any skill, by any number of points, up to the number on the ball, and can stop and save the points left. (GMs can raise points on the ball by lowering other skills, but players are not able to do this, so do not report this as a bug, hehe.)
  • The script is also flexible for those shards that do not use all skills, provided you have set your Core.ML, SE, AOS variable.
Files:
  • Just one, SkillBall.cs

Installation:
  • Drag
  • Drop
  • Restart

*THANKS*
to Packer898 and Codeus for Script support.
Attached Files
File Type: zip SkillBall.zip (2.1 KB, 434 views)

Last edited by Lokai; 06-21-2006 at 07:59 AM.
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