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| Custom Script Release Archive This is a pre-script database archive of what our users had released. |
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Forum Expert
Join Date: Nov 2004
Location: Southeast Missouri USA
Age: 34
Posts: 283
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Link to original script:
Staff Moongate This is not just a conversion to 2.0. I have (in my opinion) greatly improved the original in functionality. What is this: This is probably the easiest way i have yet seen to mark and goto locations on the fly. [add CustomMoongate It appears as a Rune that is Movable = true Context menu "Shift" changes it to a Moongate in appearance and is Movable = false. Gm and up can walk over the Rune or the Moongate on the ground to add locations. A gump appears with the Map and X, Y, and Z already set for the item's location. Just give that location a placename and hit add destination. The location information that appears on the gump can be changed if you want to add co-ordinates other than the current one. Destinations can also be deleted on this gump. Staff or players can doubleclick the Rune or Moongate to recieve a gump that allows you to travel to the set destinations. Players can also walk over the item to get the travel gump since they are not staff ![]() Imagine: You are staff. You drop the rune, walk over it. Name the place in the gump. Pick it up and doubleclick it in your backpack. You can go anywhere you have marked. You can drop it and shift it to allow players to go wherever you want them to. It is already movable false from the shift ![]() Installation: Add to your custom folder. No mods required. [add CustomMoongate
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Ashlar, beloved of Morrigan Click here to goto a post containing links to each script i have released, each thread i have started and info about me. Last edited by Ashlar; 06-22-2006 at 08:00 AM. |
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