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| Custom Script Release Archive This is a pre-script database archive of what our users had released. |
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#1 (permalink) | |
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Forum Novice
Join Date: Mar 2004
Posts: 232
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Hey guys,
After being gone from Runuo now for over a year, and now Im back!!!! I started working on ML Creatures as i see some have started and what nots. This is my first release for Runuo 2.0 If popular demand wants, please post, and Ill add my Peerless bosses on here as well, that automatically drop Peerless Ingredients, crimson cinture, set armor pieces etc.. {Yes I've got them ready} Anywhos this is my script for Swoops. Ya the easy as hell bird. He is made exactly like osi's, and will randomnly drop a ML artifact on its corpse to be able to be looted. Ive played with it all night and works great. THe artifacts dont drop on every one, its based on Luck just like osi To make the Artifact drop even more random, and less frequent, change this line of code in the Swoop.cs script Quote:
JUST DROP IN CUSTOMS FOLDER AND START SERVER. NO CORE CHANGES NEEDED |
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#2 (permalink) |
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Account Terminated
Join Date: Apr 2004
Location: Titusville PA
Age: 26
Posts: 975
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I would be intrested in those peerless bosses
![]() The swoop is good but as far as all the ML named monsters go they do not drop minor arties on thier corpse. They work exactly like the paragon monsters do and simial to how you have done it the difference being they drop the minor arty in your pack not the corpse. On production shards the Ml named do not drop paragon arties though only the ML minors. When they first released Ml paragon minors did drop on ML named creatures but they changed it. Anyhow you may or may not have know about that but if not maybe it will help you. I would suggest however looking at the way paragons work and using that as kind of a template to do all ML named creatures by this way they will all drop minors the same way and only drop specific minors. |
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