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| Custom Script Releases This forum is where you can release your custom scripts for other users to use. Please note: By releasing your scripts here you are submitting them to the public and as such agree to make them public domain. The RunUO Team has made its software GPL for you to use and enjoy you should do the same for anything based off of RunUO. |
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#26 (permalink) | |
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Forum Expert
Join Date: Nov 2004
Location: Beyond the Gates of Hell
Age: 36
Posts: 3,509
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Quote:
__________________
Leader of the Anti-OSI Movement. Inventing a new game experience in an EA Games-free environment. Don Juan Matus "The basic difference between an ordinary man and a warrior is that a warrior takes everything as a challenge, while an ordinary man takes everything as a blessing or as a curse." My Customs:
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#28 (permalink) | |
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Forum Expert
Join Date: Nov 2004
Location: Beyond the Gates of Hell
Age: 36
Posts: 3,509
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Quote:
__________________
Leader of the Anti-OSI Movement. Inventing a new game experience in an EA Games-free environment. Don Juan Matus "The basic difference between an ordinary man and a warrior is that a warrior takes everything as a challenge, while an ordinary man takes everything as a blessing or as a curse." My Customs:
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#29 (permalink) |
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Forum Newbie
Join Date: Nov 2004
Age: 37
Posts: 37
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oki all the arrows work with no crashes. but when you drop into the quivver you get this crash.
********************************* Exception: System.NullReferenceException: Object reference not set to an instance of an object. at Server.Items.BaseQuiver.CheckItem(Item item) at Server.Items.BaseQuiver.OnDragDropInto(Mobile from, Item item, Point3D p) at Server.Item.OnDroppedInto(Mobile from, Container target, Point3D p) at Server.Item.DropToItem(Mobile from, Item target, Point3D p) at Server.Mobile.Drop(Item to, Point3D loc) at Server.Network.PacketHandlers.DropReq(NetState state, PacketReader pvSrc) at Server.Network.MessagePump.HandleReceive(NetState ns) at Server.Network.MessagePump.Slice() at Server.Core.Main(String[] args) ********************************** so as long as you dont use the quivver all is good. Here is what I am useing. [2.0]Lucid Nagual's Advanced Archery Beta2.zip I hope this helps all of you. |
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#30 (permalink) | |
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Forum Expert
Join Date: Nov 2004
Location: Beyond the Gates of Hell
Age: 36
Posts: 3,509
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Quote:
__________________
Leader of the Anti-OSI Movement. Inventing a new game experience in an EA Games-free environment. Don Juan Matus "The basic difference between an ordinary man and a warrior is that a warrior takes everything as a challenge, while an ordinary man takes everything as a blessing or as a curse." My Customs:
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#31 (permalink) |
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Forum Expert
Join Date: Nov 2004
Location: Beyond the Gates of Hell
Age: 36
Posts: 3,509
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~Updated to Beta 3~ ~Located in post #1 for download.~ *Fixed the weight reduction issue with the BaseQuiver. *Fixed the Quiver ID's. *Fixed the tubs so that they use a base reference. *Fixed the arrow and bolts so that they use a base reference. *Fixed the BaseTub warning. *Reduced a much code as possible. *NO MORE NULL CRASHES!!! Known Issues that I am working on still: *Ammo isn't being used from the quiver (got an idea for the fix). *The quivers are supposed to only allow one bow but allows many. *I have tried and keep failing with the serialization fix, so I may use the CBaseRanged to correct the issue.
__________________
Leader of the Anti-OSI Movement. Inventing a new game experience in an EA Games-free environment. Don Juan Matus "The basic difference between an ordinary man and a warrior is that a warrior takes everything as a challenge, while an ordinary man takes everything as a blessing or as a curse." My Customs:
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#32 (permalink) |
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Forum Expert
Join Date: Nov 2004
Location: Beyond the Gates of Hell
Age: 36
Posts: 3,509
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~Updated to Beta 4~ I'm really excited about this release. I was able to do some major overhauling. I had ideas from the last several months and was able to use them in this release. I have eliminated serialization in the distro bows and reduced the amount of editing that was needed in them. The CBaseRanged is now the major backbone behind Advanced Archery. The BaseQuiver has been updated and will support the new weight reduction that I introduced in the last beta version. The weight reduction will be displayed properly (GetProperties) in the future update. Take a looksie at the code and I'm sure you will be a excited as I am. If there are any problems or if you find a better method of coding you are welcome to report it. Many thanks for your patience.
__________________
Leader of the Anti-OSI Movement. Inventing a new game experience in an EA Games-free environment. Don Juan Matus "The basic difference between an ordinary man and a warrior is that a warrior takes everything as a challenge, while an ordinary man takes everything as a blessing or as a curse." My Customs:
Last edited by Lucid Nagual; 07-02-2006 at 05:02 PM. |
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#33 (permalink) |
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Forum Novice
Join Date: May 2004
Location: Canada
Age: 35
Posts: 158
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Everything work's awesome, ty sooo much for all ur hard work into this system
, only problem i see is the bow's seem to fire slowwww, but it don't have anything to do with ur system, i'll have to go look into this somewhere to fix this Karma babes![]() |
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#34 (permalink) | |
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Forum Expert
Join Date: Nov 2004
Location: Beyond the Gates of Hell
Age: 36
Posts: 3,509
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Quote:
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__________________
Leader of the Anti-OSI Movement. Inventing a new game experience in an EA Games-free environment. Don Juan Matus "The basic difference between an ordinary man and a warrior is that a warrior takes everything as a challenge, while an ordinary man takes everything as a blessing or as a curse." My Customs:
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#37 (permalink) |
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hm i just loaded the newest update and it compiled perfectly, but my bows dont shoot ingame now... anyone else experiencing this or is it my fault somewhere ? using rev64
EDIT* okay well it seems to work if you put on a quiver... did i miss that this is intended somewhere ? Last edited by psycomantis; 07-03-2006 at 09:43 AM. |
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#38 (permalink) | |
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Forum Expert
Join Date: Nov 2004
Location: Beyond the Gates of Hell
Age: 36
Posts: 3,509
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Quote:
__________________
Leader of the Anti-OSI Movement. Inventing a new game experience in an EA Games-free environment. Don Juan Matus "The basic difference between an ordinary man and a warrior is that a warrior takes everything as a challenge, while an ordinary man takes everything as a blessing or as a curse." My Customs:
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#40 (permalink) |
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Newbie
Join Date: Apr 2006
Posts: 37
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i got this eror
Code:
RunUO - [www.runuo.com] Version 2.0, Build 2357.32527 Core: Running on .NET Framework Version 2.0.50727 Scripts: Compiling C# scripts...done (0 errors, 0 warnings) Scripts: Compiling VB.NET scripts...no files found. Scripts: Verifying...done (2213 items, 543 mobiles) Regions: Loading...done World: Loading...An error was encountered while loading a saved object - Type: Server.Items.Bow - Serial: 0x40018378 Delete the object? (y/n) After pressing return an exception will be thrown and the server will terminate Error: System.Exception: Load failed (items=True, mobiles=False, guilds=False, type=Ser ver.Items.Bow, serial=0x40018378) ---> System.Exception: ***** Bad serialize on Server.Items.Bow ***** at Server.World.Load() --- End of inner exception stack trace --- at Server.World.Load() at Server.ScriptCompiler.Compile(Boolean debug) at Server.Core.Main(String[] args) This exception is fatal, press return to exit |
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#41 (permalink) | |
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Newbie
Join Date: Nov 2003
Location: Where ducks live in VA
Age: 42
Posts: 55
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See the installation instructions for the old 2.0.3c version of Advanced Archery in the Custom Script Archives:
Lucid Nagual's << Advanced Archery >> Regards, Ratzerna Quote:
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#42 (permalink) | |
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Forum Expert
Join Date: Nov 2004
Location: Beyond the Gates of Hell
Age: 36
Posts: 3,509
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Quote:
__________________
Leader of the Anti-OSI Movement. Inventing a new game experience in an EA Games-free environment. Don Juan Matus "The basic difference between an ordinary man and a warrior is that a warrior takes everything as a challenge, while an ordinary man takes everything as a blessing or as a curse." My Customs:
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#43 (permalink) | |
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Newbie
Join Date: Nov 2003
Location: Where ducks live in VA
Age: 42
Posts: 55
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Woops... Sorry about that. I just let my server delete the items and restart after each one. But then again It's only my test server. I saw the previous Installation Instructions and saw reference to the additional steps, but didn't know which direction would have had to happen. Thanks for the clarification.
Thanks, Ratzerna Quote:
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#44 (permalink) | |
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Forum Expert
Join Date: Nov 2004
Location: Beyond the Gates of Hell
Age: 36
Posts: 3,509
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Quote:
This new system doesn't require any modifications in serialization.
__________________
Leader of the Anti-OSI Movement. Inventing a new game experience in an EA Games-free environment. Don Juan Matus "The basic difference between an ordinary man and a warrior is that a warrior takes everything as a challenge, while an ordinary man takes everything as a blessing or as a curse." My Customs:
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#45 (permalink) |
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Forum Expert
Join Date: Feb 2004
Age: 27
Posts: 2,047
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We installed this on our test shard to play around with and Tintamar noticed that while yes it is very very slow to shoot, if you hover your mouse over the arrows, the count goes down very steadily and much faster than you shoot. It doesn't seem like there's a pattern to it either. Starting from 100, it would shoot 2 in a row, then the arrow count would go steadily down to 90. One more shot and it counted down 20 arrows with no shot. This isn't a complaint, just wondering if this would help fix the problem or not. It doesn't seem like repeatedly opening and closing the quiver helps any either.
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#46 (permalink) | |
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Forum Expert
Join Date: Nov 2004
Location: Beyond the Gates of Hell
Age: 36
Posts: 3,509
|
Quote:
__________________
Leader of the Anti-OSI Movement. Inventing a new game experience in an EA Games-free environment. Don Juan Matus "The basic difference between an ordinary man and a warrior is that a warrior takes everything as a challenge, while an ordinary man takes everything as a blessing or as a curse." My Customs:
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