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Custom Script Releases This forum is where you can release your custom scripts for other users to use.

Please note: By releasing your scripts here you are submitting them to the public and as such agree to make them public domain. The RunUO Team has made its software GPL for you to use and enjoy you should do the same for anything based off of RunUO.

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Old 10-29-2006, 03:47 PM   #26 (permalink)
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Default hey

forget what i put befor its fixed all works well but i would like to know how to raise the max level or should i just keep it at 16
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Old 10-29-2006, 03:56 PM   #27 (permalink)
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Quote:
Originally Posted by Coreman029
forget what i put befor its fixed all works well but i would like to know how to raise the max level or should i just keep it at 16
Oh good. I am happy to hear that. Well......hum......it all started like this: I took over the system. The original system used the number 16. I needed to provide a newer system that the old system could convert to. So in the end I was stuck with the number 16. I would leave it alone if I were you [unless] you feel confident at making the edits yourself. Perhaps you could make a good story line [quest] on your shard that explains some kind of significance behind the number 16 [example]. Oh and 16 is not really a max level. When 16 is reached the player goes up a rank. And for every level and rank comes higher rewards. I will try and make some extra features for the rank. If you have any suggestions I am open to hear them.

I am currently working on a huge MegaPack System that will make some future changes to this and all my other systems. Would be wise to check in every once and a while and download the updates. THX
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Last edited by Lucid Nagual; 10-29-2006 at 04:02 PM.
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Old 10-29-2006, 05:58 PM   #28 (permalink)
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Default ok

ok thats cool 16 is a good number because i have a avator system on as well i like the level thing you did and its a good help
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Old 10-31-2006, 08:33 PM   #29 (permalink)
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Um, just a quick question.
How does the system actually work?
What happens when a player levels up? Are their skills capped at say 50 and then when they level can they increase the cap to 60 and so on? Or is it different?
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Old 10-31-2006, 10:27 PM   #30 (permalink)
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Quote:
Originally Posted by LordHogFred
Um, just a quick question.
How does the system actually work?
What happens when a player levels up? Are their skills capped at say 50 and then when they level can they increase the cap to 60 and so on? Or is it different?
Reward system including skillballs.
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Old 11-04-2006, 05:47 AM   #31 (permalink)
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Upon double clicking the level stone, I came across this crash .


Code:
Server Crash Report
===================

RunUO Version 2.0, Build 2357.32527
Operating System: Microsoft Windows NT 5.1.2600 Service Pack 2
.NET Framework: 2.0.50727.42
Time: 11/4/2006 3:43:26 AM
Mobiles: 2278
Items: 100267
Clients:
- Count: 2
+ 192.168.1.1: (account = 1221) (mobile = 0x1FC 'Baelin Akaviri')
+ 192.168.1.1: (account = adda) (mobile = 0x2 'Skylar Westar')

Exception:
System.NullReferenceException: Object reference not set to an instance of an object.
   at Server.Gumps.LevelControlStoneGump..ctor()
   at Server.LevelSystem.LevelControlStone.OnDoubleClick(Mobile from)
   at Server.Mobile.Use(Item item)
   at Server.Network.PacketHandlers.UseReq(NetState state, PacketReader pvSrc)
   at Server.Network.MessagePump.HandleReceive(NetState ns)
   at Server.Network.MessagePump.Slice()
   at Server.Core.Main(String[] args)
I dont know anything about scripting, so.. I thought i'd let you sort it out.
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Old 11-04-2006, 09:43 AM   #32 (permalink)
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hello, i have just a question:

when i use you level system my book of ninjitsu ( i haven't test other book )
say ' you need 40 in ninjitsu' but i've got 100 Oo

how change this ?.......


sorry for my english i'm french ....
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Old 11-04-2006, 02:51 PM   #33 (permalink)
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Quote:
Originally Posted by Devarious
Upon double clicking the level stone, I came across this crash .


Code:
Server Crash Report
===================
 
RunUO Version 2.0, Build 2357.32527
Operating System: Microsoft Windows NT 5.1.2600 Service Pack 2
.NET Framework: 2.0.50727.42
Time: 11/4/2006 3:43:26 AM
Mobiles: 2278
Items: 100267
Clients:
- Count: 2
+ 192.168.1.1: (account = 1221) (mobile = 0x1FC 'Baelin Akaviri')
+ 192.168.1.1: (account = adda) (mobile = 0x2 'Skylar Westar')
 
Exception:
System.NullReferenceException: Object reference not set to an instance of an object.
   at Server.Gumps.LevelControlStoneGump..ctor()
   at Server.LevelSystem.LevelControlStone.OnDoubleClick(Mobile from)
   at Server.Mobile.Use(Item item)
   at Server.Network.PacketHandlers.UseReq(NetState state, PacketReader pvSrc)
   at Server.Network.MessagePump.HandleReceive(NetState ns)
   at Server.Network.MessagePump.Slice()
   at Server.Core.Main(String[] args)
I dont know anything about scripting, so.. I thought i'd let you sort it out.
I've stated many times to not use the stone.
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Old 11-08-2006, 05:06 PM   #34 (permalink)
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Quote:
Originally Posted by elferades
hello, i have just a question:

when i use you level system my book of ninjitsu ( i haven't test other book )
say ' you need 40 in ninjitsu' but i've got 100 Oo

how change this ?.......


sorry for my english i'm french ....
plz help me .............
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Old 11-08-2006, 08:44 PM   #35 (permalink)
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Question

Quote:
Originally Posted by elferades
plz help me .............
What does that have to do with the Level System?
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Old 11-09-2006, 02:15 AM   #36 (permalink)
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Quote:
Quote:
Originally Posted by elferades
plz help me .............

What does that have to do with the Level System?

Well, Lucid, if you would read his other previous post it said

Quote:
Originally Posted by elferades
hello, i have just a question:

when i use you level system my book of ninjitsu ( i haven't test other book )
say ' you need 40 in ninjitsu' but i've got 100 Oo

how change this ?.......


sorry for my english i'm french ....
and I don't know the answer to your question. Most likely its because you dont have 40 base ninjitsu? I have no idea.

And I didnt see what you said about the stone, my bad.
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Old 11-09-2006, 03:17 PM   #37 (permalink)
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sry i say :

I have 80 in ninjitsu I installed the becaws level ....

after I add a ninjitsu book ( in game ) to my owner and i clic on the last spell and uo say me " you must have 40 in ninjitsu "

how fix this ?
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Old 11-09-2006, 08:55 PM   #38 (permalink)
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Quote:
Originally Posted by Devarious
Well, Lucid, if you would read his other previous post it said



and I don't know the answer to your question. Most likely its because you dont have 40 base ninjitsu? I have no idea.

And I didnt see what you said about the stone, my bad.
I didn't say that I didn't understand his question. I said what does that have to do with this system?

D/L this package again and do a search for "ninjitsu" and tell me where there is an edit for it. Did you install 2.0 at the same time?
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Old 11-10-2006, 02:26 PM   #39 (permalink)
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no i have downloaded runuo 2.0 a twice and i have test all spellbook fonctionne i install becaw level and runuo say "you need to have 40 in ninjitsu"

Oo
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Old 11-10-2006, 06:42 PM   #40 (permalink)
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Quote:
Originally Posted by elferades
no i have downloaded runuo 2.0 a twice and i have test all spellbook fonctionne i install becaw level and runuo say "you need to have 40 in ninjitsu"

Oo
This system does not adjust Ninjitsu.
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Old 11-10-2006, 06:55 PM   #41 (permalink)
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I know but when I give a powerscroll of 100 in ninjitsu (and other because it is not only the spell which bug), has my players, they can do the spell


and for test is beccaws bug i have create new serveur with new downloaded runuo 2.0Rc1 and i have add only becaws level Oo

Last edited by elferades; 11-10-2006 at 06:58 PM.
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Old 11-10-2006, 08:31 PM   #42 (permalink)
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Quote:
Originally Posted by elferades
I know but when I give a powerscroll of 100 in ninjitsu (and other because it is not only the spell which bug), has my players, they can do the spell


and for test is beccaws bug i have create new serveur with new downloaded runuo 2.0Rc1 and i have add only becaws level Oo
That is not a problem with this system. Show me where the Ninjitisu edit is and prove me wrong.

I am aware of an issue with 2.0 but there isn't a fix for that yet.
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Old 11-11-2006, 12:46 PM   #43 (permalink)
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^^' if is not your script bug why when i download runuo2.0RC1 ninjitsu spellbok work and when i install you script he bugs oo
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Old 11-11-2006, 07:28 PM   #44 (permalink)
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Quote:
Originally Posted by elferades
^^' if is not your script bug why when i download runuo2.0RC1 ninjitsu spellbok work and when i install you script he bugs oo
OK then tell me where the Ninjitsu edit is in the script.
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Old 11-12-2006, 03:07 PM   #45 (permalink)
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isn't only ninjitsu XD ninjitsu is for the exemple All skill bug ....... mining 100 get iron only ...... etc
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Old 11-30-2006, 09:03 PM   #46 (permalink)
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Default great script

installed this script last week onto a newly upgraded 2.0 shard and the players love it. I do have one small problem, the tiller bell doesnt work, seems there is not tiller bell gump in this package..could i possibly get that gump?
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Old 11-30-2006, 11:00 PM   #47 (permalink)
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Quote:
Originally Posted by spikeSOK
installed this script last week onto a newly upgraded 2.0 shard and the players love it. I do have one small problem, the tiller bell doesnt work, seems there is not tiller bell gump in this package..could i possibly get that gump?
If you didn't have the gump it wouldn't compile
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Old 12-01-2006, 07:03 PM   #48 (permalink)
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I found the problem...requires gold in players backpack, uses 2 gold per button push. With out the gold, it doesnt do anytrhing...thanks

and I use most all of your scripts lucid...Yhank You so much....from all us uo players...
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Old 12-09-2006, 04:40 PM   #49 (permalink)
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Quote:
Originally Posted by spikeSOK
I found the problem...requires gold in players backpack, uses 2 gold per button push. With out the gold, it doesnt do anytrhing...thanks

and I use most all of your scripts lucid...Yhank You so much....from all us uo players...
Oh I never thought of that. Hum....I will try and fix it to where it at least tells you that you need gold for the menu to display. Thanks for reporting back.
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