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| Custom Script Releases This forum is where you can release your custom scripts for other users to use. Please note: By releasing your scripts here you are submitting them to the public and as such agree to make them public domain. The RunUO Team has made its software GPL for you to use and enjoy you should do the same for anything based off of RunUO. |
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#101 (permalink) |
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Forum Expert
Join Date: Nov 2004
Location: Beyond the Gates of Hell
Age: 36
Posts: 3,509
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The class and race system was never completed. I can start working on it if u like. Now would be a good time for ideas on how it should be structured. If u have any ideas on how the coding should be done or if u have ideas on the creative side... send them my way.
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Leader of the Anti-OSI Movement. Inventing a new game experience in an EA Games-free environment. Don Juan Matus "The basic difference between an ordinary man and a warrior is that a warrior takes everything as a challenge, while an ordinary man takes everything as a blessing or as a curse." My Customs:
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#102 (permalink) | |
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Forum Expert
Join Date: Nov 2004
Location: Beyond the Gates of Hell
Age: 36
Posts: 3,509
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Quote:
__________________
Leader of the Anti-OSI Movement. Inventing a new game experience in an EA Games-free environment. Don Juan Matus "The basic difference between an ordinary man and a warrior is that a warrior takes everything as a challenge, while an ordinary man takes everything as a blessing or as a curse." My Customs:
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#103 (permalink) |
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Forum Expert
Join Date: Nov 2004
Location: Beyond the Gates of Hell
Age: 36
Posts: 3,509
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Thanks for sharing u'r fix with us Qwerty! I'll add it to my update.
__________________
Leader of the Anti-OSI Movement. Inventing a new game experience in an EA Games-free environment. Don Juan Matus "The basic difference between an ordinary man and a warrior is that a warrior takes everything as a challenge, while an ordinary man takes everything as a blessing or as a curse." My Customs:
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#104 (permalink) | |
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Forum Expert
Join Date: Nov 2004
Location: Beyond the Gates of Hell
Age: 36
Posts: 3,509
|
Quote:
__________________
Leader of the Anti-OSI Movement. Inventing a new game experience in an EA Games-free environment. Don Juan Matus "The basic difference between an ordinary man and a warrior is that a warrior takes everything as a challenge, while an ordinary man takes everything as a blessing or as a curse." My Customs:
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#105 (permalink) |
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Newbie
Join Date: Dec 2005
Posts: 83
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I was wondering how does the aging and race works? Does it work or it`s still under construction? and is there a way to add a new string under a players name, to show it`s level (ex: get.playermodule.level = {0} 0 being the level) without having to wipe out the players?
Last edited by hellalex; 11-24-2008 at 10:56 AM. Reason: Had more questions to ask. |
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#107 (permalink) |
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Lurker
Join Date: Oct 2008
Posts: 5
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I am still having this problem...
+ Customs/Lucid's Systems/Bacaw's Easy Level System/EXPTest.cs: CS0234: Line 34: The type or namespace name 'LucidsCore' does not exist in the namespace 'Server' (are you missing an assembly reference?) Any help would be great Last edited by Artificer2008; 11-09-2008 at 01:20 PM. Reason: Resolved some issues |
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