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| Custom Script Releases This forum is where you can release your custom scripts for other users to use. Please note: By releasing your scripts here you are submitting them to the public and as such agree to publish them under the GPL licensing terms. The RunUO Team has made its software GPL for you to use and enjoy you should do the same for anything based off of RunUO. |
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#1 (permalink) |
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Forum Expert
Join Date: Nov 2004
Location: Beyond the Gates of Hell
Age: 38
Posts: 3,508
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~Easy Level System~ Original author & created by: Bacaw New author & co-creator: Lucid Nagual Version [2].0.1 (e) RunUO 2.0[RC1] Compliant This system does not use PlayerMobile edits in serialization and deserialization. This system uses "Central Memory", so that PlayerMobile-like edits can be made without touching the PlayerMobile's sensitive areas!!! This means you can update RunUO worry free. Now that I have experience, class and race systems... I can take All Spells to a new level. The upcoming releases will provide plugins and offer some really nice options that no one has seen before. Please report any problems you come across and/or your personal fixes so that we can make this a better solid system. Thank you for chosing Bacaw's ELS! Special Thanks:
Helpers: [Those who have reported issues and helped test fixes.]
New Features:
ELS Commands:
What Is Needed for Installation: You will need to install Alien's Completely Custom/ ACC & Central Memory scripts. The Public Gates and Spell System are optional. They are located here: http://www.runuo.com/forums/showthread.php?t=62176 New users need the following:
Previous users need the following:
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Leader of the Anti-OSI Movement. Inventing a new game experience in an EA Games-free environment. Don Juan Matus "The basic difference between an ordinary man and a warrior is that a warrior takes everything as a challenge, while an ordinary man takes everything as a blessing or as a curse." My Customs:
Last edited by Lucid Nagual; 04-03-2007 at 01:42 PM. |
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#2 (permalink) |
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Forum Expert
Join Date: Nov 2004
Location: Beyond the Gates of Hell
Age: 38
Posts: 3,508
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My Update.cs Is now available!!! ____________________________________ MyUpdate.cs is for existing users who use v[1].1.1. To update level keepers to CM modules...players can use the command "[MyUpdate". This command transfers experience points from players level keepers to level keeper modules. The command also calculates experience points and assigns new levels. It also renames the level keepers to "Throw me away, please!", then makes the keeper visable and movable. Players can then throw out the keeper or keep it as a souvenir. --------------------------------------------------------
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Leader of the Anti-OSI Movement. Inventing a new game experience in an EA Games-free environment. Don Juan Matus "The basic difference between an ordinary man and a warrior is that a warrior takes everything as a challenge, while an ordinary man takes everything as a blessing or as a curse." My Customs:
Last edited by Lucid Nagual; 07-02-2006 at 08:51 AM. |
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#3 (permalink) |
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Forum Expert
Join Date: Nov 2004
Location: Beyond the Gates of Hell
Age: 38
Posts: 3,508
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ELS Update Info _______________________________________________ Recent Fixes:
__________________
Leader of the Anti-OSI Movement. Inventing a new game experience in an EA Games-free environment. Don Juan Matus "The basic difference between an ordinary man and a warrior is that a warrior takes everything as a challenge, while an ordinary man takes everything as a blessing or as a curse." My Customs:
Last edited by Lucid Nagual; 07-02-2006 at 08:51 AM. |
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#4 (permalink) |
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Lurker
Join Date: Jul 2006
Age: 41
Posts: 3
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i keep getting this error with your system,
RunUO - [www.runuo.com] Version 2.0, Build 2357.32527 Core: Running on .NET Framework Version 2.0.50727 Scripts: Compiling C# scripts...failed (3 errors, 0 warnings) Errors: + Custom/EasyLvl/Complete Spell System/-=+ 01 Core/CSpellbook.cs: CS0234: Line 8: The type or namespace name 'Scripts' does not exist in the n amespace 'Server' (are you missing an assembly reference?) CS0246: Line 21: The type or namespace name 'CommandEventArgs' could not be found (are you missing a using directive or an assembly reference?) + Custom/EasyLvl/Public Gates/PGSystem.cs: CS0246: Line 53: The type or namespace name 'CommandEventArgs' could not be found (are you missing a using directive or an assembly reference?) CS0246: Line 63: The type or namespace name 'CommandEventArgs' could not be found (are you missing a using directive or an assembly reference?) + Custom/EasyLvl/ACCGump.cs: CS0246: Line 18: The type or namespace name 'CommandEventArgs' could not be found (are you missing a using directive or an assembly reference?) Scripts: One or more scripts failed to compile or no script files were found. - Press return to exit, or R to try again. |
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#5 (permalink) |
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Forum Expert
Join Date: Nov 2004
Location: Beyond the Gates of Hell
Age: 38
Posts: 3,508
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That is not the ACC I provided you with.
__________________
Leader of the Anti-OSI Movement. Inventing a new game experience in an EA Games-free environment. Don Juan Matus "The basic difference between an ordinary man and a warrior is that a warrior takes everything as a challenge, while an ordinary man takes everything as a blessing or as a curse." My Customs:
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#11 (permalink) |
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Newbie
Join Date: Nov 2003
Location: Where ducks live in VA
Age: 43
Posts: 55
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I got the following error when putting this in.
It turns out the All Spells pack has a copy of the LevelKeeperModule also. Looks like it's working now. Nice Job Lucid and Thank you! Code:
Scripts: Compiling C# scripts...failed (1 errors, 0 warnings)
Errors:
+ Spells/Characterization System/LevelKeeperModule.cs:
CS0101: Line 13: The namespace 'Server.ACC.CM' already contains a definition for 'Rank'
CS0101: Line 24: The namespace 'Server.ACC.CM' already contains a definition for 'LevelKeeperModule'
CS0102: Line 161: The type 'Server.ACC.CM.LevelKeeperModule' already contains a definition for 'InternalTarget'
Scripts: One or more scripts failed to compile or no script files were found.
- Press return to exit, or R to try again.
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#12 (permalink) |
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Account Terminated
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i keep getting this error
+ LVL system/LevelKeprModule.cs : CS0246: Line 24: The type or namespace name 'Module" could not me found (are you missing a using directive or an assembly reference?) CS0246: Line 148: The type or namespace name 'Module" could not me found (are you missing a using directive or an assembly reference?) if anyone can help me i would greatly appreciate it |
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#13 (permalink) | |
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Forum Expert
Join Date: Nov 2004
Location: Beyond the Gates of Hell
Age: 38
Posts: 3,508
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Quote:
__________________
Leader of the Anti-OSI Movement. Inventing a new game experience in an EA Games-free environment. Don Juan Matus "The basic difference between an ordinary man and a warrior is that a warrior takes everything as a challenge, while an ordinary man takes everything as a blessing or as a curse." My Customs:
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#14 (permalink) | |
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Forum Expert
Join Date: Nov 2004
Location: Beyond the Gates of Hell
Age: 38
Posts: 3,508
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Quote:
Another way is to add a few lines in your welcome timer. I will be providing a welcome timer as soon as I can get to it, thx.
__________________
Leader of the Anti-OSI Movement. Inventing a new game experience in an EA Games-free environment. Don Juan Matus "The basic difference between an ordinary man and a warrior is that a warrior takes everything as a challenge, while an ordinary man takes everything as a blessing or as a curse." My Customs:
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#15 (permalink) |
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Newbie
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I get the following error when compiling:
Scripts/Custom/BacawsEasyLevelSystem301/Reward Items/Sprinkler.cs: CS1041: (line 137, column 64) Identifier expected And this is the section of code it is referring to: public override void GetContextMenuEntries( Mobile from, List<ContextMenuEntry> list ) { base.GetContextMenuEntries( from, list ); SetSecureLevelEntry.AddTo( from, this, list ); } I'm guessing this is something completely simple that I'm missing but cannot figure it out. Any help would be greatly appreciated.
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The White Wizard |
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#16 (permalink) |
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Forum Expert
Join Date: Jan 2004
Location: UK, Essex
Age: 21
Posts: 1,249
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Would it be possible to include a rather more extensive readme about this system?
Thanks ,
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It is not the hand that creates worlds, It is the mind controlling it ! The New Dawn Network |
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#17 (permalink) | |
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Forum Expert
Join Date: Nov 2004
Location: Beyond the Gates of Hell
Age: 38
Posts: 3,508
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Quote:
__________________
Leader of the Anti-OSI Movement. Inventing a new game experience in an EA Games-free environment. Don Juan Matus "The basic difference between an ordinary man and a warrior is that a warrior takes everything as a challenge, while an ordinary man takes everything as a blessing or as a curse." My Customs:
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#18 (permalink) |
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Forum Expert
Join Date: Jan 2004
Location: UK, Essex
Age: 21
Posts: 1,249
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Ok thanks,
How would I go about adding experiance increase to things such as BoDs or just crafting in general?
__________________
It is not the hand that creates worlds, It is the mind controlling it ! The New Dawn Network |
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#19 (permalink) | |
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Forum Expert
Join Date: Nov 2004
Location: Beyond the Gates of Hell
Age: 38
Posts: 3,508
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Quote:
*gets a stiffy*
__________________
Leader of the Anti-OSI Movement. Inventing a new game experience in an EA Games-free environment. Don Juan Matus "The basic difference between an ordinary man and a warrior is that a warrior takes everything as a challenge, while an ordinary man takes everything as a blessing or as a curse." My Customs:
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#20 (permalink) | |
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Forum Expert
Join Date: Jan 2004
Location: UK, Essex
Age: 21
Posts: 1,249
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Quote:
Will this Mega Pack have all your systems integrated into one or will we have the choice not to install some of them?
__________________
It is not the hand that creates worlds, It is the mind controlling it ! The New Dawn Network |
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#21 (permalink) | |
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Forum Expert
Join Date: Nov 2004
Location: Beyond the Gates of Hell
Age: 38
Posts: 3,508
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Quote:
__________________
Leader of the Anti-OSI Movement. Inventing a new game experience in an EA Games-free environment. Don Juan Matus "The basic difference between an ordinary man and a warrior is that a warrior takes everything as a challenge, while an ordinary man takes everything as a blessing or as a curse." My Customs:
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#23 (permalink) |
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Forum Master
Join Date: Oct 2005
Age: 46
Posts: 6,283
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More information about what kind of trouble would be helpful I think.
__________________
Why is it that I'm never as smart as I thought I was yesterday? My vast knowledge is only surpassed by my infinite ignorance. <TheOutkastDev> i might have to hire an assassin to killl mal so that i can jump in front of the bullet and piss on him |
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#25 (permalink) | |
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Forum Expert
Join Date: Nov 2004
Location: Beyond the Gates of Hell
Age: 38
Posts: 3,508
|
Quote:
__________________
Leader of the Anti-OSI Movement. Inventing a new game experience in an EA Games-free environment. Don Juan Matus "The basic difference between an ordinary man and a warrior is that a warrior takes everything as a challenge, while an ordinary man takes everything as a blessing or as a curse." My Customs:
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