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| Custom Script Releases This forum is where you can release your custom scripts for other users to use. Please note: By releasing your scripts here you are submitting them to the public and as such agree to make them public domain. The RunUO Team has made its software GPL for you to use and enjoy you should do the same for anything based off of RunUO. |
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#453 (permalink) |
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Forum Novice
Join Date: Jul 2006
Location: Oklahoma
Age: 29
Posts: 482
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One question. When a player sets thier name to hidden. Shouldnt a staff member be able to see all of them as "Player name "(hidden) ?
The reason I ask is when some players goes hidden on my shard I can only see them under "viewall" This might have been covered already but if it has i didnt notice it while looking over the earlier post. Is there something I can change so as my staff can see players that are hidden on the basic [c list
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Friends Come and go but Enemies accumulate Last edited by oiii88; 06-30-2007 at 02:27 AM. |
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#454 (permalink) | |
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Forum Expert
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Quote:
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"Morality is a lonely path." - Me |
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#456 (permalink) |
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Forum Expert
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If you open the chat menu and options you'll see an option for View All. I am pretty sure I also added [va for this. That'll show everyone. If your players want to turn off the chat, open the same menu and options and uncheck the little boxes next to the channel names.
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"Morality is a lonely path." - Me |
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#460 (permalink) |
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Forum Expert
Join Date: Sep 2005
Location: A-Town Baby
Age: 19
Posts: 620
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another bug is when staff forces a background so players cant change it, well players still can change it and it doesnt forces the background on the players.
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![]() Now open - uo15.net - The best in Publish 15 emulation |
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#462 (permalink) | |
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Forum Expert
Join Date: Sep 2005
Location: A-Town Baby
Age: 19
Posts: 620
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Quote:
Ahh I guess when you lock down the chat background u cant lock what type of chat u want to lock it like the chat gump system 1.0 or chat gump system 2.0 or the chat gump system 3.0.
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![]() Now open - uo15.net - The best in Publish 15 emulation |
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#467 (permalink) |
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Forum Expert
Join Date: Nov 2003
Location: The Internet
Age: 28
Posts: 3,510
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Another wish from me
Could you add an option to route say the public channel chat through irc so you can see what people are saying in there. Something that can be turned on and off from the in game gump.Somebody says something in the public channel, it appears in irc with something like botname: Public-Username < Blah Blah > |
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#468 (permalink) | |
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Forum Newbie
Join Date: Dec 2004
Location: Everywhere
Posts: 19
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#469 (permalink) | |
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Forum Expert
Join Date: Nov 2003
Location: The Internet
Age: 28
Posts: 3,510
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Quote:
Last edited by stormwolff; 07-24-2007 at 01:21 PM. |
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#471 (permalink) |
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Forum Expert
Join Date: Feb 2004
Age: 27
Posts: 1,834
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not sure if it's been mentioned already, but hidden ppl, who are online are sorted in the view all list in between the online ppl.
Changed all three listgump's compare functions to make it as I wanted. Hope you don't mind posting the code piece Code:
if (((Mobile)x).NetState == null && ((Mobile)y).NetState != null && (Data.GetData((Mobile)y).Status != OnlineStatus.Hidden || c_Gump.Owner.AccessLevel > AccessLevel.Player))
return 1;
if (((Mobile)x).NetState != null && ((Mobile)y).NetState == null && (Data.GetData((Mobile)x).Status != OnlineStatus.Hidden || c_Gump.Owner.AccessLevel > AccessLevel.Player))
return -1;
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[sig]all my scripts are public domain and can be re-released in any form[/sig] |
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#472 (permalink) | |
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Forum Expert
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Quote:
__________________
"Morality is a lonely path." - Me |
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