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| Custom Script Releases This forum is where you can release your custom scripts for other users to use. Please note: By releasing your scripts here you are submitting them to the public and as such agree to make them public domain. The RunUO Team has made its software GPL for you to use and enjoy you should do the same for anything based off of RunUO. |
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#51 (permalink) | |
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Forum Expert
Join Date: Nov 2004
Location: Beyond the Gates of Hell
Age: 36
Posts: 3,509
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Quote:
__________________
Leader of the Anti-OSI Movement. Inventing a new game experience in an EA Games-free environment. Don Juan Matus "The basic difference between an ordinary man and a warrior is that a warrior takes everything as a challenge, while an ordinary man takes everything as a blessing or as a curse." My Customs:
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#53 (permalink) |
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Forum Master
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according to the base rogue spell they do:
Code:
public override SkillName CastSkill{ get{ return SkillName.Stealing; } }
public override SkillName DamageSkill{ get{ return SkillName.Hiding; } }
have him try them as a straight regular human form with no other spells going off, not hiding, etc, and that he has the required reagents, etc also
__________________
http://www.AoAUO.com
:) ..... Come for the Customs, Play for the Fun. Return to see your new Friends ..... :) |
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#54 (permalink) |
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Forum Master
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ok - i may have found a minor bug in the system (or major one)
even with the spells marked "public override, etc clearhands = false" in the main spell section for the group of spells - i.e. bushido but in the main spell section for all spells says to clear hands (which it should for most spells) it still makes all spells clear the hands unless it is a spell channeling weapon makes it a little hard to train bushido - when you need a weapon or shield in hand to use the spells or is it just me missing something? edited afterwards nevermind - it was client error on the players part (a few of them) they had razor defaults to unequip now with spell casting
__________________
http://www.AoAUO.com
:) ..... Come for the Customs, Play for the Fun. Return to see your new Friends ..... :) Last edited by Lord_Greywolf; 08-31-2006 at 03:29 PM. |
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#55 (permalink) |
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Forum Expert
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we tested all of the books. and with the tome of knowledge, the gump wouldnt close. is there a way to make the gump closeable? and is there a way to make it so the player can drag the icons off to set on their screen?it all works for me but i would like to make that a little more user friendly for my players. this is an awesome script tho. you really are a great scripter
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#56 (permalink) | |
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Forum Expert
Join Date: Nov 2004
Location: Beyond the Gates of Hell
Age: 36
Posts: 3,509
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Quote:
__________________
Leader of the Anti-OSI Movement. Inventing a new game experience in an EA Games-free environment. Don Juan Matus "The basic difference between an ordinary man and a warrior is that a warrior takes everything as a challenge, while an ordinary man takes everything as a blessing or as a curse." My Customs:
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#57 (permalink) | |
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Forum Expert
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Quote:
and let me know when you get the dragable icons. that would be sooooo much icing on this cake! |
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#59 (permalink) | |
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Forum Expert
Join Date: Nov 2004
Location: Beyond the Gates of Hell
Age: 36
Posts: 3,509
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Quote:
__________________
Leader of the Anti-OSI Movement. Inventing a new game experience in an EA Games-free environment. Don Juan Matus "The basic difference between an ordinary man and a warrior is that a warrior takes everything as a challenge, while an ordinary man takes everything as a blessing or as a curse." My Customs:
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#60 (permalink) | |
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Forum Expert
Join Date: Nov 2004
Location: Beyond the Gates of Hell
Age: 36
Posts: 3,509
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Quote:
__________________
Leader of the Anti-OSI Movement. Inventing a new game experience in an EA Games-free environment. Don Juan Matus "The basic difference between an ordinary man and a warrior is that a warrior takes everything as a challenge, while an ordinary man takes everything as a blessing or as a curse." My Customs:
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#62 (permalink) | |
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Forum Expert
Join Date: Nov 2004
Location: Beyond the Gates of Hell
Age: 36
Posts: 3,509
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Quote:
__________________
Leader of the Anti-OSI Movement. Inventing a new game experience in an EA Games-free environment. Don Juan Matus "The basic difference between an ordinary man and a warrior is that a warrior takes everything as a challenge, while an ordinary man takes everything as a blessing or as a curse." My Customs:
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#64 (permalink) |
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Forum Expert
Join Date: May 2005
Age: 18
Posts: 270
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Lucid im having a bit of a problem... ive not checked the other ones yet but the cleric spell's [cs doesnt work, at all... it just says it doesnt exist... [cs works and comes up with "[cs <name>" ... we have our spellregistry editted for some spells we have on our server.. but all your ones are still in there.
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Burning Venganc |
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#65 (permalink) | |
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Forum Expert
Join Date: Nov 2004
Location: Beyond the Gates of Hell
Age: 36
Posts: 3,509
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Quote:
__________________
Leader of the Anti-OSI Movement. Inventing a new game experience in an EA Games-free environment. Don Juan Matus "The basic difference between an ordinary man and a warrior is that a warrior takes everything as a challenge, while an ordinary man takes everything as a blessing or as a curse." My Customs:
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#66 (permalink) |
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Forum Expert
Join Date: May 2005
Age: 18
Posts: 270
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ah right thanks :P
__________________
Burning Venganc |
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#68 (permalink) | |
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Forum Expert
Join Date: Nov 2004
Location: Beyond the Gates of Hell
Age: 36
Posts: 3,509
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Quote:
__________________
Leader of the Anti-OSI Movement. Inventing a new game experience in an EA Games-free environment. Don Juan Matus "The basic difference between an ordinary man and a warrior is that a warrior takes everything as a challenge, while an ordinary man takes everything as a blessing or as a curse." My Customs:
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#70 (permalink) | |
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Forum Expert
Join Date: Nov 2004
Location: Beyond the Gates of Hell
Age: 36
Posts: 3,509
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Quote:
And am still working on the replace spellbook command for 1.0 to 2.0 upgrades, and will be including the command for 2.0 serialization changes so that book deletions will become easier for shard owners to handle. This command is almost complete, and almost out of the testing phase.
__________________
Leader of the Anti-OSI Movement. Inventing a new game experience in an EA Games-free environment. Don Juan Matus "The basic difference between an ordinary man and a warrior is that a warrior takes everything as a challenge, while an ordinary man takes everything as a blessing or as a curse." My Customs:
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#71 (permalink) |
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Forum Expert
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Thats a heck of an update. I will Gladly help in anyway I can. I noticed(but havent had the chance to see why) that the spellbook certificate doesnt give full books. is that intentional? I would love to see the update when you get it done. It will be most welcome!
![]() *edit* ok i see why. in the listing the book full and empty are different and you have the certificate set to give the empty one. Intentional? or is it a goof? also you have the ability in to create a full spellweaving book. the book isnt supported yet in 2.0 any idea when it will be? What is the Farming plugin? sounds cool. is it? Last edited by serenity lace; 09-04-2006 at 07:49 PM. |
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