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| Custom Script Releases This forum is where you can release your custom scripts for other users to use. Please note: By releasing your scripts here you are submitting them to the public and as such agree to make them public domain. The RunUO Team has made its software GPL for you to use and enjoy you should do the same for anything based off of RunUO. |
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#101 (permalink) |
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Forum Master
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ok - here are some suggestions for spells:
Plant wall --- grows a bunch of plants realy fast to block that spot - maybe longer/bigger with higher skill Entangle - plants grow up in area and entangle person - like para field - lasts longer with higher skill Expedient growth (spelling is bad here) -- all crops for 10x10 to 20x20 (by skill level) advance a growth state (harventable plants of course) fertilize - used on the standard plant system (one in houses to grow/breed plants) to have it jump 1 days growth Plant hide - when with in 2 tiles of a harvestable plant - able to hide amoung them (can blend in with the corn stalks, etc) standard mark, recall & gate spells renamed for the farmer Thorn Strike - plants in area grow thorns and anyone passing over them takes damage - see below also Shooting thorns -- thorns shoot from their palm to do damage like a fireball would - can include just physical damage at 1st then at higher levels to include acid, cold, or poison damage and maybe even poison the victim Form Spear/club/different weapons --- plants twist together to make a magical weapon the farmer can use (like the rangers bows) enchant hoe --- the hoe they are carrying becomes a much more powerful weapon Hope you like those ideas ![]() also a different suggestion - instead of using a totaly different skill to add to the skill system (which could be a pain) -- just make it a totaly different skill system item - like a points stored in a marker somewhere --- this way is not a point hog for what will probaly be lesser spells and or class for people to take - but more of an add on class - just a suggestion
__________________
http://www.AoAUO.com
:) ..... Come for the Customs, Play for the Fun. Return to see your new Friends ..... :) |
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#103 (permalink) |
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Forum Novice
Join Date: Feb 2006
Location: Wisconsin USA
Posts: 211
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is this system based on caratures haveing unlimted skill cap
or will it work on a 1000 skill cap shard Bye the way i like your work. also cant find magic trianer. if you buy books there empty how to change that Last edited by Boulder; 09-13-2006 at 05:23 AM. |
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#104 (permalink) |
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Forum Newbie
Join Date: Aug 2006
Posts: 10
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RunUO - [www.runuo.com] Version 2.0, Build 2357.32527
Core: Running on .NET Framework Version 2.0.50727 Scripts: Compiling C# scripts...failed (2 errors, 1 warnings) Warnings: + Spells/@@Other Shit/-=+ Full Spellbook +=-/Full Spellbook/TomeOfKnowledge.cs: CS0162: Line 266: Unreachable code detected Errors: + Spells/@@Other Shit/-=+ Full Spellbook +=-/Full Spellbook/Settings.cs: CS0117: Line 121: 'Server.Spells.FSB.SchoolFlag' does not contain a definiti on for 'Undead' + Spells/@@Other Shit/-=+ Full Spellbook +=-/Full Spellbook/TomeOfKnowledge.cs: CS0117: Line 58: 'Server.Spells.FSB.FSBSchoolFlags' does not contain a defin ition for 'm_AllScrollTypes' Scripts: One or more scripts failed to compile or no script files were found. - Press return to exit, or R to try again. |
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#105 (permalink) |
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Forum Novice
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Greetings,
First, Thank you for helping with the stone. The information will come in handy. Second, A farm skill sound good. It seems I remember flaming bananas and exploding pineapple (or maybe some other fruits) from my Sphere days. Third, Thank you for the whole All Spells system. Good job! -Ravon
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#106 (permalink) |
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Newbie
Join Date: May 2006
Age: 26
Posts: 27
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Divine Focus Spell and Smite Spell
I thought Divine Focus will strengthen invocation of Smite, and he weakened vice versa Invocation of Smite is very strong by the way double damage = 0.3 * Caster.Skills[SkillName.Healing].Value * ClericDivineFocusSpell.GetScalar( Caster ); I suggest to do so. |
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#107 (permalink) | ||||
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Forum Expert
Join Date: Nov 2004
Location: Beyond the Gates of Hell
Age: 36
Posts: 3,509
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Lord Greystone:
Quote:
-------------------------------------------------------- Boulder: Quote:
------------------------------------------------------- Boulder: Quote:
------------------------------------------------------ Zalen_Elxen: Quote:
__________________
Leader of the Anti-OSI Movement. Inventing a new game experience in an EA Games-free environment. Don Juan Matus "The basic difference between an ordinary man and a warrior is that a warrior takes everything as a challenge, while an ordinary man takes everything as a blessing or as a curse." My Customs:
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#108 (permalink) |
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Forum Newbie
Join Date: Aug 2006
Posts: 10
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Lucid I appreciate your patience with me. After starting from a fresh install (again) and carefully adding each script individually (and archiving each one just in case I screwed it up) I fianlly got a compiled install. Whats even stranger is last time I had to tear apart the custom reagents script, and this time I didnt. I look forward to anything else you may script and i'll keep ya updated on my progress. Thanks again.
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#109 (permalink) |
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Forum Newbie
Join Date: Aug 2006
Posts: 10
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I still have the same problem of any standard spell over 4th level fizzling on every casting. And this is with a clean install with nothing more than All Spells, Aliens central memory, and bacaws level system. Any ideas?
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#110 (permalink) | |
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Forum Expert
Join Date: Nov 2004
Location: Beyond the Gates of Hell
Age: 36
Posts: 3,509
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Quote:
Edit: Yep I found the issue. A big stupid mistake on my part. This will take a while. Edit2: OK I only had enough time to fix the Ninja Spells so far. Here they are: Edit3: OK I lied here is the Samuria Spells, too: Edit4: OK after this I seriously need to get ready for work. I mean it this time, lol. Here is the Necromancer Spells:
__________________
Leader of the Anti-OSI Movement. Inventing a new game experience in an EA Games-free environment. Don Juan Matus "The basic difference between an ordinary man and a warrior is that a warrior takes everything as a challenge, while an ordinary man takes everything as a blessing or as a curse." My Customs:
Last edited by Lucid Nagual; 09-13-2006 at 11:25 PM. |
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#111 (permalink) |
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Forum Master
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no problem on the sugestions - was glad to hopefully make a contribution to the system, because it is a great system
I look forward to the additions you have to it -- any plans for spellweaving in the future?
__________________
http://www.AoAUO.com
:) ..... Come for the Customs, Play for the Fun. Return to see your new Friends ..... :) |
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#112 (permalink) | |
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Forum Expert
Join Date: Nov 2004
Location: Beyond the Gates of Hell
Age: 36
Posts: 3,509
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Quote:
*Jumping in the shower, lightning fast*
__________________
Leader of the Anti-OSI Movement. Inventing a new game experience in an EA Games-free environment. Don Juan Matus "The basic difference between an ordinary man and a warrior is that a warrior takes everything as a challenge, while an ordinary man takes everything as a blessing or as a curse." My Customs:
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#114 (permalink) |
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Forum Master
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no problem - here is the file
__________________
http://www.AoAUO.com
:) ..... Come for the Customs, Play for the Fun. Return to see your new Friends ..... :) |
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#115 (permalink) | |
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Forum Expert
Join Date: Nov 2004
Location: Beyond the Gates of Hell
Age: 36
Posts: 3,509
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Quote:
__________________
Leader of the Anti-OSI Movement. Inventing a new game experience in an EA Games-free environment. Don Juan Matus "The basic difference between an ordinary man and a warrior is that a warrior takes everything as a challenge, while an ordinary man takes everything as a blessing or as a curse." My Customs:
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#116 (permalink) |
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Forum Master
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sorry - i do not have any info on spell weaving - I do not play OSI so i have no idea on it at all
I do not even know how it is supposed to work, just rumors that i have heard on it, and i think most of those are wrong ![]()
__________________
http://www.AoAUO.com
:) ..... Come for the Customs, Play for the Fun. Return to see your new Friends ..... :) |
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#117 (permalink) |
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Forum Expert
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WARNING:
This information was released before Mondain's Legacy was released so some of the information may be out of date, or changed since then, but this may give you a basic idea of Spellweaving. http://www.uo.com/uoml/ And then click the spellweaving button along the left hand side of the page.
__________________
In some cases stupid makes you win-Radwen |
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#118 (permalink) |
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Forum Novice
Join Date: Feb 2006
Location: Wisconsin USA
Posts: 211
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i got my mag to 70 skill it says i need to see mage traing to use those spells
when seen mage trainer woulnt train me cant find magic trainer also seen scrib that sell book but there empty books how do i fix this give young player with 5o magery skill cant open the 12 spell spell book but can open full spell book try to cast lvl 1 spell it says need to see trainer Last edited by Boulder; 09-17-2006 at 05:22 AM. |
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#119 (permalink) | |
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Forum Expert
Join Date: Nov 2004
Location: Beyond the Gates of Hell
Age: 36
Posts: 3,509
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Quote:
Second, make sure you are using a player to test the system. Third, make sure the EnableClass is set to false [if not using the restrictive system]. If using it, did you create a module for the player? If not type: [myclass. Fourth, the magics trainer hasn't been updated yet, nor, the control center.
__________________
Leader of the Anti-OSI Movement. Inventing a new game experience in an EA Games-free environment. Don Juan Matus "The basic difference between an ordinary man and a warrior is that a warrior takes everything as a challenge, while an ordinary man takes everything as a blessing or as a curse." My Customs:
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#121 (permalink) | |
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Forum Expert
Join Date: Nov 2004
Location: Beyond the Gates of Hell
Age: 36
Posts: 3,509
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Quote:
__________________
Leader of the Anti-OSI Movement. Inventing a new game experience in an EA Games-free environment. Don Juan Matus "The basic difference between an ordinary man and a warrior is that a warrior takes everything as a challenge, while an ordinary man takes everything as a blessing or as a curse." My Customs:
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#123 (permalink) | |
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Forum Expert
Join Date: Nov 2004
Location: Beyond the Gates of Hell
Age: 36
Posts: 3,509
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Quote:
__________________
Leader of the Anti-OSI Movement. Inventing a new game experience in an EA Games-free environment. Don Juan Matus "The basic difference between an ordinary man and a warrior is that a warrior takes everything as a challenge, while an ordinary man takes everything as a blessing or as a curse." My Customs:
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