|
||
|
|||||||
| Custom Script Releases This forum is where you can release your custom scripts for other users to use. Please note: By releasing your scripts here you are submitting them to the public and as such agree to make them public domain. The RunUO Team has made its software GPL for you to use and enjoy you should do the same for anything based off of RunUO. |
![]() |
|
|
Thread Tools | Display Modes |
|
|
#26 (permalink) |
|
Forum Newbie
Join Date: Oct 2006
Posts: 2
|
I am using RC1. But it works fine. That error was from a script that someone else edited before. Dled it before I seen the link to this post area. Anyway the script works fine for me. No probs from the get go. In fact I made a battle arena script that is 54x54 with an optional force field that surrounds it so players cannot run off in mid battle. Working on another add on to it well multiple addons with different wall layouts for paint ball or monster bash events. Now if I could just figure out this dang xmlspawner I'll be good to go lol.
|
|
|
|
|
|
#29 (permalink) |
|
Forum Expert
|
Code:
RunUO - [www.runuo.com] Version 2.0, Build 2626.34701
Core: Running on .NET Framework Version 2.0.50727
Core: Optimizing for 2 processors
Scripts: Compiling C# scripts...failed (1 errors, 0 warnings)
Errors:
+ Commands/AddonGenerator.cs:
CS0029: Line 213: Cannot implicitly convert type 'System.Collections.Generic
.List<Server.Tile>' to 'System.Collections.ArrayList'
Scripts: One or more scripts failed to compile or no script files were found.
- Press return to exit, or R to try again.
__________________
Tides of Magic doc-chaos.dyndns.org - Status: Gathering ideas, working out the concept |
|
|
|
|
|
#30 (permalink) | |
|
Forum Expert
Join Date: Nov 2004
Location: Beyond the Gates of Hell
Age: 36
Posts: 3,509
|
Quote:
__________________
Leader of the Anti-OSI Movement. Inventing a new game experience in an EA Games-free environment. Don Juan Matus "The basic difference between an ordinary man and a warrior is that a warrior takes everything as a challenge, while an ordinary man takes everything as a blessing or as a curse." My Customs:
|
|
|
|
|
|
|
#32 (permalink) |
|
Forum Expert
Join Date: Nov 2004
Location: Beyond the Gates of Hell
Age: 36
Posts: 3,509
|
It works with RC1.
__________________
Leader of the Anti-OSI Movement. Inventing a new game experience in an EA Games-free environment. Don Juan Matus "The basic difference between an ordinary man and a warrior is that a warrior takes everything as a challenge, while an ordinary man takes everything as a blessing or as a curse." My Customs:
|
|
|
|
|
|
#35 (permalink) | |
|
Forum Novice
|
Quote:
![]() ![]() ![]() ![]() ![]() |
|
|
|
|
|
|
#36 (permalink) |
|
Forum Expert
Join Date: Sep 2004
Location: Canada
Age: 27
Posts: 294
|
im still getting an error with the auction system. it says somthing about ayra.server.items and ayra saving accounts.
CS0234 line 66 and line 100 type or namespace "savings" doesnt exist. ill try to fix it up now if i can haha.
__________________
Lets go get some BBQ and get Busy. |
|
|
|
|
|
#37 (permalink) |
|
Forum Expert
Join Date: Feb 2003
Location: East Coast USA
Posts: 1,359
|
I fixed the conflict I had with the Auction system by simply changing the namespace of addongen from Arya.Misc to Arya.AddonGen. 1 line change, didn't affect anything else as far as I can tell.
__________________
the-retelling.org : scripts and tech demo |
|
|
|
|
|
#39 (permalink) |
|
Forum Expert
Join Date: Nov 2004
Location: Beyond the Gates of Hell
Age: 36
Posts: 3,509
|
Yeah. Xanthos should have used a different namespace.
__________________
Leader of the Anti-OSI Movement. Inventing a new game experience in an EA Games-free environment. Don Juan Matus "The basic difference between an ordinary man and a warrior is that a warrior takes everything as a challenge, while an ordinary man takes everything as a blessing or as a curse." My Customs:
|
|
|
|
|
|
#41 (permalink) | ||
|
Forum Expert
Join Date: Jan 2006
Location: Look behind you....
Age: 44
Posts: 1,356
|
I'm getting dupes as well. This is what keeps coming up. Test1 is static items, test2 is not.
test1 Quote:
Quote:
__________________
May you have the strength of eagles' wings, the faith and courage to fly to new heights, and the wisdom of the universe to carry you there. Last edited by Hammerhand; 07-31-2007 at 05:23 AM. |
||
|
|
|
|
|
#42 (permalink) | |
|
Forum Expert
Join Date: Nov 2004
Location: Beyond the Gates of Hell
Age: 36
Posts: 3,509
|
Quote:
__________________
Leader of the Anti-OSI Movement. Inventing a new game experience in an EA Games-free environment. Don Juan Matus "The basic difference between an ordinary man and a warrior is that a warrior takes everything as a challenge, while an ordinary man takes everything as a blessing or as a curse." My Customs:
|
|
|
|
|
|
|
#43 (permalink) |
|
Forum Expert
Join Date: Nov 2004
Location: Beyond the Gates of Hell
Age: 36
Posts: 3,509
|
I agree. I will try and look into that option. The current option isn't working and is what is causing duplicate items.
__________________
Leader of the Anti-OSI Movement. Inventing a new game experience in an EA Games-free environment. Don Juan Matus "The basic difference between an ordinary man and a warrior is that a warrior takes everything as a challenge, while an ordinary man takes everything as a blessing or as a curse." My Customs:
|
|
|
|
|
|
#44 (permalink) |
|
Forum Expert
Join Date: Jan 2006
Location: Look behind you....
Age: 44
Posts: 1,356
|
Lucid... I tried your suggestion, then experimented... Turns out, you can use the menu as long as the static isnt set to true. Thats what seems to cause the dupes. So I'm guessing that when static is set to true, the addongen thinks its a second set of items to add? Dunno.. I'm no big brained scripter, just a guy that works nights. Anywho.. thx for the help. Its a handy lil program Arya created. Thx to Arya and you both. *bows to the gods of creativity*
![]()
__________________
May you have the strength of eagles' wings, the faith and courage to fly to new heights, and the wisdom of the universe to carry you there. |
|
|
|
|
|
#46 (permalink) |
|
Newbie
Join Date: Dec 2005
Posts: 23
|
Code:
RunUO - [www.runuo.com] Version 2.0, Build 2959.20979
Core: Running on .NET Framework Version 2.0.50727
Core: Optimizing for 2 processors
Scripts: Compiling C# scripts...failed (1 errors, 1 warnings)
Warnings:
+ Customs/PlayerMadeStatue.cs:
CS0105: Line 29: The using directive for 'System.Collections.Generic' appear
ed previously in this namespace
Errors:
+ Customs/AddonGenerator.cs:
CS0029: Line 213: Cannot implicitly convert type 'System.Collections.Generic
.List<Server.Tile>' to 'System.Collections.ArrayList'
Scripts: One or more scripts failed to compile or no script files were found.
- Press return to exit, or R to try again.
|
|
|
|
|
|
#48 (permalink) |
|
Forum Novice
Join Date: Apr 2007
Posts: 118
|
im using svn but..
im getting this Errors: + CUSTOM/Addons/[2[1].0]AddonGenerator.cs: CS0029: Line 213: Cannot implicitly convert type 'System.Collections.Generic .List<Server.Tile>' to 'System.Collections.ArrayList' how can i fix? |
|
|
|