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| Custom Script Releases This forum is where you can release your custom scripts for other users to use. Please note: By releasing your scripts here you are submitting them to the public and as such agree to make them public domain. The RunUO Team has made its software GPL for you to use and enjoy you should do the same for anything based off of RunUO. |
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#1 (permalink) |
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Forum Master
Join Date: Feb 2005
Location: ShatteredSosaria.com
Posts: 9,260
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Code:
/************************************** *Script Name: Toolbar * *Author: Joeku AKA Demortris * *For use with RunUO 2.0 * *Client Tested with: 5.0.7.1 * *Version: 1.3 * *Initial Release: 08/23/06 * *Revision Date: 01/22/07 * **************************************/
This Toolbar is a complete rewrite of my old Alpha Command Toolbar, for staff use in-game. You have up to 9 columns and 15 rows of slots to bind commands or phrases to, that will dynamically format themselves to display in an easy-to-use GUI (the Toolbar itself). By default, different staff access levels are given different beginning commands. Features
Drop Toolbar.cs in your custom scripts folder. When you log in, if you are a staff member, the toolbar will automatically pop up. If you close it, you can re-open it using <command prefix>Toolbar. Coming Soon
Previews
Last edited by Joeku; 05-23-2008 at 11:53 PM. Reason: Re-uploaded corrupted archive (829 views) |
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#4 (permalink) |
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Forum Master
Join Date: Feb 2005
Location: ShatteredSosaria.com
Posts: 9,260
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SpeedBoost makes you move as fast as if you were mounted. To turn it off, use "<command prefix>SpeedBoost false" or exit your client.
You can't turn it off via the toolbar unless you customize a command and make it do so (currently, there's no way to customize it). |
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#5 (permalink) |
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Forum Newbie
Join Date: Dec 2005
Posts: 22
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Well, I did as you said and it works as advertised. It could not be easier to install and use. I notice everything worked as it should except the "?" did nothing. I assume this will be help when it's implemented and the "Dismount". Dismount does not seem to do anything.
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#6 (permalink) |
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Moderate
Join Date: Nov 2002
Location: USA
Posts: 6,598
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A most excellent submission!
__________________
David Forum Moderator The RunUO.com Forum Moderator Team Forum Rules and Guidelines RunUO Forum Search Engine Download RunUO 2.0 RC2 |
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#7 (permalink) | |
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Forum Master
Join Date: Feb 2005
Location: ShatteredSosaria.com
Posts: 9,260
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Quote:
@David: thanks ![]() |
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#8 (permalink) |
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Forum Newbie
Join Date: May 2006
Location: In Hell
Age: 42
Posts: 46
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Oh my God,
Thanks Ive been waiting for a more user frindly toolbar an bang here it is. Great Work keep it up. Makes life for Old Men like me a lot easyer being as we are Grand Masters of the Art Of Chicken Key Board Typing. Feel the karma you have earned it. thks, ![]()
__________________
TOP DOG "Death Is Just The First Step" ;) |
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#9 (permalink) |
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Forum Expert
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Thanks a lot Joeku. Like always perfect! Would +Karma you if I could
![]() Lia
__________________
;)My C# Bookshelf (carpented by Soultaker);) BTW: Please ask questions in the adequat forum and not on a private message! Otherwise nobody can learn from it!
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#10 (permalink) |
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Forum Master
Join Date: Feb 2005
Location: ShatteredSosaria.com
Posts: 9,260
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You're all very welcome, I'm just glad to help. Here's a new feature that I'm planning:
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#11 (permalink) | |
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Forum Expert
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Quote:
__________________
In some cases stupid makes you win-Radwen |
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#12 (permalink) |
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Forum Master
Join Date: Feb 2005
Location: ShatteredSosaria.com
Posts: 9,260
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By the way, I'm still totally open to suggestions. So far, I only have two "extras" plugins (the toolbar-mount and the location mark tool).
By the way, when I add the location mark tool, I'll probably have to stop using account tags and switch to a persistance item. Just letting everyone know (God knows why...) |
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#13 (permalink) |
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Forum Newbie
Join Date: May 2006
Location: In Hell
Age: 42
Posts: 46
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Hey,
Heres something you may want to add. I know it would save me a butt load of time testing stuff if I could switch back an forth from staff to player at a flick of a switch. Oh heres a side thought "I wish to secure this / I wish to release" this button. Im on a roll here my last idea " The soft matter in my head is smoking " a drop down menu for pet commands or buttons for freq. used pet commands like stay, all follow me, all guard, and kill. Just some ideas not the best but something to think about I guess. Thks again for this great script. ![]()
__________________
TOP DOG "Death Is Just The First Step" ;) |
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#14 (permalink) | ||
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Forum Master
Join Date: Feb 2005
Location: ShatteredSosaria.com
Posts: 9,260
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Quote:
Quote:
![]() Thanks anyway for the suggestions. Last edited by Joeku; 08-24-2006 at 09:30 PM. |
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#15 (permalink) | |
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Forum Newbie
Join Date: Jun 2003
Location: Istanbul, Turkey
Posts: 65
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Quote:
But it will be better when we can send another clients to marked location via targeting. moreover a group send (like runuo's [group command) will be best ![]() thanks anyway for your script.
__________________
select (emuName + ' ' + 'is the best') as mySig from emulators where emuName = 'RunUO' |
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#18 (permalink) |
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Forum Expert
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I don't know if it's in 2.0 or not, but one shard that I used to staff on had a command that when used, could send a player to the coordinates that you input. You could also use this with the area, region, and online modifiers.
Such as, [sendto x, y, z [area sendto x, y, z etc. I just figured that with the mark location functionality that you have planned, an addition of the send to command might be a great addition as well ![]()
__________________
In some cases stupid makes you win-Radwen |
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#19 (permalink) | |
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Forum Master
Join Date: Feb 2005
Location: ShatteredSosaria.com
Posts: 9,260
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Quote:
Yeah I'll look into that. Shouldn't be too hard. |
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#20 (permalink) |
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Forum Master
Join Date: Feb 2005
Location: ShatteredSosaria.com
Posts: 9,260
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Update!
Sorry about the long period of inactivity... I've been having some major computer issues lately, but that should be cured with a gig of RAM and a new processor ![]() I'm still continuing this project. Sadly, I won't be able to use account tags to store the coordinates with the planned Mark/Teleport feature (well I could, but it would be extremely bloated) so I'm switching the system over to use a Persistance Item instead. Again, sorry about that, folks. You should be expecting an update soon containing basic customization functions for the toolbar, and after that I'll get to the two plugins (Toolbar Mount and Mark/Teleport). Wish me luck! |
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#21 (permalink) |
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Account Terminated
Join Date: Aug 2006
Location: Somewhere near Omaha, but in Iowa (Council Bluffs)
Age: 21
Posts: 343
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another idea...
maybe allow for normal players to use this too, for like all follow me, all stay, i wish to secure this, and others... and spell icons... i know, that as a GM, this is the best tool out there (ASIDE FROM RUNUO!!!), but it would also be quite the tool for normal players, could prolly get more peeps on your shard if you had a player enabled one (2 seperate toolbar codes?) some shards have a teleport to city/dungeon locations book, and i know this would replace that scripting... maybe as soon as all of the gm toolbar adds/fixes are implemented, you could work on a player-only toolbar!!! |
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#22 (permalink) | |
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Forum Master
Join Date: Feb 2005
Location: ShatteredSosaria.com
Posts: 9,260
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Quote:
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#24 (permalink) | |
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Forum Master
Join Date: Feb 2005
Location: ShatteredSosaria.com
Posts: 9,260
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Quote:
Good idea, I'll work on that once I get the 1.0 release done ![]() |
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