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Custom Script Releases This forum is where you can release your custom scripts for other users to use.

Please note: By releasing your scripts here you are submitting them to the public and as such agree to make them public domain. The RunUO Team has made its software GPL for you to use and enjoy you should do the same for anything based off of RunUO.

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Old 10-02-2006, 07:05 PM   #1 (permalink)
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Default Jewelry of Controling

Made for RC2 but should work on RC1 i believe
Drag and Drop into customs folder

This is a set of jewelry (ring, bracelet, earrings & necklace) and a circlet that will add 1 to the followers slot of the person wearing them

These are meant to be rare, hard to make/find etc

They do check to make sure that you can not remove them if the max followers would be lower than current followers
but to remove them you do have to double click them and not drag and drop (does not allow that) from them
but you drag and drop to put them on

and has a side effect that is more RP but unavoidable
while they are being worn they are blessed (works that way with the code) and the "reason" being that the magics that keep it from being removed before followers are gone is so powerfull that it keeps it on you even after death

because they are jewelry or armor things like spell crafting and such will affect them and can give them more powers

even if you do not want this set as it is, the scripting part can be usefull for figuring out other ways of doing stuff for my fellow scriptor out there

I did not include how to place them or craft them, that is up to you to decide
but i have them crafted with the following requirements:
in the tinker menu:

Code:
			index = AddCraft( typeof( RingOfControlling ), "Magical Jewelry", "Ring of Controlling", 50,  60, typeof( IronIngot ), "IronIngot", 10, "You need more Iron Ingots" );
			AddSkill( index, SkillName.Magery, 50.0, 60.0 );
			AddSkill( index, SkillName.AnimalTaming, 100.0, 140.0 );
			AddSkill( index, SkillName.AnimalLore, 100.0, 140.0 );
			AddRes( index, typeof( DreadHornMane ), "Dread Horn Mane", 1, "You need more Dread Horn Mane" );
			AddRes( index, typeof( PristineDreadHorn ), "PristineDreadHorn", 1, "You need more Pristine Dread Horn" );
			AddRes( index, typeof( DragonBone ), "Dragon Bone", 1, "You need more Dragon Bone" ); // this is an other rare item on my shard 1 in 100 drop from a dragon
as you can see easy on the tinker because a plain objects are easy to make - but heavy on the lore and taming - so basicaly a druid with a little tinker skill is needed to make it
and the parts are hard to get
and when making the circlet - higher ore will affect the armor of it - because it is armor
and a tinker runic kit would add on to the props based on jewelry/armor stuff allowed (if your jewelry is set up to allow that)

enjoy
Attached Files
File Type: zip jewelryofcontrolling.zip (3.6 KB, 226 views)
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Last edited by Lord_Greywolf; 10-02-2006 at 07:07 PM.
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Old 10-02-2006, 07:17 PM   #2 (permalink)
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Default Awsome!

I wanted to allow certain players an extra slot as rewards for certain things (like having 120 Taming, Vet,. Lore) and this works so much better then me manually changing ti for them. I can just add their name to it so they others cant use...Gonna check it out right now, Thank you once again for a great Idea/script!

**edit** ok i tried it, but I get the errormsg: the type or namespace name 'bracelet' could not be found, same with earrings.

I double checked to make sure the spellings were correct. I know this is probably something so stupidly simple that I'm forgetting...but it's been a looooong day. Can you help please?
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Last edited by Gaea; 10-02-2006 at 07:33 PM.
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Old 10-02-2006, 10:30 PM   #3 (permalink)
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Default

I got a Bracelet and Earrings error....

I simply changed Bracelet to read GoldBracelet

And if anyones getting the earrings error..i changed that to BaseEarrings

But thats not even half the problems...This script immediatly crashes my server with a systemaugmentexception
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Old 10-03-2006, 12:04 AM   #4 (permalink)
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Default really?

It works fine for me, other then those two pieces. What problem exactly is it that you are having?
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Old 10-03-2006, 04:33 AM   #5 (permalink)
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Default

I am using the standard bracelet and earrings package with RC1, but not sure if matches with RunUO 1 or with the newer svn's

but it is easy to change - nere the top of the script it says:

EarringsOfControlling : Earrings
and same for bracelet

just go to scripts/items/jewelry and open the earrings.cs file and pick one of them you like in there and replace the word earrings with it, can be the goldbracelet or any of them in there - any would work

same for bracelet and also the ring and necklace

sorry for any trouble, but that happens with different versions and or custom scripts all over the place
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Old 10-03-2006, 04:52 AM   #6 (permalink)
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Default

yeah, I figured I'd just rename one of them. I am using 2.0 RC1 with no custom jewelry, so it shouldn't be a biggie. Thanks alot
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