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Custom Script Releases This forum is where you can release your custom scripts for other users to use.

Please note: By releasing your scripts here you are submitting them to the public and as such agree to make them public domain. The RunUO Team has made its software GPL for you to use and enjoy you should do the same for anything based off of RunUO.

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Old 03-28-2007, 06:07 PM   #26 (permalink)
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it don't help thanks for trying
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Old 04-02-2007, 09:27 AM   #27 (permalink)
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ok got it now i got another question how come the daemon doesn't go to the next stage?
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Old 04-02-2007, 12:42 PM   #28 (permalink)
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It does... I have no problems, I don't know what you did to get it to work, but you changed something
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Old 04-02-2007, 01:06 PM   #29 (permalink)
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Its possible you see it as going from a Mongbat to an Imp... just slight difference there.
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Old 04-04-2007, 12:12 PM   #30 (permalink)
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I got it thanks
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Old 08-14-2007, 09:21 AM   #31 (permalink)
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hehe great i last time use daemon dragon in me server runuo 1.0 thx for you modific 2.0, my new script 16 new fish and can fishing in play
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Old 08-16-2007, 12:35 PM   #32 (permalink)
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great...man...
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Old 08-16-2007, 04:35 PM   #33 (permalink)
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Thanks, No big thing. Just a little conversion of The Evo Dragon which I have no credit for, I just wanted to see something other than dragons all the time. :-)
Anyone looking for Admin on their shard, I can donate as much time as the Electric allows me, their redoing Lines everywhere from Huricane Katrina. I will be able to get on when they are not working on them.
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Old 08-17-2007, 11:35 PM   #34 (permalink)
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great script agin bro good job keep em coming my people like them on my private shard
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Old 12-08-2007, 08:18 PM   #35 (permalink)
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Question evo drags

Do we need to make a custom script folder for this?
or can i just put it in a regular folder?
pm me plz
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Old 12-19-2007, 07:01 PM   #36 (permalink)
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just put in your custom scripts and away ya go, sorry for the late reply. Been busy with real life
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Old 02-16-2008, 12:04 PM   #37 (permalink)
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here is the script for "KPcommand" only for daemons...
Quote:
//Script Transformed By: Cherokee/Mule II aka. HotShot

using System;
using System.Collections;
using Server;
using Server.Items;
using Server.Mobiles;
using Server.Gumps;
using Server.Network;
using Server.Targeting;


namespace Server.Commands
{
public class KPSystem
{

public static void Initialize()
{
CommandSystem.Register( "KP", AccessLevel.Player, new CommandEventHandler( KP_OnCommand ) );
}

public static void KP_OnCommand( CommandEventArgs e )
{
PlayerMobile from = e.Mobile as PlayerMobile;

if( from != null )
{
from.Target = new InternalTarget( from );
}
}

private class InternalTarget : Target
{
public InternalTarget( Mobile from ) : base( 8, false, TargetFlags.None )
{
from.SendMessage ( "Target an animal that you own to get their kill point amount." );
}

protected override void OnTarget( Mobile from, object obj )
{
if ( !from.Alive )
{
from.SendMessage( "You may not do that while dead." );

}
else if ( obj is EvolutionDaemon && obj is BaseCreature )
{
BaseCreature bc = (BaseCreature)obj;
EvolutionDaemon eh = (EvolutionDaemon)obj;

if ( eh.Controlled == true && eh.ControlMaster == from )
{
eh.PublicOverheadMessage( MessageType.Regular, eh.SpeechHue, true, eh.Name +" has "+ eh.KP +" kill points.", false );
}
else
{
from.SendMessage( "You do not control this Daemon!" );
}
}
}
}
}
}
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