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Old 06-26-2007, 05:03 PM   #76 (permalink)
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Just tho i let you know the music box deed when double clicked is not movable now if you add the musicbox as item not from deed then you can lock it down the deed should be when adding it movable so you can lock it now .
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Old 06-26-2007, 05:07 PM   #77 (permalink)
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Quote:
Originally Posted by Erica View Post
Just tho i let you know the music box deed when double clicked is not movable now if you add the musicbox as item not from deed then you can lock it down the deed should be when adding it movable so you can lock it now .
Not sure I understood that. But let me try.

The original MusicBox was movable (and still is) so you could lock it down.

The new one is an Addon, created by a deed, and so it is non-movable. This is intentional. You are not supposed to lock it down, as it is a house-Addon.
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Old 06-26-2007, 05:22 PM   #78 (permalink)
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Quote:
Originally Posted by Lokai View Post
Not sure I understood that. But let me try.

The original MusicBox was movable (and still is) so you could lock it down.

The new one is an Addon, created by a deed, and so it is non-movable. This is intentional. You are not supposed to lock it down, as it is a house-Addon.
Ok i understand now thats what i though thought the deed was to add the music box like the one you add [add musicbox but now i understand was curious since first post dont tell you that is 2 different Function MusicBox Thanks.
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Old 07-16-2007, 04:09 PM   #79 (permalink)
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This is how the Dawn's Music Box opens gump when double clicking it as you also see has 4 musics only until you keep adding more to it.

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Last edited by Erica; 08-08-2007 at 11:10 AM.
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Old 08-08-2007, 02:26 AM   #80 (permalink)
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AHHA! I was having the -same- problem but I figured it out thanks to your post In the version that person has itthe Region.cs in missing those entries but if they have Mondain's Legacy the songs -are- in the folder, they just need to add them in to Region.cs and wherever else the numbers are needed. Now I've a question, how would I go about getting the numbers to add into the scripts that will need them and what scrpits will I need to edit besides Region.cs to add in the music to a RunUO 2.0 (not SVN) version of RunUO?

The songs they are missing are marked in red.
Quote:
Originally Posted by Lokai View Post
@Nevaeh the Genie

I don't know what that means.

Check your Server files. In the Core, there is a file called Region.cs, and that starts out like this:

namespace Server
{
public enum MusicName
{
Invalid = -1,
OldUlt01 = 0,
Create1,
DragFlit,
OldUlt02,
OldUlt03,
OldUlt04,
OldUlt05,
OldUlt06,
Stones2,
Britain1,
Britain2,
Bucsden,
Jhelom,
LBCastle,
Linelle,
Magincia,
Minoc,
Ocllo,
Samlethe,
Serpents,
Skarabra,
Trinsic,
Vesper,
Wind,
Yew,
Cave01,
Dungeon9,
Forest_a,
InTown01,
Jungle_a,
Mountn_a,
Plains_a,
Sailing,
Swamp_a,
Tavern01,
Tavern02,
Tavern03,
Tavern04,
Combat1,
Combat2,
Combat3,
Approach,
Death,
Victory,
BTCastle,
Nujelm,
Dungeon2,
Cove,
Moonglow,
Zento,
TokunoDungeon,
Taiko,
DreadHornArea,
ElfCity,
GrizzleDungeon,
MelisandesLair,
ParoxysmusLair,
GwennoConversation,
GoodEndGame,
GoodVsEvil,
GreatEarthSerpents,
Humanoids_U9,
MinocNegative,
Paws,
SelimsBar,
SerpentIsleCombat_U7,
ValoriaShips

}


So, I don't understand why your compiler would say Server.MusicName does not contain a definition for.... all those songs.
~Update~
So far I've found one other file with the song names in it it is the MusicName.html I've added the names of the missing songs into both accordingly making the amount actually go up to 65 as counted in the MusicName.html file. I'm not sure what else I would be looking for though :S

~Update~
Ok, in the MusicName.html (which is in C:\Program Files\RunUO-2.0-RC1\docs\types) file it was missing the extra names as well, and therefore the .html files to go with them that the system reads to know what songs there are to play in the game. Now, the rest of the files it connects to also effect it wich are .cfg, .html, .cfg and .xhml It get's the sound number from the Town file in C:\Program Files\RunUO-2.0-RC1\Scripts\Engines\Factions\Instances\Towns which therefore won't work unless it's connected to the Regions.xml, the file that holds the city .xml (eg: Tammel.xml) and therefore it would need the Deco file to work too >.< which is in C:\Program Files\RunUO-2.0-RC1\Data\Decoration (ex: /Britannia/Moonglow.cfg).

These are hard to figure out though, since they're not all made the same way. Some of the later ones (like in Malas) have two instances of themselves but one has a _ in front of it (like _Luna.cfg and Luna.cfg (which is just where the Ank is)) the one with the _ in front of it is the City. But the cities in Britannia don't have the _ in front of their names, only the Dungeons do.

I also found that some of the names in his files were wrong (I think 4 in total and only in the new ones) so I changed those as well and they will be included in an attachment.

I hope this helped a little for insight on fixing this wonderful script. I'm working on finding a fix for it, but I've never scripted a thing in my life >.< And I've only just started, so wish me luck. So far I will include the files I've corrected. I would winmerge them if you have any that are customized.
Attached Files
File Type: rar Changes.rar (80.6 KB, 44 views)

Last edited by Mayla; 08-08-2007 at 06:19 AM.
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Old 08-08-2007, 07:00 AM   #81 (permalink)
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Quote:
Originally Posted by Mayla View Post
AHHA! I was having the -same- problem but I figured it out thanks to your post
Who or what were you responding to here?

Quote:
Originally Posted by Mayla View Post
In the version that person has itthe Region.cs in missing those entries but if they have Mondain's Legacy the songs -are- in the folder, they just need to add them in to Region.cs and wherever else the numbers are needed. Now I've a question, how would I go about getting the numbers to add into the scripts that will need them and what scrpits will I need to edit besides Region.cs to add in the music to a RunUO 2.0 (not SVN) version of RunUO?

The songs they are missing are marked in red.


~Update~
So far I've found one other file with the song names in it it is the MusicName.html I've added the names of the missing songs into both accordingly making the amount actually go up to 65 as counted in the MusicName.html file. I'm not sure what else I would be looking for though :S

~Update~
Ok, in the MusicName.html (which is in C:\Program Files\RunUO-2.0-RC1\docs\types) file it was missing the extra names as well, and therefore the .html files to go with them that the system reads to know what songs there are to play in the game.
The RunUO Server does not use or require the .html files, they are merely documentation of the code. The Server.MusicName enum is defined in the Server source code in Region.cs. Mine had more because it was SVN181 I think.

The Client determines what songs (or sound effects) to play in the game from your UO installation folder, under the Digital Music folder. In my Client that is this folder:

C:\Program Files\EA Games\Ultima Online Mondain's Legacy\Music\Digital

The file that controls it is in the same folder, called "Config.txt". In this file, it calls the names of the Music files, and also tells it whether to loop or not.

Quote:
Originally Posted by Mayla View Post
Now, the rest of the files it connects to also effect it wich are .cfg, .html, .cfg and .xhml It get's the sound number from the Town file in C:\Program Files\RunUO-2.0-RC1\Scripts\Engines\Factions\Instances\Towns
The Town definitions have nothing to do with Music.

Quote:
Originally Posted by Mayla View Post
which therefore won't work unless it's connected to the Regions.xml, the file that holds the city .xml (eg: Tammel.xml) and therefore it would need the Deco file to work too >.< which is in C:\Program Files\RunUO-2.0-RC1\Data\Decoration (ex: /Britannia/Moonglow.cfg).
The deco files have nothing to do with Music.

Quote:
Originally Posted by Mayla View Post
These are hard to figure out though, since they're not all made the same way. Some of the later ones (like in Malas) have two instances of themselves but one has a _ in front of it (like _Luna.cfg and Luna.cfg (which is just where the Ank is)) the one with the _ in front of it is the City. But the cities in Britannia don't have the _ in front of their names, only the Dungeons do.

I also found that some of the names in his files were wrong (I think 4 in total and only in the new ones) so I changed those as well and they will be included in an attachment.
I changed a few of the files after careful research listening to the music files individually, and comparing them to some of the older music files. Some of the titles were left out when Mondain's Legacy was released. It also introduced several new ones, as you noted (Melisande's Lair, etc.)

In addition to changes, I intentionally left out some "songs" that I considered to be useless to the MusicBox script. For example, one of the songs is merely the sound of footsteps. Another is ambient wildlife noises from the city or nature, I think, like dogs and cats and birds or something. These were not appropriate for a MusicBox, so I left them out.

Including repeats, and the "Invalid" Music, I think I found a total of 63, but settled on 51 for the final release.

Quote:
Originally Posted by Mayla View Post
I hope this helped a little for insight on fixing this wonderful script. I'm working on finding a fix for it, but I've never scripted a thing in my life >.< And I've only just started, so wish me luck. So far I will include the files I've corrected. I would winmerge them if you have any that are customized.
I still do not know what you are trying to fix?

Still, I hope this has been helpful to you. And thanks for showing an interest in this script.
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Old 08-08-2007, 02:29 PM   #82 (permalink)
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Ah sorry, I was -really- tired and thought I was on to something >.< I figured the town definitions were connected in some way because they seemed to be the only files with the town music in them, and I thought they wouldn't work without the deco files. I'm really new to this so I'm just starting to learn what goes where. What I was trying to do though was add in the missing music files to the system, I guess it's not really a fix, but it would be nice to use all of your songs Also it's true, the RunUO 2.0 does have 51 songs only, it's just a coincidence X3

I'm sorry I didn't include the post that I was refering to for the error :S Here it is.

Quote:
Originally Posted by Nevaeh the Genie View Post
Client Version 5.0.6e
RunUO 2
Downloaded Music Box file, unzipped, and installed in customs.
I have not done any mods to my music files.
Getting the following errors.

Code:
Errors:
 + Customs/Decoration/Music Box/Music Box/Music Box Songs/ConversationWithGwenno
.cs:
    CS0117: Line 19: 'Server.MusicName' does not contain a definition for 'Gwenn
oConversation'
 + Customs/Decoration/Music Box/Music Box/Music Box Songs/DreadHornArea.cs:
    CS0117: Line 19: 'Server.MusicName' does not contain a definition for 'Dread
HornArea'
 + Customs/Decoration/Music Box/Music Box/Music Box Songs/ElfCity.cs:
    CS0117: Line 19: 'Server.MusicName' does not contain a definition for 'ElfCi
ty'
 + Customs/Decoration/Music Box/Music Box/Music Box Songs/GoodEndGame.cs:
    CS0117: Line 19: 'Server.MusicName' does not contain a definition for 'GoodE
ndGame'
 + Customs/Decoration/Music Box/Music Box/Music Box Songs/GoodVsEvil.cs:
    CS0117: Line 19: 'Server.MusicName' does not contain a definition for 'GoodV
sEvil'
 + Customs/Decoration/Music Box/Music Box/Music Box Songs/GreatEarthSerpentsThem
e.cs:
    CS0117: Line 19: 'Server.MusicName' does not contain a definition for 'Great
EarthSerpents'
 + Customs/Decoration/Music Box/Music Box/Music Box Songs/GrizzleDungeon.cs:
    CS0117: Line 19: 'Server.MusicName' does not contain a definition for 'Grizz
leDungeon'
 + Customs/Decoration/Music Box/Music Box/Music Box Songs/Humanoids.cs:
    CS0117: Line 19: 'Server.MusicName' does not contain a definition for 'Human
oids_U9'
 + Customs/Decoration/Music Box/Music Box/Music Box Songs/MelisandesLair.cs:
    CS0117: Line 19: 'Server.MusicName' does not contain a definition for 'Melis
andesLair'
 + Customs/Decoration/Music Box/Music Box/Music Box Songs/MinocNegative.cs:
    CS0117: Line 19: 'Server.MusicName' does not contain a definition for 'Minoc
Negative'
 + Customs/Decoration/Music Box/Music Box/Music Box Songs/ParoxysmusLair.cs:
    CS0117: Line 19: 'Server.MusicName' does not contain a definition for 'Parox
ysmusLair'
 + Customs/Decoration/Music Box/Music Box/Music Box Songs/Paws.cs:
    CS0117: Line 19: 'Server.MusicName' does not contain a definition for 'Paws'

 + Customs/Decoration/Music Box/Music Box/Music Box Songs/SelimsBarStrikeCommand
er.cs:
    CS0117: Line 19: 'Server.MusicName' does not contain a definition for 'Selim
sBar'
 + Customs/Decoration/Music Box/Music Box/Music Box Songs/UltimaVIISerpentIsleCo
mbat.cs:
    CS0117: Line 19: 'Server.MusicName' does not contain a definition for 'Serpe
ntIsleCombat_U7'
 + Customs/Decoration/Music Box/Music Box/Music Box Songs/ValoriaShips.cs:
    CS0117: Line 19: 'Server.MusicName' does not contain a definition for 'Valor
iaShips'
 + Customs/Decoration/Music Box/Music Box/MusicBox.cs:
    CS0117: Line 122: 'Server.MusicName' does not contain a definition for 'Gwen
noConversation'
    CS0117: Line 122: 'Server.MusicName' does not contain a definition for 'Good
EndGame'
    CS0117: Line 122: 'Server.MusicName' does not contain a definition for 'Good
VsEvil'
    CS0117: Line 123: 'Server.MusicName' does not contain a definition for 'Grea
tEarthSerpents'
    CS0117: Line 123: 'Server.MusicName' does not contain a definition for 'Huma
noids_U9'
    CS0117: Line 123: 'Server.MusicName' does not contain a definition for 'Mino
cNegative'
    CS0117: Line 123: 'Server.MusicName' does not contain a definition for 'Paws
'
    CS0117: Line 123: 'Server.MusicName' does not contain a definition for 'Seli
msBar'
    CS0117: Line 124: 'Server.MusicName' does not contain a definition for 'Serp
entIsleCombat_U7'
    CS0117: Line 124: 'Server.MusicName' does not contain a definition for 'Valo
riaShips'
    CS0117: Line 130: 'Server.MusicName' does not contain a definition for 'Drea
dHornArea'
    CS0117: Line 130: 'Server.MusicName' does not contain a definition for 'ElfC
ity'
    CS0117: Line 130: 'Server.MusicName' does not contain a definition for 'Meli
sandesLair'
    CS0117: Line 131: 'Server.MusicName' does not contain a definition for 'Paro
xysmusLair'
    CS0117: Line 131: 'Server.MusicName' does not contain a definition for 'Griz
zleDungeon'
Scripts: One or more scripts failed to compile or no script files were found.
 - Press return to exit, or R to try again.
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Old 11-12-2007, 01:00 PM   #83 (permalink)
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Default music box

I have SVN 264 installed with ML installed. I am running Client 6.04. The music box installs and compiles fine, you can add it and double click it and the animation runs fine. BUT I hear no sound and can only pick the default song. Yes I have music turned on in my options.

Any ideas?

Thanks
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Old 11-12-2007, 01:22 PM   #84 (permalink)
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quick question, to the guy running the svn, did you turn game sound off via your options menu? If so, that may be what is causing you not to hear it if everything else is working fine.
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Old 11-12-2007, 01:24 PM   #85 (permalink)
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No I have game sound and music sound turned on in options.

Thanks
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Old 11-13-2007, 06:58 AM   #86 (permalink)
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Quote:
Originally Posted by lstsargent View Post
I have SVN 264 installed with ML installed. I am running Client 6.04. The music box installs and compiles fine, you can add it and double click it and the animation runs fine. BUT I hear no sound and can only pick the default song. Yes I have music turned on in my options.

Any ideas?

Thanks
If you hear no sound at all, that could only be your PC or your UO settings. When you add the Music Box, you are only going to have the default song by default, you need to add the others. (As a GM, you can add all songs using the command listed in the script.)
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Old 11-15-2007, 02:14 AM   #87 (permalink)
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SOunds great! i wish I could get it workin!
and ideas?

Errors:
+ /MusicBox/MusicBox.cs:
CS0115: Line 56: 'Server.Items.MusicBox.MusicBox.DisplayWeight': no suitable
method found to override
+ /MusicBox/MusicBoxComponent.cs:
CS0115: Line 60: 'Server.Items.MusicBox.MusicBoxComponent.DisplayWe ight': no
suitable method found to override


Thanks so much!
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Old 11-15-2007, 07:53 AM   #88 (permalink)
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Quote:
Originally Posted by AutomatedPOM View Post
SOunds great! i wish I could get it workin!
and ideas?

Errors:
+ /MusicBox/MusicBox.cs:
CS0115: Line 56: 'Server.Items.MusicBox.MusicBox.DisplayWeight': no suitable
method found to override
+ /MusicBox/MusicBoxComponent.cs:
CS0115: Line 60: 'Server.Items.MusicBox.MusicBoxComponent.DisplayWe ight': no
suitable method found to override


Thanks so much!
Yes:

RC1 NOTE - all you need to do is comment out this line:

#define SVN
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Old 11-15-2007, 12:47 PM   #89 (permalink)
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Cool

Sorry I pasted the wrong text!
I did comment out the lines liek you said. Now this is what i get:
PHP Code:
Errors:
 + New New/
MusicBox/Music Box Songs/ConversationWithGwenno.cs:
    
CS0117Line 19'Server.MusicName' does not contain a definition for 'Gwenn
oConversation'
 
+ New New/MusicBox/Music Box Songs/DreadHornArea.cs:
    
CS0117Line 19'Server.MusicName' does not contain a definition for 'Dread
HornArea'
 
+ New New/MusicBox/Music Box Songs/ElfCity.cs:
    
CS0117Line 19'Server.MusicName' does not contain a definition for 'ElfCi
ty'
 
+ New New/MusicBox/Music Box Songs/GoodEndGame.cs:
    
CS0117Line 19'Server.MusicName' does not contain a definition for 'GoodE
ndGame'
 
+ New New/MusicBox/Music Box Songs/GoodVsEvil.cs:
    
CS0117Line 19'Server.MusicName' does not contain a definition for 'GoodV
sEvil'
 
+ New New/MusicBox/Music Box Songs/GreatEarthSerpentsTheme.cs:
    
CS0117Line 19'Server.MusicName' does not contain a definition for 'Great
EarthSerpents'
 
+ New New/MusicBox/Music Box Songs/GrizzleDungeon.cs:
    
CS0117Line 19'Server.MusicName' does not contain a definition for 'Grizz
leDungeon'
 
+ New New/MusicBox/Music Box Songs/Humanoids.cs:
    
CS0117Line 19'Server.MusicName' does not contain a definition for 'Human
oids_U9'
 
+ New New/MusicBox/Music Box Songs/MelisandesLair.cs:
    
CS0117Line 19'Server.MusicName' does not contain a definition for 'Melis
andesLair'
 
+ New New/MusicBox/Music Box Songs/MinocNegative.cs:
    
CS0117Line 19'Server.MusicName' does not contain a definition for 'Minoc
Negative'
 
+ New New/MusicBox/Music Box Songs/ParoxysmusLair.cs:
    
CS0117Line 19'Server.MusicName' does not contain a definition for 'Parox
ysmusLair'
 
+ New New/MusicBox/Music Box Songs/Paws.cs:
    
CS0117Line 19'Server.MusicName' does not contain a definition for 'Paws'

 
+ New New/MusicBox/Music Box Songs/SelimsBarStrikeCommander.cs:
    
CS0117Line 19'Server.MusicName' does not contain a definition for 'Selim
sBar'
 
+ New New/MusicBox/Music Box Songs/UltimaVIISerpentIsleCombat.cs:
    
CS0117Line 19'Server.MusicName' does not contain a definition for 'Serpe
ntIsleCombat_U7'
 
+ New New/MusicBox/Music Box Songs/ValoriaShips.cs:
    
CS0117Line 19'Server.MusicName' does not contain a definition for 'Valor
iaShips'
 
+ New New/MusicBox/MusicBox.cs:
    
CS0117Line 177'Server.MusicName' does not contain a definition for 'Gwen
noConversation'
    
CS0117Line 177'Server.MusicName' does not contain a definition for 'Good
EndGame'
    
CS0117Line 177'Server.MusicName' does not contain a definition for 'Good
VsEvil'
    
CS0117Line 178'Server.MusicName' does not contain a definition for 'Grea
tEarthSerpents'
    
CS0117Line 178'Server.MusicName' does not contain a definition for 'Huma
noids_U9'
    
CS0117Line 178'Server.MusicName' does not contain a definition for 'Mino
cNegative'
    
CS0117Line 178'Server.MusicName' does not contain a definition for 'Paws
'
    
CS0117Line 178'Server.MusicName' does not contain a definition for 'Seli
msBar'
    
CS0117Line 179'Server.MusicName' does not contain a definition for 'Serp
entIsleCombat_U7'
    
CS0117Line 179'Server.MusicName' does not contain a definition for 'Valo
riaShips'
    
CS0117Line 185'Server.MusicName' does not contain a definition for 'Drea
dHornArea'
    
CS0117Line 185'Server.MusicName' does not contain a definition for 'ElfC
ity'
    
CS0117Line 185'Server.MusicName' does not contain a definition for 'Meli
sandesLair'
    
CS0117Line 186'Server.MusicName' does not contain a definition for 'Paro
xysmusLair'
    
CS0117Line 186'Server.MusicName' does not contain a definition for 'Griz
zleDungeon'
 
+ New New/MusicBox/MusicBoxComponent.cs:
    
CS0117Line 138'Server.MusicName' does not contain a definition for 'Gwen
noConversation'
    
CS0117Line 138'Server.MusicName' does not contain a definition for 'Good
EndGame'
    
CS0117Line 138'Server.MusicName' does not contain a definition for 'Good
VsEvil'
    
CS0117Line 138'Server.MusicName' does not contain a definition for 'Grea
tEarthSerpents'
    
CS0117Line 139'Server.MusicName' does not contain a definition for 'Huma
noids_U9'
    
CS0117Line 139'Server.MusicName' does not contain a definition for 'Mino
cNegative'
    
CS0117Line 139'Server.MusicName' does not contain a definition for 'Paws
'
    
CS0117Line 139'Server.MusicName' does not contain a definition for 'Seli
msBar'
    
CS0117Line 140'Server.MusicName' does not contain a definition for 'Serp
entIsleCombat_U7'
    
CS0117Line 140'Server.MusicName' does not contain a definition for 'Valo
riaShips'
    
CS0117Line 149'Server.MusicName' does not contain a definition for 'Drea
dHornArea'
    
CS0117Line 149'Server.MusicName' does not contain a definition for 'ElfC
ity'
    
CS0117Line 149'Server.MusicName' does not contain a definition for 'Meli
sandesLair'
    
CS0117Line 150'Server.MusicName' does not contain a definition for 'Paro
xysmusLair'
    
CS0117Line 150'Server.MusicName' does not contain a definition for 'Griz
zleDungeon' 
Thanks again!

Last edited by AutomatedPOM; 11-15-2007 at 12:51 PM.
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Old 11-15-2007, 01:54 PM   #90 (permalink)
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Default Still getting error on Line 60

I have commented out the line that reads: #define SVN , but I am still getting one of the errors. I really really want to make this work, because I LOVE the idea! The error I get now is:

+ /MusicBox/MusicBoxComponent.cs:
CS0115: Line 60: 'Server.Items.MusicBox.MusicBoxComponent.DisplayWe ight': no suitable method found to override

Any idea what I should do next? Thanks!
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Old 11-15-2007, 02:36 PM   #91 (permalink)
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Quote:
Originally Posted by Eleandra View Post
I have commented out the line that reads: #define SVN , but I am still getting one of the errors. I really really want to make this work, because I LOVE the idea! The error I get now is:

+ /MusicBox/MusicBoxComponent.cs:
CS0115: Line 60: 'Server.Items.MusicBox.MusicBoxComponent.DisplayWe ight': no suitable method found to override

Any idea what I should do next? Thanks!
The top line in MusicBoxComponent.cs reads:

Code:
#define SVN
Comment it out so it reads like this:

Code:
//#define SVN
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Old 11-15-2007, 02:38 PM   #92 (permalink)
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Thank you, but I did that already. I don't understand why the error still comes up for line 60.
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Old 11-15-2007, 06:53 PM   #93 (permalink)
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Quote:
Originally Posted by Eleandra View Post
Thank you, but I did that already. I don't understand why the error still comes up for line 60.
Comment it out in both the MusicBox and MusicBoxComponent Script. Its right at the top of both, first line.
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Old 11-15-2007, 07:05 PM   #94 (permalink)
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Thank you! I was sure it had to be something simple that I was overlooking, but I kept overlooking it! :P
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Old 11-15-2007, 07:46 PM   #95 (permalink)
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Okay, now I am at the exact same spot as you, POM.. with the exact same errors. I'm looking for some way to fix that, if you find it, please let me know! Thanks!
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Old 11-15-2007, 11:48 PM   #96 (permalink)
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Quote:
Originally Posted by Eleandra View Post
Okay, now I am at the exact same spot as you, POM.. with the exact same errors. I'm looking for some way to fix that, if you find it, please let me know! Thanks!
@AutomatedPOM also:

Sorry about this. I just checked 2.0 RC1, and it does NOT contain those songs in the file 'Region.cs', which is why you get those errors. I am not sure how to fix this right now. I thought this was RC1 compatible, but it looks like it is not. You might be able to borrow the code for MusicName from the SVN core, and recompile your core with all the songs in it. Has anyone tried that?

Last edited by Lokai; 11-15-2007 at 11:58 PM.
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Old 11-16-2007, 04:01 PM   #97 (permalink)
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Anyone care to make/convert a music box so it works good with animation, gump and songs for 1.0 ?

would be really good ..


(ps I know a user posted a very budget 1.0 version, but it's missing all the good details)

cheers!
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Old 11-16-2007, 04:05 PM   #98 (permalink)
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Thanks, Lokai! I downloaded the SVN files, but I can't work on it this weekend. I'll dig back in on Monday.
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Old 06-02-2008, 11:41 AM   #99 (permalink)
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great addition. great work bud.
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Old 02-28-2009, 06:42 PM   #100 (permalink)
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Could you please reupload the Turfin.zip? It seems to be broken
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