|
||
|
|||||||
| Custom Script Releases This forum is where you can release your custom scripts for other users to use. Please note: By releasing your scripts here you are submitting them to the public and as such agree to make them public domain. The RunUO Team has made its software GPL for you to use and enjoy you should do the same for anything based off of RunUO. |
![]() |
|
|
Thread Tools | Display Modes |
|
|
#1 (permalink) |
|
Newbie
Join Date: Nov 2007
Location: indiana
Age: 44
Posts: 52
|
hi...
a small offering for treasure hunters.... Trammel Treasure Map Locations Book Overview: This book of locations is based off uo.stratics.com Treasure Map Archive system of numbering maps 1 - 200, and uses a modified Public Moongate gump. Safeguards are included to keep reds in Felucca, restrict use in Regions.Jail and criminals can't use. The original map numbers in the area of Haven may or may not be useable on your shard due to osi/ea map changes; they can be edited out, if needed. a link button opens a web browser directing the user to uo.stratics.com's Treasure Map Archive page to find the number of his/her map. Special thanks to Joeku for help with the web link button Commands: [add TMapLocationsBook - adds book [TMGump - access level gamemaster - opens the book's gump Installation: Drag and Drop to your customs folder, restart server feel free to use, modify or distribute on your shard as you see fit for your application enjoy henry_r file updated 02/19/08: corrected map 51 and map 52 locations -----------------------------------------
__________________
Scripts: Compiling C# scripts...done (0 errors, 0 warnings) WOOHOO Last edited by Henry_R; 02-19-2008 at 02:21 AM. |
|
|
|
|
|
#2 (permalink) |
|
Newbie
Join Date: Nov 2007
Location: indiana
Age: 44
Posts: 52
|
hi..
original file updated 02/19/08 to correct map 51 and map 52 locations re-download this file if you have installed this or you can make the changes yourself: line 253 change this: Code:
new TMEntry( new Point3D( 974, 1256, 0 ), "Map 51" ) Code:
new TMEntry( new Point3D( 974, 1992, 0 ), "Map 51" ) and at line 260 change this: Code:
new TMEntry( new Point3D( 984, 1255, 0 ), "Map 52" ), Code:
new TMEntry( new Point3D( 989, 1993, 0 ), "Map 52" ), sorry ![]() henry_r ps... if you find any mistakes in the map locations, please report them here thanks!!
__________________
Scripts: Compiling C# scripts...done (0 errors, 0 warnings) WOOHOO Last edited by Henry_R; 02-19-2008 at 02:21 AM. Reason: corrected date |
|
|
|
![]() |
| Bookmarks |
| Tags |
| treasure maps |
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
| Display Modes | |
|
|