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Forum Novice
Join Date: May 2007
Age: 40
Posts: 128
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This is a basic, hands-on tutorial that I put together which is aimed at teaching people how to add their own custom artwork into Ultima Online.
![]() This tutorial includes: Quote:
************************************************** ******** ADDITIONALLY: This Is Just Step 1... Once you master how to add your custom 'static' art into UO, then you should try and move on to adding custom 'animation' to the mix. I will be posting a Step 2 to this process eventually; but I haven't mastered adding animation yet so I am holding off until I get to that point. If someone wants to beat me to the chase, by all means follow this thread and post an interactive tutorial for adding custom animations; just remember to include the files people need. The problems that I've encountered with tutorials is that people often write them without keeping the reader in mind (if that makes sense). I hope that by adding every file necessary to complete this process, everyone who uses this tutorial will be able to master this topic a lot more quickly.If You Are Using This Tutorial People Will Be Able To: > add new 'static' custom artwork that people can implement into scripts that they write; and/or use the item id numbers off the new art to replace existing item id numbers on things that are already in the game. People Won't Be Able To: > add any items requiring animation edits; these include: new weapons, new clothing, new armor, and custom drawn mobiles. Anyway, I hope this is helpful. Have fun with it and let me know how it goes! I know that by writing it, I learned a lot about this topic. There are other tutorials available, but those tutorials require you to write additional scripts the item(s) they have you create. This is an all-in-one package.Last edited by Sythen; 01-16-2008 at 12:04 AM. |
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