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Old 02-08-2010, 05:38 PM   #1 (permalink)
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Exclamation Starting of UO:SA open beta-testing!

We are glad to announce the start of open beta-test of our server which fully supports Ultima Online: Stygian Abyss server with both client versions.

You can get all the needed information about joining the beta on our forum:
Ultima Online: Stygian Abyss • Index page

If you have any questions feel free to ask them on the forum! Also all the needed information can be found there.
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Old 02-08-2010, 09:20 PM   #2 (permalink)
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how can i get the codes or it ill add and test stuff on my shard too
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Old 02-08-2010, 09:31 PM   #3 (permalink)
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Orbsydia DevNet

Register if you're not already and find Peoharen's SA edits. Its all there for the most part (there are some glitches, the SA edits aren't 100% perfect yet - but Peoharen and a few others are working on it). Anyway good luck to ya.

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Last edited by Sythen; 02-08-2010 at 09:36 PM.
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Old 02-09-2010, 02:17 AM   #4 (permalink)
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Its a privat code and we will not make it public. We have implemented all what have OSI at this time (all mobs, quests, dungeons, systems, skills & etc)
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Old 02-09-2010, 06:07 AM   #5 (permalink)
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finally Wyatt decided to open his server
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Old 02-09-2010, 07:26 AM   #6 (permalink)
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because he's full of shit, oh i have a code and you don't,so full of shit
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Old 02-09-2010, 08:34 AM   #7 (permalink)
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It's a private test and noone sad that its a public code! If u want SA code then make it himself.
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Old 02-09-2010, 09:22 AM   #8 (permalink)
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Default @bebe: Don't Waste Your Time LOL

@bebe: Don't Waste Your Time - Ignore The Peanut Gallery:
they know most people want access to that 6th facet and to a lot of the content of SA, they know its very hard to attain, so yea - they're going to rub people's faces in it. It's Human Nature.

Besides it gives them bragging rights as the first people who launched SA on their servers, after RunUO launches SA for everyone else. As of late, RunUO does not support SA or the new client; and its all for the best because ML still isn't 100% perfect yet. So be patient. (peoharen over at orbsydia is working on a public version of SA with a lot of other people helping him, you may want to check it out if you want to use SA content)

One last thing and I'm sure I don't need to tell you this: just because people are obnoxiously bragging about having the latest and greatest upgrades to their server, doesn't mean their server is (1) original and (2) very interesting or comfortable to play on. People that have 'fuck-you' attitudes like:

Quote:
It's a private test and noone sad that its a public code! If u want SA code then make it himself.
generally don't make good administrators; that kind of thought is counter-productive and it takes a well-rounded people person to run a good server; public relations and good management skills are the key.

Last edited by Sythen; 02-09-2010 at 09:25 AM.
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Old 02-09-2010, 09:30 AM   #9 (permalink)
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Typical Wyatt.
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Old 02-09-2010, 07:06 PM   #10 (permalink)
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I just find it funny that he went to all the trouble of trying to force RunUO into open source and then once it happens everything he does he keeps to himself.
Oh well.
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Old 02-21-2010, 03:22 AM   #11 (permalink)
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PandoraUO.com has everything of Stygian Abyss in the files its self -- a lot is in the gameplay, but its being updated with new SA stuff each day -- I'd say in about a month it will be 100% good as OSI SA

Last edited by mortenbub; 02-21-2010 at 03:54 AM.
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Old 02-21-2010, 03:25 AM   #12 (permalink)
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Thumbs up Awesome Man!

Good Luck With That

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Old 02-25-2010, 11:40 PM   #13 (permalink)
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no luck needed now!
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Old 02-25-2010, 11:55 PM   #14 (permalink)
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sounds awesome man I'm still stuck with a ML-Custom SA Map Hybrid At least until Peoharen fixes the item id issues and the tilematrix data. I love the work he's doing but I absolutely hate adding an item for one thing in game and having look like another. I also had issues with housing addons not able to be placed inside houses I owned. So my time will come, just a bit slower than you is all

my poor SA-less sandbox
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