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| General Discussion General discussion for the RunUO community, all off-topic posts will be deleted. This forum is NOT FOR SUPPORT! |
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#1 (permalink) |
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So far, being an old POL user, I am extremely impressed with the execution and how well RunUO runs even in the Beta stages. You may have a convertee on your hands if I can figure out where all the configuration options are for RunUO, bravo on this excellent piece of software.
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USAF [July 17, 1989 - Current] |
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#6 (permalink) |
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Ran in to my first snag of the day, trying to add ores and ingots, but from the way the code looks this is the cleanest Emu on the market. Soooo... It shouldn't be too long before I learn this C# and hopefully will come up with some scripts to share with all.
Lets keep the praise going for this project ![]()
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USAF [July 17, 1989 - Current] |
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#7 (permalink) |
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Wow this is a slightly dusty post, July 06, 2003; wierd.
My shard is still running strong, much stronger than the POL shard I had before it for over a year and a half. Since starting with RunUO, I have been able to spend more time in game both staff and as a player, than I could ever have done working with POL.
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USAF [July 17, 1989 - Current] |
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#8 (permalink) |
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Yeah, runuo is such nice compare to others I have tested, only sphere finally. lol. The only thing I liked on sphere is that it was extremely easy to script, but unfortunately not modifiable.. like a weap on sphere is
[itemdef i_weap] defname=i_weap name=weap id=i_longsword dam={1 2} weigth=1 on=@create color=0480 hitpoints={100 200} and in runuo, well I'm still not sure how to start one from scratch, I usually take the normal one and modifi it. |
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#9 (permalink) | |
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Moderate
Join Date: Nov 2002
Location: USA
Posts: 6,598
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Quote:
By the way cfaust, I've never logged on but I have a few friends that play your shard. I hear good things about it. 8)
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David Forum Moderator The RunUO.com Forum Moderator Team Forum Rules and Guidelines RunUO Forum Search Engine Download RunUO 2.0 RC2 |
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#10 (permalink) |
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Forum Expert
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That's good to hear, though we've pissed one player off recently, we have been working our butts off to create something completely different for a Role Playing world. I myself do a lot of cut and paste, I've only done two small scripts that we use in game on a normal basis from scratch. I like the flexibility of the whole thing.
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USAF [July 17, 1989 - Current] |
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