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Old 08-20-2003, 05:42 AM   #1 (permalink)
Jeb
 
Join Date: Jul 2003
Posts: 33
Default PvP rules - blue grey red.

ok, I am trying to figure out the PvP rules...
Please correct me on any of this that I am wrong about...

1) If I am Blue and attack a Blue, I turn grey only to the person I attacked? (shouldn't guildmates and friends be able to help you though? I would think if you attack someone that is blue, you should go grey to anyone.) If this rule is right, does anyone know the script to make the attacker grey to everyone instead of just the person that is attacked?

2) If I am Red I can be killed by anyone

3) If I am grey, the guards will wack me if I they are called on me, or an NPC sees me

4) Chaos and Order guilds can fight anywhere and not turn grey or red

5) Reds can't enter town or they will get wacked by guards. (or is it only if they are see by npc or guards are called.)

I am still unsure on stealing... if you turn grey are you grey to everyone? does only getting caught turn you grey? Can they guard wack you for stealing, or is the grey flag just there so you can be attacked by them without getting a murder count.


And finially, am I missing anything important for pvp? I am setting up a pvp shard with a friend, and we want to make sure we know how the rules work! (if there is a better thread I didn't find, please point me in the right direction! It is 5:39am my time, and I am way overtired!!!)
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Old 08-20-2003, 06:08 AM   #2 (permalink)
Sna
 
Join Date: Feb 2003
Posts: 75
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1) you turn grey to everyone, you become criminal
2) yes, the killer will not be grey and will gain justice
3) yes if you are grey to everyone (criminal) not if you are grey for somebody (stealing)
4) yes
5) exact

for stealing this is a little more specific
first that change with AOS or pre AOS
on pre AOS shards, if a blue steal another blue, 3 possibilities
1) stealing fail : guardwhacked immediately if npc around (criminal)
2) stealing success : the stealer stay blue, even for the victim
3) partial success : the stealer become grey ONLY for the victim, the victim then cannot call the guards, because the guards see the player blue, but the victim can attack the stealer freely (the stealer stay "perma grey" for the victim until he dies)

for AOS shards, they remove the perma grey possibility, then success = blue, fail = grey
you can change the perma grey option even for an AOS shard by editing Skills\Stealing.cs

hope it help
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Old 08-20-2003, 07:26 AM   #3 (permalink)
 
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3) u could be grey and not get wacked by guards (at moongates) Because when u turn grey it says: Guards can now be called on you. and after a while it says Guards can no longer be called on you. so u can walk into moongate area's, I don't know if this works in town to.
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Old 08-20-2003, 08:51 AM   #4 (permalink)
Seven
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1.)If blues attack other blues they turn grey to EVERYONE
2.)If you are red you wont get wacked right away only if someone "YELLS" guards or someone says "guards".
3.)Chaos/order Guilds are "ORANGE" to eachother [waring]
4.)Stealing is the same as like being red. You will only get wacked if someone yells guards or an npc sees you stealing.
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Old 08-20-2003, 08:13 PM   #5 (permalink)
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