|
||
|
|||||||
| General Discussion General discussion for the RunUO community, all off-topic posts will be deleted. This forum is NOT FOR SUPPORT! |
![]() |
|
|
Thread Tools | Display Modes |
|
|
#6 (permalink) |
|
I tried all thoes. My friend has the same client as me and he is running runuo on uog with no problems. I know its something on my computer because I downloaded my friends shard (the one with runuo on uog) using the icq transfer thing. So our runuo files are the same. This is getting frustrating. Anything else it could be :?:
|
|
|
|
|
|
|
#13 (permalink) |
|
yes it says client...connecting password (something) accepted or somehting. It shows everything that it should untill they click on my shard in the shard select screen. Once they do that it instantly disconnects them, i have watched the console. One thing that might not be right is at the end of the loading process for runuo you know how it says listening on-127.0.0...
listening on-your ip(67.227.245.23) mine has another one on the end of it that says listening on-3.0.0.9 or something. None of my friends consoles say that when they start it up, they only have 2 listening ip things. :? |
|
|
|
|
|
|
#14 (permalink) |
|
Join Date: Sep 2002
Posts: 49
|
Okay, remove everything in your \Scripts\Misc\ServerList.cs and put this in it:
[code:1] using System; using System.Net; using Server; using Server.Network; namespace Server.Misc { public class ServerList { public static void Initialize() { Listener.Port = 2593; EventSink.ServerList += new ServerListEventHandler( EventSink_ServerList ); } public static void EventSink_ServerList( ServerListEventArgs e ) { IPHostEntry thisHost = Dns.Resolve( Dns.GetHostName() ); IPAddress[] addressList = thisHost.AddressList; if ( addressList.Length > 0 ) { // e.AddServer( "RunUO Test Center", new IPEndPoint( addressList[addressList.Length - 1], Listener.Port ) ); // If you're running behind a router, use the following line instead: e.AddServer( "RunUO Test Center", new IPEndPoint( IPAddress.Parse( "67.227.245.23" ), Listener.Port ) ); } else { e.Rejected = true; } } } } [/code:1] Restart the server, and see if that works. |
|
|
|
![]() |
| Bookmarks |
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
| Display Modes | |
|
|