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Old 12-03-2002, 10:12 PM   #1 (permalink)
 
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Default Removing statics?

Is there a way to remove statics from the default maps? the reason that I ask is I would like to remove some of the cities and such.

Any help or links are appreciated
Thanks
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Old 12-03-2002, 11:29 PM   #2 (permalink)
joemc
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Default Re: Removing statics?

Quote:
Originally Posted by PSIonyx
Is there a way to remove statics from the default maps? the reason that I ask is I would like to remove some of the cities and such.

Any help or links are appreciated
Thanks
yeah.. world forge.. click clear statics.. lol. i dont know where to get it anymore... if you cant find another way i suppose i could email you a copy
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Old 12-04-2002, 09:34 AM   #3 (permalink)
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Default Um

Um, i would'nt recomend using Cöear Statics. If you use clear statics you will loos ALL statics in the world, including forrests, flowers, stones, watershores, cities, bridges etc. The only thing that will be left is the actual map, empty and barren. What you need to use is the Melt and Freeze function in World Forge. There you specify parts of the map you want to melt. Then you import the items.wsc file worldforge uses into the game and removes the stuff you dont want, and then export what's left and Freezes it back into the muls using World Forge again. It is a complicated process.

You can find WorldForge at http://homefree.sensewave.com/~s107293/wb/ in the downloads section.
Xuri also have a guide on how to use WorldForge.
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Old 12-05-2002, 11:25 PM   #4 (permalink)
joemc
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Default Re: Um

Quote:
Originally Posted by Allmight
Um, i would'nt recomend using Cöear Statics. If you use clear statics you will loos ALL statics in the world, including forrests, flowers, stones, watershores, cities, bridges etc. The only thing that will be left is the actual map, empty and barren. What you need to use is the Melt and Freeze function in World Forge. There you specify parts of the map you want to melt. Then you import the items.wsc file worldforge uses into the game and removes the stuff you dont want, and then export what's left and Freezes it back into the muls using World Forge again. It is a complicated process.

You can find WorldForge at http://homefree.sensewave.com/~s107293/wb/ in the downloads section.
Xuri also have a guide on how to use WorldForge.
He wants to remove a city... you input citys boundries using x and y coords and it erases it... he wants the city to be gone.
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