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| General Discussion General discussion for the RunUO community, all off-topic posts will be deleted. This forum is NOT FOR SUPPORT! |
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#1 (permalink) |
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Forum Novice
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Not sure the best place to posted this, however we've been very busy on new projects and tools on our site.
We have been working on 4 new tools that will make your dreams even better. In the way of level design. Runuo is the best platform for us to develop with as all our tools are in C#/xml Credit to kirros for base house builder... We've merged our OrB Multi Template Wizard, and built a tool that will make building custom towns and citys, decorations, dungeons, and full cities on the fly. Currently in private testing we 10 volunteers working out bugs and hope to get a public release out in the next few says if all goes well. UO Architect Gallery http://www.orbsydia.com/gallery/showgallery.php?cat=2 UO Architect Discussion forum http://www.orbsydia.com/forum/forumdisplay.php?&forumid=9 we are currently in private beta testing, but are hopeful that we will have a public beta for the masses in the next week or so, we are currently up to beta 1.7 and this tool is a dream come true for most of us. the other tools our lead programmers are working on include, UO Landscaper - 32bit Map Creator Editor for UO UO Regional Areas Spawner - New approach to spawns UO ... name to be announced, support tool, all 4 tools are design to make building custom worlds much faster, we felt that the best way to help the community was to build tools that help those that love to take uo to the next level, with custom world and buliding design. Runuo has made it possible for us to make some very powerful tools, so talk you to the runuo team for making one hell of a server... with out it you wouldn't be able to extract a 150000 tile house or city with UO Architect in under a second and editor to your liking which used to crash other servers we tried to make this tool for... :P peace have a good one, feel free to say hi at www.orbsydia.com ![]() Admin Khaybel |
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#5 (permalink) |
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Its not really broken, They are still in testing so it's not available to everyone quite yet
![]() Luckily they were nice enough to include me as a tester so I am working with it too. God, the level of differance it makes is mind boggling. I mean its like before this tool your are working with 8086 computer and now you are running a 4GHz system. That big a differance. I am just totally floored by the product and promice everyone to help make sure its the best thing you have EVER seen before when they realease it ![]()
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#7 (permalink) |
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Join Date: Apr 2003
Location: Poland
Posts: 141
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Is there also tile/tiledata editor included? I've spent all day searching for this kind of tool and found only buggy/not working at all crap. Before writing on my own I would like to know if it's already planned or done
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Vulnerant omnes, ultima necat... |
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#9 (permalink) |
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Forum Novice
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we are looking at early next week for first public beta release of UO Architect. We'll list what is included with I hope manual at the time of the release. We are trying to get a stable version of 2.0 out by monday or tuesday, as to keep to our word, before XMas as emu gift to the community
![]() Thank you to all those that have helped with the private beta so far. We have a lot planned for the tool but rather than make ya wait longer we will get v2.0 out for beta testing then work on planned new features. I think most people will be very happy with our 2.0 release of UOAR or 2.1 release next week ![]()
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OrBSydia DevNetwork |
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#11 (permalink) |
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Forum Novice
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thanks
![]() UO Architect v2.0 Public Beta 1 http://www.orbsydia.com/forum/showthread.php?&postid=883#post883 Feedback welcome I'ved posted some new screenshots, building credit multi by Summer Sky.
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