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| General Discussion General discussion for the RunUO community, all off-topic posts will be deleted. This forum is NOT FOR SUPPORT! |
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#1 (permalink) |
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Join Date: Mar 2003
Posts: 6
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I don't really know if you didn't notice earlier, but Necromancy isn't affected by "Faster casting". It's the same delay if you cast without FC than if you do with 100...
So, i would like to know if this is something that stills has to be released in a future Beta, or if this is the way Necromancy works... I don't know what happens whit chivalry, but i'm going to test it and i'll tell you! GL Gardwick |
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#2 (permalink) | |
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Account Terminated
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Quote:
Your welcome to change it so it can be. |
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#4 (permalink) |
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Join Date: Dec 2002
Posts: 4
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i think that it should be like that... what would happen if every single necromancer with FC 2 can cast the pain spike in less than 2 seconds?
annoying i think. toooo powerfull... forgive me for my english.. im from south america you know.. |
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