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Old 03-30-2004, 04:28 PM   #1 (permalink)
 
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Default [B36] Bug or not?

Can anyone confirm whether or not this thread identifies an actual bug?

how to let the dead pet pass the gate?

I don't know enough about how the OSI servers respond, or what the intended functionality should be, but as I said in that thread I found two things that seem like a bug.

When your pet is a ghost it cannot walk through doors like _you_ can when _you_ are a ghost. In fact if your pet could open a door when it was alive, then it still opens doors when it's a ghost.

Phantom had replied to the original thread saying that client didn't support this function but I found that it does with a relatively simple change to one line of code in the server:


Change
Code:
	bool ignoreDoors = ( m_AlwaysIgnoreDoors || !m.Alive || m.Body.BodyID == 0x3DB );
to
Code:
	bool ignoreDoors = ( m_AlwaysIgnoreDoors || !m.Alive || m.Body.BodyID == 0x3DB || (m is Mobiles.BaseCreature && ((Mobiles.BaseCreature)m).IsDeadPet));
at about line 100 of Scripts\Engines\Pathing\Movement.cs
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Old 03-31-2004, 11:20 AM   #2 (permalink)
 
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Default Anyone still on OSI?

I know we have a devoted RUNUO community here but I have heard of a few folks who still play on OSI too.

Can no-one confirm or deny this ghost pet problem is a bug or not?
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Old 03-31-2004, 11:45 AM   #3 (permalink)
 
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Already fixed for next version, words of krrios.
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Old 03-31-2004, 11:51 AM   #4 (permalink)
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Quote:
Originally Posted by awdball
I know we have a devoted RUNUO community here but I have heard of a few folks who still play on OSI too.
As one that still plays on OSI, and plays regularly, I think it would be great to have some kind of formal advisory group/forum for OSI verification. Some of this stuff is rather anal retentive (like how house double doors are linked in RunUO but not on OSI) but if RunUO is striving to be OSI cloned the maximum effort must be made to keep current.
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Old 03-31-2004, 12:41 PM   #5 (permalink)
 
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Quote:
Originally Posted by Regressi0n
Already fixed for next version, words of krrios.
If true, I just gotta whine....

[WHINE MODE]
Myaaaan I just hate rooting around working on things only to find out I wasted my effort and wasted other peoples time by spamming for confirmation! I sure hope we use BugZilla (or some other resource) to list AAALLLLLL outstanding issues, undeveloped features and bugs with their current state as either in progress or not.
[/WHINE MODE]

Cool, I think it looks _great_ when your horses head is showing through the door he's just followed you part way through. I anxiously anticipate seeing it in v1!!!
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Old 03-31-2004, 01:56 PM   #6 (permalink)
 
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on OSI pets can walk through doors as ghosts
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