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| General Discussion General discussion for the RunUO community, all off-topic posts will be deleted. This forum is NOT FOR SUPPORT! |
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#1 (permalink) |
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Join Date: Oct 2002
Age: 23
Posts: 4,689
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Everyone knows the avatar scimitar, which floats around and you try to kill it.
Now, I took that, and turned it into a robe. I then tried to have it equip items (like a person would). I never saw the items it equipped. Can someone confirm if this is a client problem, or RunUO. I did this with sphere 55i, but the client was 2.0.3, so i am not entirely sure. |
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#2 (permalink) |
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Forum Expert
Join Date: Oct 2003
Location: Spokane Valley, WA
Age: 24
Posts: 1,529
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you mean the umm sword that looks spiritual??? And if so then It is attcually a Body that OSI uses in animations....
There are several you can use, Halberd,Bow,Axe,longsword,Scimatar and other such you can just go look at the body list thing it'll tell you under the item body animation stuff =P If this is not what you mean then ignore me lol
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Creator of Genesis :: genesisworlds.com -- Genesis is the next replacement program for UO Landscaper & Dragon |
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#4 (permalink) | |
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Forum Expert
Join Date: Jan 2004
Posts: 1,377
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Quote:
That is client side. If this were possible, all animations would have to be at least close to human-shaped. Since they are not, equipping for non-human chars is not possible. Else you could make a dragon with a straw hat and sunglasses ;-)
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Dracarys retired - consider me dead to these boards |
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#6 (permalink) |
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Forum Expert
Join Date: Oct 2002
Age: 26
Posts: 1,797
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However, on OSI they do have some way to make character models totaly invisible, but still have them wear more than one piece of visible clothing. They've done it twice that I know of - once with a ghostly knight in tunic, trousers and weilding a weapon, but with no body, and once with Minax, in leather armour and wielding a weapon, but with no body.
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#9 (permalink) | |
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Connection Reset by Peer
Join Date: Jan 2003
Posts: 676
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Quote:
Body = 0x186 or Body = 401 for female |
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#11 (permalink) |
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here is my guess. ok a player can have an invisable item in there pack.. true wellto do something revers would be some kind of script issue.. think of it this way.. a gm sees a player with a robe.. he sets the robe to invis.. its still there but all you see is the player.. so what you need to do is work up a mod that will let you do the opposite.. to allow a player to be invis and not there items..
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