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| General Discussion General discussion for the RunUO community, all off-topic posts will be deleted. This forum is NOT FOR SUPPORT! |
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#1 (permalink) |
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Ok people the time has come this new beta now gives you the capability to custom you spawning when you add anything in you mobiles or items...go get your copy today... lol and also you will be able to add anything in those directorys.. all of you npcs and items.... so now i dont need any assistance as far as that goes however i do need help getting xml stuff
www.zorthairslair.mygamesite.net/uotool.htm this is the official website for the tool. there is now a new feature working so i thought i would post..you can now add you item or mobile as a spawn |
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#2 (permalink) |
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Join Date: Sep 2002
Posts: 191
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i checked your tool out...
i think it is quite big concerning the form size.. you should try to do some things smaller.. how do you load your items category list? or did you set it manually in the source? or even loading by searching them in the runuo folder? on the commands tab there seems to be an error with the right button column.. hm sometimes i get only blue or lighter blue when i click on a location.. but i like your tool - just try to improve some things btw i am also StarWars fan ( everybody who dont know about what i'm talking should click on the About UO Tool button ) |
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#3 (permalink) |
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yes it does load items by looking in your scripts directory that is y it asks were that is ... and were are you clicking on the location...in the map..if you are it would be blue if there is water...lol and i suppose i could make the form smaller and apear at the bottom of the screen. 1 more thing i am glad you noticed the starwars stuff..lol...I am a big fan...lol
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#11 (permalink) |
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Account Terminated
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.OCX are from AXIS TOOL (SPHERE)
you can take a look at sourceforge.net and serach for sphere axis .OCX are not FROM AXIS they are from Ultima Online. I know this because I don't have axis installed yet I still have those files. Please check your facts... |
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#13 (permalink) |
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brodockbr... thanx for that anyhelp woould be great...however you can still do this in 5 or 6 you just need to install te activex and send key components...
and I got thes ocx files from sourceforge I dont have axis. and so what if they are used in axis if you look at other gm tools that were made for runuo you will see that they if they have pics they have those...lol |
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#19 (permalink) |
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The [ is an alternate char, on my keyboard.
For send this to the client, i need to simulate the Alt_Right_Key_Down, the touch 5 (Not on keypad !!!), and Alt_Right_Key_Up, and the rest of the text. I search why. Another solution is to use the Ultima.dll, send by Krrios, but i need the correct header translation to do that's. (For use with Delphi, of course ! ) A lot of good thinks in this Dll, but im not sur if its usable with Delphi Why Dll, why not Ocx ? Bah, no problems... |
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#23 (permalink) | |
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Guest
Posts: n/a
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Quote:
If it's really from Ultima Online, then what are those two OCX files (UOArt and UOMap) that I wrote? Check your facts, indeed. ![]() |
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#25 (permalink) | |
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Guest
Posts: n/a
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Quote:
And you are right, they are on sourceforge. http://sphere-axis.sf.net. In the released files you can find various versions of the two OCX files, as well as the source code. I don't mind if people use the controls. In fact, the reason I wrote them was so that other people *could* use them. I got tired of trying to explain to people how to add artwork from UO into their tools, so I just wrote the OCX files that anyone could use simply. In fact, they even work in webpages. :-) My only complaint was when Phantom gave credit to OSI for things that many people know that I wrote. And then he said "check your facts". Phantom -- I know I said I was going to be nice to you here, but you were asking for it with your post. |
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