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Old 10-05-2004, 11:02 AM   #1 (permalink)
 
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Smile statics.mul

when i try to freeze a part of the map a window comes up saying that my my client and shard is on the same path and i have to create a directory for world data files {statics*.mul and staidx*.mul} and add that to scritps/misc/datapatch.cs. I tried that but i quess i am not sure what they mean. Also my server says Cleanup: detected 1 inaccessible Items, including Bank Boxes, Removing. What was done for that to happen? How do i fix? Does It matter that my comp is lagging in one area of the mape where i am trying to freeze? TY For Your Time!!
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Old 10-05-2004, 01:16 PM   #2 (permalink)
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Quote:
Originally Posted by psychoof4
when i try to freeze a part of the map a window comes up saying that my my client and shard is on the same path and i have to create a directory for world data files {statics*.mul and staidx*.mul} and add that to scritps/misc/datapatch.cs. I tried that but i quess i am not sure what they mean. Also my server says Cleanup: detected 1 inaccessible Items, including Bank Boxes, Removing. What was done for that to happen? How do i fix? Does It matter that my comp is lagging in one area of the mape where i am trying to freeze? TY For Your Time!!

There is code to delete invalid items, don't worry about it.

Keep trying clearly your datapath is wrong, if the client is using the same files as the server.
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Old 10-05-2004, 10:27 PM   #3 (permalink)
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Quote:
Originally Posted by psychoof4
when i try to freeze a part of the map a window comes up saying that my my client and shard is on the same path and i have to create a directory for world data files {statics*.mul and staidx*.mul} and add that to scritps/misc/datapatch.cs. I tried that but i quess i am not sure what they mean.

The files your server are using can't be the same copies that your client is using if you want to FREEZE.

1. Copy these files to another directory:

* Multi.idx
* Multi.mul
* VerData.mul
* TileData.mul
* Map*.mul
* StaIdx*.mul
* Statics*.mul
* MapDif*.mul
* MapDifL*.mul
* StaDif*.mul
* StaDifL*.mul
* StaDifI*.mul

2. Edit datapath.cs to point to that directory, for example:

private const string CustomPath = @"C:\MUL Copies";

3. Freeze away.

4. When done freezing, copy statics*.mul and staidx*.mul from the custom directory to your client directory. Now you'll be able to see your changes the next time you load the client.
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Old 10-10-2004, 10:23 PM   #4 (permalink)
 
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i tyred what you said and this is how i did it , but still not working What do I do?
@"C:\Program Files\RunUO Software Team\RunUO 1.0 RC0\Scripts\Misc\Mul Copies";
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Old 10-10-2004, 10:29 PM   #5 (permalink)
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Originally Posted by psychoof4
i tyred what you said and this is how i did it , but still not working What do I do?
@"C:\Program Files\RunUO Software Team\RunUO 1.0 RC0\Scripts\Misc\Mul Copies";
Is that the actually path?
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Old 10-11-2004, 12:27 AM   #6 (permalink)
 
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Ya Tha is what i put in the "private const string CostomPath = and then that what is ubove.
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Old 10-11-2004, 12:52 AM   #7 (permalink)
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Ya Tha is what i put in the "private const string CostomPath = and then that what is ubove.
You created a folder and palced the files in that location?
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Old 10-11-2004, 01:09 PM   #8 (permalink)
 
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yupe all the files are in the folder
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