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| General Discussion General discussion for the RunUO community, all off-topic posts will be deleted. This forum is NOT FOR SUPPORT! |
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#1 (permalink) | |
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Greatwizard
Join Date: Mar 2004
Location: orange county, CA
Age: 27
Posts: 1,111
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Woot!
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-deadened with the helium of converses! |
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#2 (permalink) |
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RunUO Developer/Demise Person
Join Date: Mar 2003
Location: California
Age: 20
Posts: 1,700
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Rawr
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Andre Sayre, Core Developer The RunUO Software Team The day we are born is the day Death inches ever closer... E-mail: ASayre ( AT ) RunUO ( Dot ) c o m I'm as graceful as a gazelle galloping over glistening green grass with it's head on fire. |
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#3 (permalink) |
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UO Gamers: Demise Administrator
Join Date: Oct 2002
Location: Swamp
Age: 29
Posts: 10,816
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Psshhh
http://psz01.dyndns.org:2494/se/food.jpg - From OSI http://psz01.dyndns.org:2494/se/map.jpg - Map of Tokuno Islands http://psz01.dyndns.org:2494/se/se.jpg - From OSI http://psz01.dyndns.org:2494/se/uose1.jpg - From OSI http://psz01.dyndns.org:2494/se/demise.jpg - From UOGamers: Demise http://psz01.dyndns.org:2494/se/zento.avi - From UOGamers: Demise - 12MB http://psz01.dyndns.org:2494/se/desert.avi - From UOGamers: Demise - 16MB
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psz Demise' Creator (Retired) The RunUO.com Forum Moderator Team Former Official RunUO Scripter (Retired) Websites: My 360 Blog My Gaming Site(Old Link) My Gaming Site(New Link) |
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#4 (permalink) |
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Join Date: Jan 2003
Posts: 91
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One thing I did is I ran around and mapped where everything was while dead, and man that dungeon with the FanDancers is nasty..
Also the Firebeetle spawn route, ouch. Bring allot of people with you when trying to tame one of those puppies..
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#7 (permalink) | ||
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Greatwizard
Join Date: Mar 2004
Location: orange county, CA
Age: 27
Posts: 1,111
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Quote:
Quote:
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-deadened with the helium of converses! |
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#8 (permalink) |
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Join Date: Jan 2003
Posts: 91
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Not sure if this will help, but someone went thru and updated InsideUO so you can see the UOSE map. Here is the addin for UOSE for InsideUO.
<Map Key="SamuraiEmpire"> <Name>Map of Samurai Empire</Name> <Map_file>MAP4.MUL</Map_file> <MapDifLoc_file>MAPDIFL4.MUL</MapDifLoc_file> <MapDif_file>MAPDIF4.MUL</MapDif_file> <Staidx_file>STAIDX4.MUL</Staidx_file> <StaDifLoc_file>STADIFL4.MUL</StaDifLoc_file> <StaDif_file>STADIFI4.MUL</StaDif_file> <Statics_file>STATICS4.MUL</Statics_file> <StaticsDif_file>STADIF4.MUL</StaticsDif_file> <Area>0,0,181,181</Area> <View> <Name>Full</Name> <Area>0,0,181,181</Area> </View> </Map> </Maps> </InsideUO>
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#9 (permalink) |
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Forum Novice
Join Date: Sep 2002
Posts: 106
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and here the longer one: http://www.hartte.de/InsideUO.xml
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#10 (permalink) |
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UO Gamers: Demise Administrator
Join Date: Oct 2002
Location: Swamp
Age: 29
Posts: 10,816
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UOGamers: Demise already has full map support for SE (Including PublicMoongates), as well as Makoto-Jima fully spawned.
There are also 60 items and 5 mobiles spawned. At this time, however, only staff have access to any of it (As anyone with the old client would have issues when seeing people with SE items) When the normal client supports SE artwork, it'll be open to everyone.
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psz Demise' Creator (Retired) The RunUO.com Forum Moderator Team Former Official RunUO Scripter (Retired) Websites: My 360 Blog My Gaming Site(Old Link) My Gaming Site(New Link) |
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#12 (permalink) |
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Join Date: Mar 2004
Posts: 4
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man did you think wrong, it can more likely handle a lot more
and more likely UO:SE will fix some code problems client side. on stratics when UXO was announced canceled and the team brought over to UO not only did that team push an expansion out extemly quick, but other secret projects were more likely done. i do believe there was announcement of some secret work when UO:SE was first announced. i do believe that secret work is the 3d art change stuff for older clients, so it will make all clients more compatable with eachother (im not sure to this since im dont know squat about coding) |
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#13 (permalink) |
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UO Gamers: Demise Administrator
Join Date: Oct 2002
Location: Swamp
Age: 29
Posts: 10,816
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That's not a secret.
If you check Stratics, UO.Com, or your patch screen, it tells you flat out: The next patch for the Pre-AOS clients will be upwards of 150MB. That's to add *ALL* of the 2D art that was missing in previous clients, as well as updating *ALL* 3D clients to use the AOS models. Among other things. SE's client has support for a 5th facet. AOS and older do not.
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psz Demise' Creator (Retired) The RunUO.com Forum Moderator Team Former Official RunUO Scripter (Retired) Websites: My 360 Blog My Gaming Site(Old Link) My Gaming Site(New Link) |
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#15 (permalink) | |
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Account Terminated
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#16 (permalink) | |
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Forum Expert
Join Date: Oct 2002
Age: 26
Posts: 1,797
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Quote:
The 40-50mb OSI patch is today ![]()
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New shard coming soon! |
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#18 (permalink) |
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UO Gamers: Demise Administrator
Join Date: Oct 2002
Location: Swamp
Age: 29
Posts: 10,816
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RC1 already supports the map
RC1 already has most of the weapons/armor/clothing RC1 already has basic versions of a half dozen creatures RC1 will soon have the Decorate info for the town of Zento, as well as the Vendor Generation info RC1 already has support for the moongates in the Tokuno Islands RC1 is being tested on the UOGamers' shards, including Demise, where Makoto-Jima is fully spawned and decorated. (Staff access only, for the moment)
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psz Demise' Creator (Retired) The RunUO.com Forum Moderator Team Former Official RunUO Scripter (Retired) Websites: My 360 Blog My Gaming Site(Old Link) My Gaming Site(New Link) |
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#19 (permalink) | |
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Forum Expert
Join Date: Jan 2004
Location: UK, Essex
Age: 19
Posts: 1,166
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Quote:
I was expecting SE support to take another release but I'm much more happy to wait for RC1 to support it before it's release I can't wait ![]()
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It is not the hand that creates worlds, It is the mind controlling it ! The New Dawn Network |
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#21 (permalink) | |
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Forum Expert
Join Date: Oct 2002
Age: 26
Posts: 1,797
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Quote:
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New shard coming soon! |
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#23 (permalink) |
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UO Gamers: Demise Administrator
Join Date: Oct 2002
Location: Swamp
Age: 29
Posts: 10,816
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700 1200
That'll put you at the northwestern entrance.
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psz Demise' Creator (Retired) The RunUO.com Forum Moderator Team Former Official RunUO Scripter (Retired) Websites: My 360 Blog My Gaming Site(Old Link) My Gaming Site(New Link) |
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#24 (permalink) | |
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Forum Expert
Join Date: Nov 2003
Location: The Internet
Age: 28
Posts: 3,510
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Quote:
another example Add( new GenericBuyInfo( "In House Container Renaming Rune", typeof( BagRenaming2 ), 700, 20, 0x1F14, 0 ) ); Comes up as a recall rune. Before the se patch it showed the name in quotes in the buy menu. |
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