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Old 05-21-2008, 01:45 AM   #1 (permalink)
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Default World Building/Editing Question

Please see a screenshot from Rhexis's shard.

http://areteweyrs.eviath.com/copperm...atheia-002.png

How can I build into the mountain like that, so that it's underneath the ground and in to black?

I've tried altering the Z levels with WorldMaker but it only drops the ground... Hmmm.
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Old 05-21-2008, 02:49 AM   #2 (permalink)
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I've figured it out.

I downloaded floppydisks great utility and was able to place black squares... MulEditor
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Old 05-21-2008, 03:08 AM   #3 (permalink)
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Try using UO CentrED
It has "Virtual layer" (hotkey F8) function and it works like a charm when used with "Boundaries" (hotkey F7).
You set the visible boundaries underneath the mountain height, so it's not visible, then enable virtual layer at, say, -15z and draw your halls or caves. Just make sure that your mountain is high enough and walls you build inside it are sticking out the mountain.
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Old 05-21-2008, 04:02 AM   #4 (permalink)
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I will check that out now.

Looks like it was more difficult than I originally thought. I am testing out building a basement with 2 floors, -20z and -40z and the map is giving me problems. The 0z terrain is getting in the way, etc..
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Old 05-21-2008, 04:30 AM   #5 (permalink)
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I've built a cave at -20z under a +5 mountain and it looks fine:
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Old 05-21-2008, 04:54 AM   #6 (permalink)
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That cave looks sweet.

I'm trying to build a basement-type thing but I don't know what I'm doing.

First screenshot shows 2 levels: -40z and -20z, but then I can't walk up the stairs to 0z because the ground is blocking.

Second screenshot shows main ground level set at -40z, but then the map blocks a lot of the levels and it looks kinda crappy.

I wonder if there is an easier way of doing this?

I couldn't get that program working for me
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File Type: jpg basement.jpg (104.6 KB, 65 views)
File Type: jpg basement2.jpg (225.3 KB, 49 views)
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Old 05-21-2008, 05:39 AM   #7 (permalink)
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I'm now trying to build same thing you need in CenterED. I'll post pics when done.

Meanwhile, could you give me more info on why CenterED is not working for you?
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Old 05-21-2008, 05:59 AM   #8 (permalink)
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It was connecting to the RUNUO server but it flunked out after awhile of connecting. I was looking forward to using it too, you can have multiple builders on one map? That sounds nice. Although they don't have UOAR support they are supposed to be adding it. That would make it a complete solution right there for building IMHO.

But I figured out the solution to the underground problem. I should have been using NoDraw tiles instead of the plain black tiles I was using. You don't have to set the Z when using NoDraw tiles, I think they are infinite -/+Z (at least to the maps limits). They are also invisible if there's something behind them to show instead of the tile itself. I never knew about these tiles till now, I've been trying to figure this out since yesterday lol.

Now I can easily build basements, sewers underneath cities, etc... Very cool. Basically similar to the building right next to Britain bank, where the thief guildmaster is located I believe.

I think building underground is a better solution if you want to build something really large but don't want it to take up a ton of screen space (like a 3-4 story +Z home) to where it blocks view of other things on the map.

Here's screenshots..
Attached Images
File Type: jpg mainlevel.jpg (168.4 KB, 53 views)
File Type: jpg undergroundlevel1.jpg (165.2 KB, 40 views)
File Type: jpg undergroundlevel2.jpg (127.8 KB, 49 views)

Last edited by Arkad; 05-21-2008 at 06:03 AM.
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Old 05-21-2008, 06:43 AM   #9 (permalink)
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You should be connecting from CenterED client to CenterEd server, not RunUO. And the CenterED server should be there where your mul files are (or create a separate copy of your muls and place server's .exe there).

Here's an example of cedserver.ini (the file that defines CenteED config, should be placed at the same folder with cedserver.exe):

Code:
[Config]
Version=2

[Network]
Port=2597

[Paths]
map=D:\Games\UOml\map0.mul
statics=D:\Games\UOml\statics0.mul
staidx=D:\Games\UOml\staidx0.mul
tiledata=D:\Games\UOml\tiledata.mul
radarcol=D:\Games\UOml\radarcol.mul

[Parameters]
Width=768
Height=512

[Accounts]
alrick=255:b25892cf26f2b6af2fa9ad473ccf25:357
Almost forgot: you should create an account for yourself, because it's not possible to just write passwords into .ini file - they are encrypted as you see.

And here's what I've managed to do with CenterED (took about 15 minutes):
Farmer's house (undecorated yet):

Basement:

Last edited by Alrick; 05-21-2008 at 06:59 AM.
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Old 05-21-2008, 03:20 PM   #10 (permalink)
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Nice, I got Centred to work thanks to your advice. On top of having to put the server in my main UO directory I also had to change the map size to 896 width.

Now I will play with it a little - program looks great and really userfriendly.

Thanks for your all your help. Do you have a shard by chance? I'd like to check out some of your work.

edit: I've been playing with the virtual layer F8 tool but I'm not finding that it really does anything? I press it , click show layer at Z, then type -20 or -40 but it doesn't do anything I don't think? I can see all the layers by unchecking "show terrain" at the top, however.

edit edit: Oh, I found out what it does. It sets the grid at whatever Z level you want.

Last edited by Arkad; 05-21-2008 at 03:38 PM.
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Old 05-21-2008, 03:43 PM   #11 (permalink)
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My shard is kind of "Work in progress", been writing theoretical stuff to a wiki for several weeks and drawing my map all that time. Considering the amount of features I plan to implement, it's still far from grand opening.

CenterED: use the "Boundaries" function and set the upper limit to, like, -1z so it hides all what's above it:
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Old 05-21-2008, 04:10 PM   #12 (permalink)
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Ahhh thats what boundaries is for, cool.

Are you using a program like UOL or Dragon to compile your map ?
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Old 05-21-2008, 04:15 PM   #13 (permalink)
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mapmaker 2 by punt
pretty much like UOL
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Old 06-02-2008, 12:09 AM   #14 (permalink)
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Where can you download the mapmaker 2 program?
orbsydia.ca is down
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Old 06-02-2008, 12:30 AM   #15 (permalink)
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Index of /files
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Old 06-02-2008, 10:59 AM   #16 (permalink)
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Click Here

LOL, they REALLY need to add underlines to the links... I didn't notice Arkad's text above was a link!
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Old 06-02-2008, 09:58 PM   #17 (permalink)
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Quote:
Originally Posted by HellRazor View Post
Click Here

LOL, they REALLY need to add underlines to the links... I didn't notice Arkad's text above was a link!
lol I know really, I miss links on here all the time because of that
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Old 06-12-2008, 07:11 AM   #18 (permalink)
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GodClient?... )
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Old 09-01-2008, 05:02 PM   #19 (permalink)
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Ok I have sat here for the past two hours trying to get this UO CentrED to work lol is there like a dummies guide around here with pictures and detailed info on how to set this thing up because I can't get it to work.
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Old 09-01-2008, 05:39 PM   #20 (permalink)
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Quote:
Originally Posted by peepeetree View Post
Ok I have sat here for the past two hours trying to get this UO CentrED to work lol is there like a dummies guide around here with pictures and detailed info on how to set this thing up because I can't get it to work.
You may want to check this forum out: aksdb.de • View forum - CentrED
It is the official board for CenterED
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