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Old 05-29-2008, 03:53 AM   #1 (permalink)
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Default Adding a Map

I have created a basic map and I have been tring to plug it into the server, but whever I log into the server it is not there, everything is just water. I have read many tutorials for different programs and they all give me the same results. I really could use some help here.
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Old 05-29-2008, 04:23 AM   #2 (permalink)
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I haven't created a map for a long time, so I hope I can help.

So, have to edited you datapath.cs? How are you creating your maps?
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Old 05-29-2008, 06:05 AM   #3 (permalink)
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Well, I have been using different programs but none of them work. One showed me how to make a .bmp map of a world then I would upload it and 3 files into a folder in Runuo, then copy the same files into the working directory for the game.

Now I have 2 different folders, 1 is for the shard that I currently am playing on and the other is the shard I am working on. I use razor to get into my shard and a normal .exe to get into the shard's game.

But like I said I can't get any of the programs to do what the tutorials say, and I don't know what to do. Right now the .bmp map is only of grass, deep and shoreline water nothing else. Tring to get it to work then do some editing. Would love to get someone to work on the maps and show me how to do things, as I am tring to make my shard as a learning experience.
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Old 05-29-2008, 06:06 AM   #4 (permalink)
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Did you rename and overwrite map0.mul with your custom map (in the game directory)? What about stadix0.mul and statics0.mul? What map creating program are you using?
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Old 05-29-2008, 07:20 AM   #5 (permalink)
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well i created a folder in runuo. in the directory for the game there was no such files anywhere so I just placed them in the top of the folder. I had downloaded kingdom reborn and installed it into the a folder and that is teh folder i've been working out of.
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Old 05-29-2008, 03:01 PM   #6 (permalink)
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Did you edit the datapath.cs?

This is where you direct runuo to where your custom map files are, but if you are just putting them in you Ultima Online folder then it should work.

The line that would have to be edited is:
Code:
private static string CustomPath = null;
Replace the null with where your custom map files are.
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Old 05-29-2008, 03:14 PM   #7 (permalink)
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map0.mul is the map file for the game, it should be in the main folder.
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