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Old 10-08-2005, 06:56 PM   #1 (permalink)
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Default NecroAI

I have been trying to make a NecroAI and have not had much success.
So i turn to community and hope someone else may have a working one.
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Old 10-08-2005, 07:05 PM   #2 (permalink)
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You mean like Mage AI but Using Necro spells??

In that case couldnt you just use the Mage AI and change everything to Necro?
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Old 10-08-2005, 07:34 PM   #3 (permalink)
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tried that.
case 0: case 1: return new PainSpikeSpell( m_Mobile, null );
case 2: case 3: return new EvilOmenSpell( m_Mobile, null );
case 4: case 5: return new MindRotSpell( m_Mobile, null );
etc.
will not work.
if it was as simple as that I whould have done it my self.
But with the spells changed out (and/or skills, etc) it will not work.
All of the ones I made complied, but the mobiles will freeze up and not do anything in game.
I hit a dead end with it and so I posted asking if any had one.
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Old 10-08-2005, 07:35 PM   #4 (permalink)
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Quote:
Originally Posted by ucc
You mean like Mage AI but Using Necro spells??

In that case couldnt you just use the Mage AI and change everything to Necro?
this one was in the submissions, but to save you some time I reposted it
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File Type: cs NecroAI.cs (23.2 KB, 154 views)
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Old 10-08-2005, 07:37 PM   #5 (permalink)
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On OSI they even do spiritspeak. ^^
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Old 10-08-2005, 07:52 PM   #6 (permalink)
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thanks.
SpiritSpeak?
The NecroAI posted by ucc has it.

m_Mobile.UseSkill( SkillName.SpiritSpeak );

I have used this on custom moblies

this.UseSkill( SkillName.SpiritSpeak );

hope that gives some insight Kamuflaro.
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Old 10-08-2005, 08:06 PM   #7 (permalink)
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Yes there is a magenecroAI somewhere too... I know that already, I was just but I never heard, that Monsters cast vengencefull spirit or evs on OSI... Anyways, thanks for the insight.
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Old 10-10-2005, 12:53 AM   #8 (permalink)
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I tested it last night while the forums were down, so I chould not post the results.

The mobile was frozen.
Same bug I had when I made the AI's
Is it just me? try the AI posted and see if it works in game.
ie moves around, using necro spells. And let me know.
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Old 10-10-2005, 12:56 AM   #9 (permalink)
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you need to edit baseAI

see this thread for details

Taking out starting items in bank
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Old 10-10-2005, 05:47 AM   #10 (permalink)
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always something that easy over looked.

Under line 250, insert the following:
SkillName.Necromancy

Its late, i'll test it tomarrow but I bet it will work now. thanks.
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Old 10-10-2005, 02:27 PM   #11 (permalink)
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the lines not correct my baseai.cs and basecreatures.cs but i know add
the correct lines but the scp not work at me. i send my baseai and basecreatures scps pls look and tell me what is wrong


sorry for bad english...
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File Type: zip my.zip (36.6 KB, 20 views)
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Old 10-11-2005, 04:56 AM   #12 (permalink)
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[quote=hollysong]the lines not correct my baseai.cs and basecreatures.cs but i know add
the correct lines but the scp not work at me. i send my baseai and basecreatures scps pls look and tell me what is wrong
QUOTE]

I checked your file. it looks right. (not that im a expert now)
I can say mine works. But I fergot to update Neira's skills to handle them, so she quit casting. had to go back and fix it.

Does it complie? Does the mobile move? Is the mobile set to use the NecoAI? Does the mobile have any Necromancy skill? Mana?
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Old 10-11-2005, 03:39 PM   #13 (permalink)
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sended files are my files i edit the files the effecting necroai scp. these files are my sended files.
i set the lichs ai to necroai but lichs cant cast any spell only use spiritspeak for regain hits i sent a pm to killerbeez he said "necroai havent any bug and works well" i know he sad rights because the necroai is written so before and alot of people use but in mine cant work.
please someone says the reason of the this problem...


sorry for bad english....
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Old 10-11-2005, 08:10 PM   #14 (permalink)
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i'd say it needs the skills.
Even at 0.0 in SS he can use the skill, just not gain hp from it.
Add this to your liches skills:
SetSkill( SkillName.Necromancy, 90.1, 100.0 );
SetSkill( SkillName.SpiritSpeak, 90.1, 100.0 );
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Old 10-12-2005, 10:16 AM   #15 (permalink)
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i changed on the properties of liches via lich.cs add 120 SS & 120 Necro but dont work on mine i cant understand it....
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Old 10-12-2005, 05:39 PM   #16 (permalink)
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hmm.... i install the NecroAI on the Rco (is that its name?) 1.0
As staff it whould not cast on me, but then again nor does the MageAI.
Dunno if its a custom since I added to someone elses shard, or how 1.0 works.
have a player fight it.
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Old 10-13-2005, 06:03 AM   #17 (permalink)
 
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Basically thats my outdated Necromancer, Necromage and PaladinAI projects that people have been trying to use in RunUO 1.0.0, even after I asked people to stop bugging with this script.

It doesnt work because its based to work exclusively on RC0, but if you know what you are doing you shouldnt really have any problems getting it to work in 1.0.0

I dont release any more scripts, however please refrain from posting it in submissions even if you manage to make it work, as it isnt your script.

I autorized no one to take over the script, the only exception being the RunUO dev team themselves if they should want to, and I dont think they do.

Thanks.
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Old 10-13-2005, 03:19 PM   #18 (permalink)
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my server version runuo 1.0.0.server have bushido and ninjitsu spell books and tokuno island i know before 1.0.0 runuo dont support tokuno and se skills.
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Old 10-13-2005, 04:39 PM   #19 (permalink)
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Quote:
Originally Posted by hollysong
my server version runuo 1.0.0.server have bushido and ninjitsu spell books and tokuno island i know before 1.0.0 runuo dont support tokuno and se skills.
Necromancy is AOS not SE
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Old 10-14-2005, 05:19 AM   #20 (permalink)
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you says "this necro ai scp only work aos(rc) and not work in se(1.0.0)"????
if so how can start at se(1.0.0).
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Old 10-14-2005, 06:14 AM   #21 (permalink)
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Quote:
Originally Posted by hollysong
you says "this necro ai scp only work aos(rc) and not work in se(1.0.0)"????
if so how can start at se(1.0.0).
SE and AOS do not refer to the RunUO server version they refer to the client version
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Old 10-14-2005, 09:01 AM   #22 (permalink)
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KillerBeeZ my problem isnt version please dont discuss the versions. my problem is "necroai cannot work on me, i sent the my files efect to(by) necroai please check my files and tell me what is wrong....



Sorry for Bad English....
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Old 11-06-2005, 12:31 AM   #23 (permalink)
 
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The instructions final realms gave works just the same for the new version, only don't use the line numbers he gave as the lines have changed since RCO.
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Old 12-08-2005, 11:47 AM   #24 (permalink)
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I'm a bit new to scripting. Would anyone know the correct lines to put the entries on?
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Old 12-08-2005, 11:12 PM   #25 (permalink)
 
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The necro AI here doesn't do any damage with its spells..... lol
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