Hi all just noticed it something we all know that On RunUo 2.0 valor is gained in champ spawns but the thing we dont get is the message like osi which is for every time you kill a creature in champ should get this message ---> You have gained in Valor! well found the fix and very easy all you gotta do is this go to ChampionSpawn.CS Script open it up go to line 442 and 444 it is referenced as m. which is the dead monsters rather than killer, who is the player, resulting in no valor gaining messages being given theses lines
Code:
m.SendLocalizedMessage( 1054032 ); // You have gained a path in Valor!
else
m.SendLocalizedMessage( 1054030 ); // You have gained in Valor!
//No delay on Valor gains
change the m. to killer should look like this
Code:
killer.SendLocalizedMessage( 1054032 ); // You have gained a path in Valor!
else
killer.SendLocalizedMessage( 1054030 ); // You have gained in Valor!
once you change that you will always get the message You have gained in Valor!
Oh almost forgot would like to give a big Thanks To will_man for helping me resolve this issue without him i couldnt have done it without him Thanks Again will_man.