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Old 10-27-2006, 09:27 PM   #1 (permalink)
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Default svn bug..

FIXED IN REVISION 104

ok I just dl'ed svn latest version (problem comes in revision 95)

Serado.cs ln 107:

before:
Code:
if ( attacker is BaseCreature && ((BaseCreature)attacker).BardProvoked )
after:
Code:
if ( this.Map == null && attacker is BaseCreature && ((BaseCreature)attacker).BardProvoked )
should be:
Code:
if ( this.Map == null || ( attacker is BaseCreature && ((BaseCreature)attacker).BardProvoked ) )
the bug will ignore both the map thing and the bardprovoked thing except if they both happen togheter..

Last edited by Kenko; 11-15-2006 at 07:30 PM.
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Old 11-18-2006, 05:17 PM   #2 (permalink)
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Default

another, this one is older tho. PaladinSpell.cs, change the saymantra function to this
Code:
		public override void SayMantra()
		{
			Caster.PublicOverheadMessage( MessageType.Spell, 0x3B2, MantraNumber, "", false );
		}
this will allow, fro example, razor to show spell name AND mantra.

hf
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