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Modification Suggestions This is where you can suggest a modifcation to RunUO!

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Old 02-27-2007, 04:16 PM   #1 (permalink)
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Default stupid fix in DoSpeech

Code:
					if( g.Alliance != null && g.Alliance.IsMember( g ) )
					{
						//g.Alliance.AllianceTextMessage( hue, "[Alliance][{0}]: {1}", this.Name, text );
						g.Alliance.AllianceChat( this, text );
						SendToStaffMessage( this, "[Alliance]: {0}", this.Name, text );

						m_AllianceMessageHue = hue;
					}
change
Code:
SendToStaffMessage( this, "[Alliance]: {0}", this.Name, text );
to
Code:
SendToStaffMessage( this, "[Alliance]: {0} {1}", this.Name, text );
so you can actually SEE what the player sent, instead of for example '[Alliance]: TESTMOB'.
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