save time saver??
well while sitting in study hall one day i had this thaught would it save on player save time if you put in a scanning save instead of the entire world save like to maybe make sections to save 1 at a time in the world and only stop players in that section to save that section then move on to the next one and block off each section from entry during the save of that section temporarily and maybe have it detect player activity in each section if there was no activity it would just skip that section and keep the old save data from that section and maybe even make it so the owner accesslevel can turn off sections from saving like unocupied areas or maps that he doesnt use for any thing at all then also seperate world saving and player saving by making it so the world saves at time intervals and the players save when they log off i just thaught this may save on some save time for players it may even just make more oh well let me know if you think it could work but you dont want to spend the time on it i will get some people and try it thanks!
sorry for my punctuation i dont punctuate when im typing very well at all
|