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| Network Modifications This forum is for modifications to the networking code of RunUO |
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#76 (permalink) |
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Forum Novice
Join Date: May 2005
Location: Canada
Age: 24
Posts: 543
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Anyone have a list of what changes needed to be made? I'm likely going to try and get RunUO 1.0 to support the new clients, but the first post changed, and I can't remember all of the changes that were necessary.
__________________
A sense of community is the lifeblood of RunUO. http://www.runuo.com/forums/announcements/67400-something-all-you-chew.html Satire, man's greatest weapon (Flame Wars!) The darkness is patient and in the end it always wins...but even the smallest light can overcome the blackest shadow. |
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#80 (permalink) |
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Forum Novice
Join Date: Jan 2005
Age: 30
Posts: 117
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This is the same problem I have. I liked the idea of it already being compiled bcause I am new to compiling the core. If there is an easy way to get the already compiled one up and running, then that would be useful. Otherwise, I'll spend a little more time and figure out the core changes myself and try to recompile it all.
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#81 (permalink) |
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Account Terminated
Join Date: Mar 2007
Posts: 58
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looks like you are using a exe of the latest svn with rc1 scripts. Tons of stuff changed. So I'd suggest using a program to search for differences and only edit the lines you need. Basically the ones having to do with packets, the rest are SVN changes since RC1 which you can skip.
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#83 (permalink) |
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Forum Novice
Join Date: Jan 2005
Age: 30
Posts: 117
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Ok... Here's where I am at.
*I downloaded all the svn187 files with TortoiseSVN and put them in a folder. *I dropped your newly compiled Server.exe in that folder. *I dropped your support files into the folder overwriting the existing file. (Its all a new install withno custom scripts other than the svn187 files and the files attached to this post) Here is what I get: Code:
RunUO - [www.runuo.com] Version 2.0, Build 2761.16107
Core: Running on .NET Framework Version 2.0.50727
Scripts: Compiling C# scripts...failed (1 errors, 0 warnings)
Errors:
+ Misc/BuffIcons.cs:
CS0117: Line 17: 'Server.EventSink' does not contain a definition for 'Clie
tVersionReceived'
CS0246: Line 17: The type or namespace name 'ClientVersionReceivedHandler'
ould not be found (are you missing a using directive or an assembly reference?)
CS0246: Line 17: The type or namespace name 'ClientVersionReceivedArgs' cou
d not be found (are you missing a using directive or an assembly reference?)
Scripts: One or more scripts failed to compile or no script files were found.
- Press return to exit, or R to try again.
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#84 (permalink) | |
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Forum Expert
Join Date: Nov 2003
Location: The Internet
Age: 28
Posts: 3,510
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Quote:
Change Code:
EventSink.ClientVersionReceived += new ClientVersionReceivedHandler( delegate( ClientVersionReceivedArgs args ) Code:
EventSink.ClientVersionRecieved += new ClientVersionRecievedHandler( delegate( ClientVersionRecievedArgs args ) |
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#85 (permalink) | |
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Forum Novice
Join Date: Jan 2005
Age: 30
Posts: 117
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Quote:
It got past the compiled portion now. I'll try the rest of it out. Thanks for the help. |
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#87 (permalink) |
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Forum Novice
Join Date: Aug 2003
Age: 23
Posts: 770
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I've been gone from the RunUO scene for a while, and figuring this new revision thing out is being a painful experience.
Let me see if I get this method right (and I'm looking for corrections...): 1) Create Folder -> Download Latest RunUO Files 2) Extract RunUO 2.0 RC1 Files into separate folder. 3) Extract support files to SVN Folder 4) Build Server.exe 5) Copy Server.exe to RunUO folder... (This gives me a bunch of errors...) So what am I doing wrong? Do I need to copy the script files over from the SVN to the script folder actually being used by the server? I've been searching for the forums for at least an hour now and maybe I just don't know the right terms to search for, but this all started because I let the UO patcher go too far, and now I'm having issues staying logged in. Well I'm sure this will fix it, but I keep running into errors along the way. So am I doing something wrong, or do I just need to go modify all these files? (I'll post error logs if necessary) |
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#89 (permalink) |
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Forum Novice
Join Date: Aug 2003
Age: 23
Posts: 770
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Once I merge the script folders I get this:
PHP Code:
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#91 (permalink) | |
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Forum Novice
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Quote:
You have now in BaseVendor.cs (for example) this : from.Send( new VendorBuyContent( list ) ); but you must have: from.Send( new VendorBuyContent( list, from.NetState.Version ) );
__________________
http://ultima.lonet.cz - Programs for editing MUL files. Last edited by RadstaR; 07-28-2007 at 05:37 PM. |
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#93 (permalink) | |
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Forum Novice
Join Date: Aug 2003
Age: 23
Posts: 770
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Quote:
Well that's what I don't understand...because my BaseVendor does say: from.Send( new VendorBuyContent( list, from.NetState.Version ) ); Also, I do have tortoise installed, and few hours ago I downloaded all the files again, starting from scratch, replaced the files needed with the support files, compiled the server, copied the server, Scripts and Data folders to a new folder for running the server, and got the same errors as before. Edit: I used Visual Studio to go to the definition of VendorBuyContent and this is all it had: PHP Code:
Btw I really appreciate the feedback. Last edited by FLuXx(); 07-28-2007 at 07:55 PM. Reason: Giving more info... |
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#94 (permalink) | |
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Forum Expert
Join Date: Dec 2005
Posts: 465
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Quote:
__________________
Accurately, the persanagem is young is written to the side of the name |
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#95 (permalink) |
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Forum Novice
Join Date: Aug 2003
Age: 23
Posts: 770
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I am fairly certain that I did. So I'm starting things over and trying one more time, if not, I'm just reinstalling UO and not letting it go too far beyond 5.0.0 client. I'll let you guys know how that goes...
(I tried to start a server that I compiled from SVN and it worked fine, totally stock. It said it wouldn't allow any clients beyond 6.0.9 or something like that and because my client is 6.0.9b I suppose it still didn't work.) |
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#96 (permalink) |
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Forum Novice
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Aha. Hmm i can't help you, becasuse we have core based on RunUO 1.0.
__________________
http://ultima.lonet.cz - Programs for editing MUL files. |
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#97 (permalink) |
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Forum Novice
Join Date: May 2005
Location: Canada
Age: 24
Posts: 543
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Have you managed to support the new clients on RunUO 1.0? If so may I ask how you went about this?
__________________
A sense of community is the lifeblood of RunUO. http://www.runuo.com/forums/showthread.php?t=67400 Satire, man's greatest weapon (Flame Wars!) The darkness is patient and in the end it always wins...but even the smallest light can overcome the blackest shadow. |
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#99 (permalink) |
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Forum Novice
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Sorry i can't help you. I'm not scripter (ehm .. scripter ... novice, lama) and our core is heavy modified, but support for 6.0.1.7 client is based on this modification (not problem for real scripters).
__________________
http://ultima.lonet.cz - Programs for editing MUL files. |
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#100 (permalink) |
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Newbie
Join Date: Jun 2006
Posts: 94
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I would support RunUO 1.0, but the problem is that most people who still use RunUO 1.0, use it for only a few reasons:
1) They modified the core so much they do not know how to update to 2.0 2) They do not want to modify (lazy, no time, too hard) 3) They think its better/faster (which is delusional)
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Record for the sentence that makes the least sense - Go HERE |
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