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| Network Modifications This forum is for modifications to the networking code of RunUO |
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#101 (permalink) |
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Account Terminated
Join Date: Mar 2007
Posts: 58
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really the only needed changes are the packets. So knowing about that extra byte and where it goes is really the only needed information needed to do the fix in 1.0. The client version check is only icing on the cake for if you need to support multiple clients. But forcing people to update makes it a hell lot easier for admins. For example, you know everyone will be able to see haven correctly, and the new coon bridge correctly, etc. by forcing updates.
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#102 (permalink) |
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Forum Novice
Join Date: May 2005
Location: Canada
Age: 24
Posts: 543
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Is there a list of the modifications that needed to be made? There was in the original post in this thread....but it was modified when he got all the files done. If anyone has a list of what needed to be changed, I have no problem trying to go do it on my own. I'd look at the scripts (which I likely will anyways) but RunUO 2.0 for some reason always seems very different to me when I look at it's scripts.
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A sense of community is the lifeblood of RunUO. http://www.runuo.com/forums/announcements/67400-something-all-you-chew.html Satire, man's greatest weapon (Flame Wars!) The darkness is patient and in the end it always wins...but even the smallest light can overcome the blackest shadow. |
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#103 (permalink) |
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Forum Novice
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Mideon > Try compare (ExamDiff program) Kamron files and files from RunUO SVN 187.
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http://ultima.lonet.cz - Programs for editing MUL files. |
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#105 (permalink) |
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Forum Expert
Join Date: Nov 2003
Location: The Internet
Age: 28
Posts: 3,510
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You can revert individual files or folders to any svn version with tortoise svn choose update to revision then put in the number you want.
Last edited by stormwolff; 07-31-2007 at 10:32 AM. |
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#108 (permalink) |
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Newbie
Join Date: Jun 2006
Posts: 94
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Another FYI - I am not updating the copy that is uploaded to RunUO.com. There is a link to where you can find the newest version of this.
Updates: - Updated Server.exe to RUO 2.0 SVN190 - Updated script files to RUO 2.0 SVN190
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#111 (permalink) |
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Newbie
Join Date: Apr 2007
Posts: 33
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I do not exactly understand how you support 190 if you use 187 or less server exe.
anyhow I have errors when I tried to start your mod in 190 svn Errors: + Gumps/AdminGump.cs: CS0117: Line 2735: 'Server.Core' does not contain a definition for 'Kill' + Misc/AutoRestart.cs: CS0117: Line 64: 'Server.Core' does not contain a definition for 'Kill' Scripts: One or more scripts failed to compile or no script files were found. Last edited by Roman Seer; 08-06-2007 at 09:35 AM. |
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#112 (permalink) |
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Newbie
Join Date: Jun 2006
Posts: 94
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You might need to redownload it... I did upload a new version of Server.exe which was compiled using SVN190.
If you are still having problems after redownloading it, try doing the edits manually from the source files provided, and tell me if that helps.
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#113 (permalink) |
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Forum Expert
Join Date: Feb 2004
Age: 27
Posts: 1,834
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The latest SVN adds support for the new clients too by now. Mark had some free time at his hands as it seems, the code looks a bit different from this :P If I'm not mistaken he doesn't have that timer?
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#114 (permalink) |
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Newbie
Join Date: Jun 2006
Posts: 94
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Ya, they took a slightly different approach. They added new packets instead and let that be called from the actual netstate.
And yes they did add a LoginTimer
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Record for the sentence that makes the least sense - Go HERE Last edited by Kamron; 08-10-2007 at 03:20 PM. |
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#116 (permalink) | |
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Forum Expert
Join Date: Nov 2003
Location: The Internet
Age: 28
Posts: 3,510
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Quote:
Last edited by stormwolff; 08-16-2007 at 02:14 PM. |
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#117 (permalink) |
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Lurker
Join Date: Sep 2006
Posts: 2
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I need that my RunUO 2.0 can support 6.0.1.7 or above.
Were I can get this patch or Server? I can't the reference %) On Revision 200: /devel ???? But it need login and password. |
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#118 (permalink) | |
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Forum Expert
Join Date: Nov 2003
Location: The Internet
Age: 28
Posts: 3,510
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Quote:
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#119 (permalink) |
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Forum Novice
Join Date: Jun 2006
Age: 29
Posts: 615
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Just to clarify this when you say no longer supported does that mean we no longer need to use this mod for anything after SVN193 because it already supports the latest client?
Wait nevermind I see here it was mentioned above you do not need this for later SVNs... |
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