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Old 03-27-2004, 03:24 AM   #1 (permalink)
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Default Paladin & Necro Skills

I was just wondering if it was possible to have a non-AOS shard but implement the paladin and necromancer. I really like both of these play styles, but I hate all the artifacts and other stuff that comes with AOS.
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Old 03-27-2004, 04:12 AM   #2 (permalink)
 
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Quote:
Originally Posted by Almassey
I was just wondering if it was possible to have a non-AOS shard but implement the paladin and necromancer. I really like both of these play styles, but I hate all the artifacts and other stuff that comes with AOS.

I am not 100% on this but I believe you could do one of two things. Either go into your mobiles script and delete monsters and the item script for the artifacts and still have malas with its paladins and necromancers. Or to me a better way would be just not to create or spawn those items or monsters.
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Old 03-27-2004, 07:14 AM   #3 (permalink)
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Yes this is possible. But it's also possible to have no doom, no malas and stuff and still keep aos. It's very customizeable. :-)
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Old 03-27-2004, 12:29 PM   #4 (permalink)
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Thanks guys...now I was looking at the AOS.cs and was checking out this area:
Code:
	public class AOS
	{
		private const bool Enabled = false;//true to enable AOS

		public static void Configure()
		{
			Core.AOS = Enabled;
			Mobile.InsuranceEnabled = Enabled;
			ObjectPropertyList.Enabled = Enabled;
			Mobile.VisibleDamageType = Enabled ? VisibleDamageType.Related : VisibleDamageType.None;
			Mobile.GuildClickMessage = !Enabled;
			Mobile.AsciiClickMessage = !Enabled;
			MobileStatus.SendAosInfo = Enabled;
			SupportedFeatures.Value = ( Enabled ? 0x801F : 0x3 );
Now I would like to disable some of these features but using Disabled or Disable gives me errors. What can I use to get rid of some of these features?
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Old 03-27-2004, 03:45 PM   #5 (permalink)
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try using False
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Old 03-27-2004, 04:00 PM   #6 (permalink)
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wouldn't !Enabled mean Not Enabled?
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Old 03-27-2004, 04:08 PM   #7 (permalink)
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No its not possible to choose to be a necromancer or a paladin with AOS disabled.

I suppose you could edit those spell systems, but I don't even think those skills are displayed in the skill list, thus you won't be able to do it.
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Old 03-27-2004, 04:24 PM   #8 (permalink)
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Hey Phantom...I am planning on enabling AOS and just disabling the parts I don't want.

So is Ramacide right with
Quote:
wouldn't !Enabled mean Not Enabled?
If so...that's what I needed.

Hell...I'll try it out anyhow.
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Old 03-27-2004, 04:40 PM   #9 (permalink)
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Quote:
Originally Posted by Almassey
Hey Phantom...I am planning on enabling AOS and just disabling the parts I don't want.

So is Ramacide right with


If so...that's what I needed.

Hell...I'll try it out anyhow.
Have you tried it?

I am not going to respond if your asking a question about code somebody else suggested without even trying it, I don't work like that.
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Old 03-28-2004, 06:43 PM   #10 (permalink)
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Hehe...yeah I tried it, and that worked for disabling...now I'm just trying to work all teh AOS stuff out with the exception of those two skills. It's beginning to look more of a pain than its worth though. Oh well, I'm gonna keep at it till I definitely decide it is too much trouble to deal with. Hehe...Thanks for the help guys.
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