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Old 08-20-2004, 04:45 PM   #1 (permalink)
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hello! i need help. how i can booste the loot for ogre lord in despise lvl3 ? i have use [set lootype cursed .. but .. don't work .. anyone can help me ? THANKS
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Old 08-20-2004, 05:01 PM   #2 (permalink)
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do you mean that you want more/better items in the OgreLords loot? You could either add specific items to the mobs pack when it is created by adding PackItem calls in the OgreLord.cs script, or you could increase the LootPack level from Rich to one of the higher levels such as FilthyRich or UltraRich (also in OgreLord.cs)
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Old 08-20-2004, 05:38 PM   #3 (permalink)
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I have change the rich, and doesn't work please help me to add many magical item to ogre lord loot. Like many monay, and aleatory magical item .. !
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Old 08-21-2004, 10:27 AM   #4 (permalink)
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Quote:
Originally Posted by airwalk
I have change the rich, and doesn't work please help me to add many magical item to ogre lord loot. Like many monay, and aleatory magical item .. !
Anyone can help me ?
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Old 08-21-2004, 10:36 AM   #5 (permalink)
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What Arte told you is exactly how to fix it. The only other thing would be to change the lootpacks themselves. There's nothing else we can do to help.

-Hal
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Old 08-21-2004, 10:37 AM   #6 (permalink)
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Quote:
Originally Posted by airwalk
I have change the rich, and doesn't work please help me to add many magical item to ogre lord loot. Like many monay, and aleatory magical item .. !
why do you say that it doesnt work? If you increase the loottype from Rich to FilthyRich or UltraRich it will improve the drops. It wont improve every drop, since it still has a random factor, but on average the drops will be better. If you want every drop to have more items, you can add items directly to the mobs pack by looking in OgreLord.cs and seeing where it calls PackItem, and then adding your own PackItem call with the items that you want to drop.
If you want more gold, then pack more gold with

PackItem( new Gold(2000) );

and now all of your ogre lords will drop an additional 2000 gp.

if you want to add random magic armor or weapons call

PackArmor(minlevel, maxlevel, chance);

or

PackWeapon(minlevel, maxlevel, chance);

where minlevel and maxlevel are numbers between 0 and 5, and chance is the probability of dropping (like 0.5 for a 50% chance).

look in BaseCreature.cs for more calls like this.
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Old 08-21-2004, 10:47 AM   #7 (permalink)
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Quote:
Originally Posted by ArteGordon
why do you say that it doesnt work? If you increase the loottype from Rich to FilthyRich or UltraRich it will improve the drops. It wont improve every drop, since it still has a random factor, but on average the drops will be better. If you want every drop to have more items, you can add items directly to the mobs pack by looking in OgreLord.cs and seeing where it calls PackItem, and then adding your own PackItem call with the items that you want to drop.
If you want more gold, then pack more gold with

PackItem( new Gold(2000) );

and now all of your ogre lords will drop an additional 2000 gp.

if you want to add random magic armor or weapons call

PackArmor(minlevel, maxlevel, chance);

or

PackWeapon(minlevel, maxlevel, chance);

where minlevel and maxlevel are numbers between 0 and 5, and chance is the probability of dropping (like 0.5 for a 50% chance).

look in BaseCreature.cs for more calls like this.
Thanks for explication! i will fix it. =)
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Old 08-21-2004, 12:29 PM   #8 (permalink)
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Make sure you restart your server after you make changes.
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Old 08-21-2004, 05:00 PM   #9 (permalink)
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Thanks for your help all! =)
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