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Old 02-21-2005, 05:21 PM   #1 (permalink)
 
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Default Changing Stats and Skills

How do i make it where there is no Stat cap nor a skill cap? I'm sure this question has been asked before and excuse me for this.
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Old 02-21-2005, 05:49 PM   #2 (permalink)
 
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Default Changing Stats and Skills

I want to make it where there is no stat cap and no skill cap...where is the script for this located? Im sorry for asking so many questions today, but if i dont ask and i cant learn.
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Old 02-21-2005, 05:55 PM   #3 (permalink)
 
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There are a lot of posts about this if you search on "stat cap".

This thread seems to have the answers you are looking for.
---> What the heck...
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Old 02-21-2005, 05:56 PM   #4 (permalink)
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Well I wouldn't recommend actually removing them, since those variables are mentioned in numerous scripts. You could just set them to incredibly high values that nobody would ever reach.

Best place for you to do this is within CharacterCreation.cs, found in the Scripts\Misc folder. Look for a section where you see "Mobile newChar" being defined, and then anywhere shortly below that, add the following two lines..

Code:
newChar.SkillsCap = 99999;
newChar.StatCap = 999;
Just replace those numbers with whatever you want, then every new character created with have those caps.
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Old 02-21-2005, 05:56 PM   #5 (permalink)
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Quote:
Originally Posted by xthedarkx
I want to make it where there is no stat cap and no skill cap...where is the script for this located? Im sorry for asking so many questions today, but if i dont ask and i cant learn.
Edit SkillCheck.cs

All the checks are there

But you have to have some sort of cap, just make it really high.

You can do that by making a reference to the property in any class that has a valid reference to the mobile.
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Old 02-21-2005, 06:08 PM   #6 (permalink)
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Do not Post the samething in Multiple forums
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