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#1 (permalink) |
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Newbie
Join Date: Jun 2004
Age: 26
Posts: 52
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i started a Shard for me and some friends of mine called The Higher Spirits
i want this shard to be/become a pub 15 shard but when i first created the shard i started out with an AOS shard (couldnt find where i could start with a pub15 shard) so i chose a aos shard and a friend of mine told me to change certain folders so it would become a pub 15 shard he told me to change the misc map named aos.cs and that i should change all the enable's that are true in that file into False in order to get rid of the AOS features now im still being Bugged by some AOS features for example: 1: when u die u get that annoying white robe when u ress 2: the house's can be customized just like AOS house's (not that big of a problem but its another AOS Feature) 3: Spell Recovery!! i really wanne get rid of these features but i have no clue how to get rid of them if ANY of you have an idea and feel like helping out where u can all i can say then is.... Thanks!! Maseral |
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#11 (permalink) |
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Forum Expert
Join Date: Feb 2004
Age: 27
Posts: 2,047
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Spell recovery....well if you had disabled AoS completely, you wouldn't need to worry about it. If you want to completely disable AoS, go in the Aos.cs script and disable it. You might also want to disable Samurai Empire in the SE.cs script. If you do both of those, instead of worrying about the the fc/fcr cap, it will already be set to what it was pre-AoS. If you don't want to do that, take a look at the last post on this thread hereHappy 05/05/05 and it will tell you how to set the fc/fcr cap any way you want to. Also, if you go to AoS.cs and fully disable AoS that way, there won't be anymore "AoS bugs" as you call them. Right now, you don't have all the features disabled. You took the long way to do it instead of the short way around
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#14 (permalink) | |
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Newbie
Join Date: Jun 2004
Age: 26
Posts: 52
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Quote:
Tannis i tried all that what u said and its still there (Spell recovery) the link u gave in ur reply makes no sense to me at all tbh could u explain the link a little? (whats in it i mean) it really makes no sense to me at all Thanks In Advance Maseral |
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#15 (permalink) |
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Forum Expert
Join Date: Feb 2004
Age: 27
Posts: 2,047
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Well, I don't really know how to explain it any more clearly than that. First off, did you disable AoS and SE? If you did, the cast recovery will be set to how it was pre-AoS. If you didn't disable those, you will have to modify a lot to make it work like pre-AoS. What I said in the post I gave you a link to is pretty self-explanitary. I'll explain it step by step.
1) Open your Spells.cs script using whatever editor you use 2) Look in the area of line 558 it should be something like this Code:
public virtual int CastRecoveryBase{ get{ return 6; } }
3) Once you've made that change look around line 582. It looks like this Code:
// Paladins with magery of 70.0 or above are subject to a faster casting cap of 2 int fcMax = 3; //Default 2 4) After you've made that change, look around line 602. You'll find this Code:
if ( CastSkill == SkillName.Chivalry && m_Caster.Skills[SkillName.Magery].Value < 70.0 ) fcMax = 5; //Default 4 Those instructions are about as clear as they get. If you can't do anything with it this time, you may want to find some e-books or check the library for books on coding in C# ![]() |
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