Go Back   RunUO - Ultima Online Emulation > RunUO > New Join Forum

New Join Forum So your new to RunUO and looking to work with people that are new, this is the place.

Reply
 
Thread Tools Display Modes
Old 07-01-2005, 07:13 PM   #1 (permalink)
Forum Novice
 
Join Date: Oct 2004
Location: Canada
Posts: 175
Default Runic Script / Editing?

Where can I edit the Runics on how good the stuff they make and such?
yuri99 is offline   Reply With Quote
Old 07-01-2005, 07:14 PM   #2 (permalink)
Account Terminated
 
Join Date: Sep 2002
Age: 26
Posts: 3,846
Send a message via ICQ to Phantom Send a message via AIM to Phantom Send a message via MSN to Phantom
Default

Quote:
Originally Posted by yuri99
Where can I edit the Runics on how good the stuff they make and such?
You would have to edit the Runic tool class ( I am sure you can find this yourself ).

You would have to modify the Craft System in general.
Phantom is offline   Reply With Quote
Old 07-01-2005, 07:50 PM   #3 (permalink)
Forum Novice
 
Join Date: Jul 2004
Location: IL, USA
Posts: 581
Default

OreInfo.cs sets the number of attributes min/max a runic tool will apply depending on the runic tool type. It also sets the min/max value of the attributes applied.
haazen is offline   Reply With Quote
Old 07-01-2005, 08:04 PM   #4 (permalink)
Forum Novice
 
Join Date: Oct 2004
Location: Canada
Posts: 175
Default

any I wouldnt need them to patch or anything still for that?
yuri99 is offline   Reply With Quote
Old 07-01-2005, 08:19 PM   #5 (permalink)
Forum Novice
 
Join Date: Jul 2004
Location: IL, USA
Posts: 581
Default

This is from OreInfo.cs
CraftAttributeInfo dullCopper = DullCopper = new CraftAttributeInfo();

dullCopper.ArmorPhysicalResist = 6;
dullCopper.ArmorDurability = 50;
dullCopper.ArmorLowerRequirements = 20;
dullCopper.WeaponDurability = 100;
dullCopper.WeaponLowerRequirements = 50;
dullCopper.RunicMinAttributes = 1;
dullCopper.RunicMaxAttributes = 2;
dullCopper.RunicMinIntensity = 10;
dullCopper.RunicMaxIntensity = 35;

So for example: If you were using a DullCopperRunicHammer, it will add a minimum of 1 and max 2 attributes to the item crafted. The attribute will be min of 10 and max of 35. This is provided that the attribute is one that take these type of values like HitColdArea. If the attribute added is something like SpellChanneling, it will just be 1.

There is no requirement to edit the RunicTools for changing just the number of attributes or the min/max of the value added.

Hope this helps.
haazen is offline   Reply With Quote
Old 07-01-2005, 09:43 PM   #6 (permalink)
Forum Novice
 
Join Date: Oct 2004
Location: Canada
Posts: 175
Default

Ahh thats perfect ty
yuri99 is offline   Reply With Quote
Reply

Bookmarks


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



Powered by vBulletin® Version 3.7.0
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
SEO by vBSEO 3.2.0 RC5