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Old 07-03-2005, 11:19 PM   #1 (permalink)
 
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Default Dungeon Locations

Hi folks,

Is there any documentation out there that idenfies the coordinates of popular places ... such as dungeons ... so I can create gates easily?

Thanks for any help.
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Old 07-03-2005, 11:22 PM   #2 (permalink)
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Quote:
Originally Posted by sneakabout
Hi folks,

Is there any documentation out there that idenfies the coordinates of popular places ... such as dungeons ... so I can create gates easily?

Thanks for any help.
Your region xml file
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Old 07-05-2005, 01:15 AM   #3 (permalink)
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i'd go with UOAM while your writing your script.
in game, if the dungeon is on the map that you're located on, you can simply type [go to get a gump with some preset locations. use [map to change maps.
keep in mind that you can also do [go xxxx yyy to go to a specific tile if you wish.
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Old 07-05-2005, 02:41 PM   #4 (permalink)
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If you're there you can say:

[self get location, and it'll tell you where you are, so it's a pretty precise way to make a Point3D
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Old 07-05-2005, 06:55 PM   #5 (permalink)
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Quote:
Originally Posted by TMSTKSBK
If you're there you can say:

[self get location, and it'll tell you where you are, so it's a pretty precise way to make a Point3D
[where works too
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