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Old 06-18-2006, 09:21 AM   #1 (permalink)
 
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Default Custom House Commit Cost

I am not sure if this is a bug or not but just wanted to see if it is something I am doing wrong? (Still using 1.0 here)

Everytime I go to commit a design, it costs a minimum of 10000 gold. I can place a custom plot, go to design, not change anything, commit - total to pay 10000.

This progressively adds up too, place a few pieces of walls, commit. Next time you go to change design, the balance commit cost adds on the wall costs again. This makes it impossible for any of my players to actually achieve any high level of customisation of their houses.

I tried searching for this but found nothing related to it.... which makes me think that this might actually be a problem my end but as I havent changed anything even vaguely related to this, I am at a loss.

Any feedback would be appreciated.

Cheers
Spear
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Old 06-18-2006, 09:39 AM   #2 (permalink)
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I'm not sure what's going on there, I've tested this on my server a couple of times. The cost on mine is just fine. Are you running the first release of 2.0 the svn? or the one that was made available yesturday? I'm runing the one that was made available yesturday ( I havent slept yet, so it might have been the day before now.....).
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Old 06-18-2006, 09:44 AM   #3 (permalink)
 
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wensday: No, I am running the older version (1.0.).... I noticed this right from when I started the shard a couple of months back but assumed that there was something I didn't know about it - I havent played this game since 1997!

Now I am pretty sure it shouldn't be like this unless there's a flat cost for any customization (i.e. minimum of 10000) and if that is the case, I would greatly appreciate some help on changing that as I think it's way over the top for my shard of non-hardcore players!
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Old 06-18-2006, 09:52 AM   #4 (permalink)
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no, there's no flat rate for any customization, I've gone as far as to delete things in my house and have it pay me back the cost! Wow, have you attempted to redownload the 1.0 version and just transfer your saves folder? Perhaps that will help solve this issue?
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Old 06-18-2006, 09:55 AM   #5 (permalink)
 
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I suppose I could try that..... but I would have to spend quite a long time going through and pulling out all the customised scripts I added and (stupidly) put into the main folders before I realised that making a special folder in customs would be cleverer!

Anyone got any ideas on what I would need to look at to change this before I go to these lengths?

Thanks

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Old 06-18-2006, 10:06 AM   #6 (permalink)
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well, perhaps an easier way would be to redown load it, in a seperate file and take a look at all your house files and see what's different between yours and the origionals

Winmerge is an excellent program for this... you can download it free off the net
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Old 06-18-2006, 10:20 AM   #7 (permalink)
 
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I found it I think!!



Beginner's luck! In HouseFoundation.cs in the custom/SE

Code:
int oldPrice = Price;
int newPrice = oldPrice + 10000 + ((DesignState.Components.List.Length - CurrentState.Components.List.Length) * 500);
nt cost = newPrice - oldPrice;
I don't know why that's there, but that seems like it must be the problem!

Thanks for your help though wensday, I will try editing this first - if it doesnt work, I will do as you suggested.
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