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Old 06-18-2006, 11:27 PM   #1 (permalink)
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Default What would be the bare nesessity system requirement of RunUO 2.0?

What would be the bare nesessity system requirement of RunUO 2.0?
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Old 06-18-2006, 11:52 PM   #2 (permalink)
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Quote:
Originally Posted by EmberSkyTwilight
What would be the bare nesessity system requirement of RunUO 2.0?
A computer with .NET Framework 2.0 and Windows.

You need to make your own choices in life, you have a thread and have been given many suggestions on what type of server is ideal to run a shard, now you should make your choices.

Do some research, get what you can afford.
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Old 06-19-2006, 09:22 PM   #3 (permalink)
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A fresh install of RunUO 2.0 runs fine (with at least 3 people logged in) on an old Dell I have that has an 800 Mhz processor, 256 MB RAM, and a 5 GB Harddrive. I'm utilizing a home cable internet connection.

Other things installed and/or running on the computer:
Windows XP (Obviously need an OS)
.NET Framework 2.0
Teamspeak server
No-IP thing

I can't imagine having a crappier computer than that and trying to run RunUO (or pretty much anything ;-) ). For the record, recompiling scripts (aka non-cached restart) takes a good while, but saves take 1-2 seconds (of course not many items or spawns with a fresh install).
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Old 06-19-2006, 09:35 PM   #4 (permalink)
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It really depends on the amount of players and the size of your world.

If you just want to hop on and mess around by yourself or with 2-3 other people, you can get by with a dial up connection, 256MB of memory (if you want to play UO with the same computer, otherwise 128 will cut it), and few hundred Hz of processor.

If you want to play around with 20-30 people at a time and have a semi-large world, try 1GHz+ and 256-512MB of memory, with a dsl/cable connection.
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Old 06-23-2006, 08:31 AM   #5 (permalink)
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Quote:
Originally Posted by Rabban
I can't imagine having a crappier computer than that and trying to run RunUO (or pretty much anything ;-) ). For the record, recompiling scripts (aka non-cached restart) takes a good while, but saves take 1-2 seconds (of course not many items or spawns with a fresh install).
mmm sounds like your unit is as bad as mine an old EMachine running WinXP pro, 256 meg ram and a cable connection I am running 1.0.0 at the moment no player base due to not being able to find a host that will support the hot link of my only patch (the one for custom creatures.), it is slow but works. yes Netframwork is in too but what is the No-ip thing never heard of it can you give me more information on that. thanks in advance

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Old 06-23-2006, 04:28 PM   #6 (permalink)
 
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Smile No-IP

from their website: "No-IP Free is our entry level service. Use yourname.no-ip.com instead of a hard to remember IP address or URL. Additionally use our dynamic update client to keep track of your dynamic IP address. You will always be able to get to your computer even if you IP address is dynamically assigned."
I use their service because of my dialup connection, it's pretty handy.
http://www.no-ip.com/index.php
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Old 06-24-2006, 08:15 AM   #7 (permalink)
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Right, you install a small program on your host computer and it tells the No-IP server what your IP Address is. It is good if you don't have a static IP. That way people can type in YourShardName.No-IP.org (they have a few suffixes) and then No-IP gives them your IP at that moment.

If UO Gateway was working, you'd register with the no-ip address.
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